
Apollo Armor-LT [1] 450295 / Apollo_Armor_TW_LT

MaxHP+20%,
------------------------
Every 2 level refine, MaxHP+1000/VIT+15.
Every 3 level refine, increase Dragon's Breath/Dragon's Water Breath/Earth Drive/Shield Press skills damage by 20%.
------------------------
When refined to +9 or higher, MaxHP+10000.
When refined to +11 or higher, reduce physical damage taken from all sizes enemies by 10%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Apollo Armor-LT
Green Ferus Card
Reduce After cast delay skill by 8%,?
Increase melee/range physical damage by +15%.
------------------------
Set Bonus:
Apollo Armor-LT
Eddga Card
Reduce After cast delay skill by 8%,?
Increase melee/range physical damage by +30%.
When receiving magical attack, have a chance 50% of inflicting Freezing/Stun/Stone Curse to the enemies.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, VIT+3.
Every 3 level refine, increase melee/range physical attack by 3%.
[Grade C] Every 3 level refine, MaxHP+3%.
[Grade B] Every 2 level refine, VIT+5.
Every 3 level refine, increase melee/range physical attack by 5%.
[Grade A] Every 2 level refine, MaxHP+5%.
When refined to +13 or higher, reduce physical/magic damage taken from all sizes by 10%.
------------------------
Type: Armor
Def: 30
Weight: 30
Armor Level: 2
Required Level: 150
Class: All Jobs
------------------------
Every 2 level refine, MaxHP+1000/VIT+15.
Every 3 level refine, increase Dragon's Breath/Dragon's Water Breath/Earth Drive/Shield Press skills damage by 20%.
------------------------
When refined to +9 or higher, MaxHP+10000.
When refined to +11 or higher, reduce physical damage taken from all sizes enemies by 10%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Apollo Armor-LT
Green Ferus Card
Reduce After cast delay skill by 8%,?
Increase melee/range physical damage by +15%.
------------------------
Set Bonus:
Apollo Armor-LT
Eddga Card
Reduce After cast delay skill by 8%,?
Increase melee/range physical damage by +30%.
When receiving magical attack, have a chance 50% of inflicting Freezing/Stun/Stone Curse to the enemies.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, VIT+3.
Every 3 level refine, increase melee/range physical attack by 3%.
[Grade C] Every 3 level refine, MaxHP+3%.
[Grade B] Every 2 level refine, VIT+5.
Every 3 level refine, increase melee/range physical attack by 5%.
[Grade A] Every 2 level refine, MaxHP+5%.
When refined to +13 or higher, reduce physical/magic damage taken from all sizes by 10%.
------------------------
Type: Armor
Def: 30
Weight: 30
Armor Level: 2
Required Level: 150
Class: All Jobs
Ausrüstungsattribute
- MaxHP +20%
Kategorie
Typ
Armor
Slots
1
Kaufpreis
0 z
Verkaufspreis
0 z
Nicht identifiziertes Bild
우든메일
Identifiziertes Bild
Apollo_Armor_TW_LT
Nicht identifizierter Name
Armor
Nicht identifizierte Beschreibung
Unidentified. Can be identified with Magnifier.
Kann
Kann fallen gelassen werden
Kann gehandelt werden
Kann gelagert werden
Kann in den Wagen gelegt werden
Kann an NPCs verkauft werden
Kann per Post gesendet werden
Kann versteigert werden
Kann ins Gilden-Lager gelegt werden
Gewicht
30
Verteidigung
30
Rüstungsstufe
2
Min. Ausrüstungsstufe
150
Position
Armor
Untertyp
Armor
Verfeinerbar
Gradierbar
Script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMaxHPrate,20;
bonus bMaxHP,500*(.@r/2);
bonus bVit,8*(.@r/2);
bonus2 bSkillAtk,"RK_DRAGONBREATH",20*(.@r/3);
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",20*(.@r/3);
bonus2 bSkillAtk,"LG_EARTHDRIVE",20*(.@r/3);
bonus2 bSkillAtk,"LG_SHIELDPRESS",20*(.@r/3);
if (.@r>=9) {
bonus bMaxHP,5000;
}
if (.@r>=11)
bonus2 bSubRace,RC_All,10;
if (.@r>=13)
bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D) {
bonus bVit,3*(.@r/2);
bonus bLongAtkRate,3*(.@r/3);
bonus bShortAtkRate,3*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
bonus bMaxHPrate,3*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
bonus bVit,5*(.@r/2);
bonus bLongAtkRate,5*(.@r/3);
bonus bShortAtkRate,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
bonus bMaxHPrate,5*(.@r/3);
if (.@r>=13) {
bonus2 bSubRace,RC_All,10;
}
}Erstmals gesehen im Patch
Wiki (3)
Grade Enchant (2)
Min. Refine: +0Min. Grade: 0
Slot 1
Pow_Meteorite_Fragment × 4
Slot 2
Pow_Meteorite_Dust × 4
Slot 3
Silvervine × 2
Min. Refine: +0Min. Grade: 0
Slot 1
Pow_Meteorite_Fragment × 4
Slot 2
Pow_Meteorite_Dust × 4
Slot 3
Silvervine × 2
Item Reform (6)
Reforms Into
Refine Req.: +9 ~ +11Min. Options: 0Refine Change: +1Preserve GradeKarten behalten
Result Item

