Second Judgment 5250 / IQ_SECOND_JUDGEMENT
Second Judgment
Max Lv.: 5
Learning Conditions: Judgment Lv. 1
Class: Active
Type: Melee Physical
Target: 1 Target
Recovery: 2 AP
Details: Can be used during Judgment and Third Exorcism Flame.
Inflicts Melee Physical damage on an enemy and surrounding Brand/Judgment Brand targets,
changing Brands to Judgment Brands, and renewing existing Judgment Brands.
The damage is increased depending on your Base Level and POW.
_
[Lv. 1]: 500% of ATK, Branding Duration: 5 sec., Effective Range: 3 x3 cells
[Lv. 2]: 1,000% of ATK, Branding Duration: 5 sec., Effective Range: 3 x3 cells
[Lv. 3]: 1,500% of ATK, Branding Duration: 5 sec., Effective Range: 5 x5 cells
[Lv. 4]: 2,000% of ATK, Branding Duration: 5 sec., Effective Range: 5 x5 cells
[Lv. 5]: 2,500% of ATK, Branding Duration: 5 sec., Effective Range: 7 x7 cells
Max Lv.: 5
Learning Conditions: Judgment Lv. 1
Class: Active
Type: Melee Physical
Target: 1 Target
Recovery: 2 AP
Details: Can be used during Judgment and Third Exorcism Flame.
Inflicts Melee Physical damage on an enemy and surrounding Brand/Judgment Brand targets,
changing Brands to Judgment Brands, and renewing existing Judgment Brands.
The damage is increased depending on your Base Level and POW.
_
[Lv. 1]: 500% of ATK, Branding Duration: 5 sec., Effective Range: 3 x3 cells
[Lv. 2]: 1,000% of ATK, Branding Duration: 5 sec., Effective Range: 3 x3 cells
[Lv. 3]: 1,500% of ATK, Branding Duration: 5 sec., Effective Range: 5 x5 cells
[Lv. 4]: 2,000% of ATK, Branding Duration: 5 sec., Effective Range: 5 x5 cells
[Lv. 5]: 2,500% of ATK, Branding Duration: 5 sec., Effective Range: 7 x7 cells
Verzögerung
| Lv. | Zaubern | Abklingzeit | ||
|---|---|---|---|---|
| Fest | Variabel | Global | Fertigkeit | |
| 1 | 0s | 0s | 0s | 1s |
| 2 | 0s | 0s | 0s | 1s |
| 3 | 0s | 0s | 0s | 1s |
| 4 | 0s | 0s | 0s | 1s |
| 5 | 0s | 0s | 0s | 1s |
Typ
Weapon
Getrennte Stufen
Nein
Zieltyp
Attack
Kann abgebrochen werden
Nein
Flags
-
Schadensflags
Splash
Benötigt Status
None
Benötigtes SP
-
Reichweite
-
Daten pro Stufe
Treffertyp: Multi_HitStatus: Second_Brand
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Element | Weapon | Weapon | Weapon | Weapon | Weapon |
| Treffer | 3 | 3 | 3 | 3 | 3 |
| Reichweite | 3 | 3 | 3 | 3 | 3 |
| Fläche | 3 | 3 | 3 | 3 | 3 |
| Abklingzeit | 0,7s | 0,7s | 0,7s | 0,7s | 0,7s |
| Dauer | 5s | 5s | 5s | 5s | 5s |
| SP-Kosten | 50 | 55 | 60 | 65 | 70 |
| Erhaltene AP | 4 | 4 | 4 | 4 | 4 |
Zuverlässigkeit des Rechners: Seitenstandard
Schadensformel
base_skillratio += -100 + 2000 + 500 * skill_lv base_skillratio += 7 * sstatus->pow base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Gegenstände (1)

Scrap Fist [2] 560011 / Fourth_1h_Knuckle
Skill-Bonus
Klassen (1)
Voraussetzungen (1)
Judgment5247 / IQ_JUDGE
Benötigt für (1)
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