Apollo Armor-LT [1] 450295 / Apollo_Armor_TW_LT
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Refine Req.: +9 ~ +11Min. Options: 0Refine Change: +1Preserve GradeKarten behalten
Result Item

Apollo Armor-LT [1] 450295 / Apollo_Armor_TW_LT
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Obtained by Reforming
Refine Req.: +9 ~ +20Refine Change: -5Min. Options: 0Preserve GradeKarten behalten
Source Item

Apollo Armor [1] 15362 / Apollo_Armor_TW
Required Materials

Egnigem Cenia Card 4346 / Ygnizem_Card
5

Soul of Swordman 6814 / Soul_Of_Swordman
50

Armor Enhancement Stone (Low Grade) 1000434 / Armor_Stone_1
150

Armor Enhancement Stone(Medium Grade) 1000435 / Armor_Stone_2
150
Refine Req.: +9 ~ +20Refine Change: -1Min. Options: 0Preserve GradeKarten behalten
Source Item

Apollo Armor [1] 15362 / Apollo_Armor_TW
Required Materials

Egnigem Cenia Card 4346 / Ygnizem_Card
5

Soul of Swordman 6814 / Soul_Of_Swordman
50

Armor Enhancement Stone (Low Grade) 1000434 / Armor_Stone_1
150

Armor Enhancement Stone(Medium Grade) 1000435 / Armor_Stone_2
150
Refine Req.: +9 ~ +11Refine Change: +1Min. Options: 0Preserve GradeKarten behalten
Source Item

Apollo Armor-LT [1] 450295 / Apollo_Armor_TW_LT
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Refine Req.: +9 ~ +11Refine Change: +1Min. Options: 0Preserve GradeKarten behalten
Source Item

Apollo Armor-LT [1] 450295 / Apollo_Armor_TW_LT
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Verzauberungsstufe (4)
Stufe: B
Bonus: +100Katalysator: Blessed Ether Dust (+1% × 10)
+11
40%
+12
40%
+13
40%
+14
40%
+15
40%
+16
50%
+17
50%
+18
50%
+19
50%
+20
50%
Kostenoptionen
Gegenstand
Stufe: C
Bonus: +50Katalysator: Blessed Ether Dust (+1% × 10)
+11
50%
+12
50%
+13
50%
+14
50%
+15
50%
+16
60%
+17
60%
+18
60%
+19
60%
+20
60%
Kostenoptionen
Gegenstand
Stufe: D
Bonus: +30Katalysator: Blessed Ether Dust (+1% × 10)
+10
20%
+11
60%
+12
60%
+13
60%
+14
60%
+15
60%
+16
70%
+17
70%
+18
70%
+19
70%
+20
70%
Kostenoptionen
Gegenstand
Stufe: None
Bonus: +10Katalysator: Blessed Ether Dust (+1% × 10)
+9
10%
+10
20%
+11
70%
+12
70%
+13
70%
+14
70%
+15
70%
+16
80%
+17
80%
+18
80%
+19
80%
+20
80%
Kostenoptionen
Gegenstand
Andere Server (3)
Renewal
cRO zh-s
China

阿波罗盔甲-LT [1] 450295 / Apollo_Armor_TW_LT
iRO en
International

Apollo Armor-LT [1] 450295 / Apollo_Armor_TW_LT
twRO zh-t
Taiwan























