This is to cover the enchants for the Episode 19 - Issgard, The Land of Snow and Legends armors.
If you want to review information about the two different types of weapons, you'll find that on the Issgard Weapon Enchants page.
Contents
Materials
editVelgunde will take your
Snow Flower Petals you earn from the story and daily quests and attempt to make Ice Flower Magic Stones.
Bring Receive
35 Snow Flower Petals → 1 of Various:
4th Slot (Stats)
3rd Slot (Combat Stats)
2nd Slot (Skills)
The grouping names are generalized based off the majority of the effects of the color of the item.
Additionally, if you want to reduce, reuse, recycle, choose Extract Ice Flower Spell to convert 3 selected Magic/Mana Stones into a random new one.
Bring Receive 3 of any Stone: → 1 Random Stone
Armor Effects
editYou can speak to Maram in the Ice Castle barracks to exchange 100 Snow Flower Petals for each armor.
Episode 19 Armors --
100 Snow Flower Petal Each
Armor Effect Armor Effect
Snow Flower Armor [1]
- ATK + 130
- Per 2 Refine: ATK + 15
- At +7 or Higher: ASPD + 15%
- At +9 or Higher: P.Atk + 2
Snow Flower Robe [1]
- MATK + 130
- Per 2 Refine: MATK + 15
- At +7 or Higher: Reduce Variable Cast Time by 15%
- At +9 or Higher: S.Matk + 2
Set Bonus with Manteau - ATK + 50
Set Bonus with Muffler
- Reduces Global Cooldown by 10%
Set Bonus with Manteau - ASPD + 10%
Set Bonus with Muffler
- MATK + 50
Snow Flower Manteau [1]
- MaxHP + 2,500, MaxSP + 500
- Per 2 Refine: MaxHP + 200
- At +7 or Higher: Increases ASPD by 7%
Snow Flower Muffler [1]
- MaxHP + 2,000, MaxSP + 1,000
- Per 2 Refine: MaxHP + 150 and MaxSP + 100
- At +7 or Higher: Reduce Variable Cast Time by 7%
- At +9 or Higher: SPL + 3
Set Bonus with Boots - Increases Critical Damage by 15%
Set Bonus with Shoes
- Reduces Variable Cast Time by 15%
Set Bonus with Boots - Increase Long-Ranged Physical Damage by 7%
Set Bonus with Shoes
- Increase All Property Magical Damage by 15%
Snow Flower Boots [1]
- MaxHP + 8%, MaxSP + 4%
- Per 2 Refine: MaxSP + 1%
- At +7 or Higher: Increase Melee and Long-Ranged Physical Damage by 7%
- At +9 or Higher: P.Atk + 2
Snow Flower Shoes [1]
- MaxHP + 6%, MaxSP + 6%
- Per 2 Refine: MaxSP + 1%
- At +7 or Higher: Increases All Property magical Damage by 7%
- At +9 or Higher: S.Matk + 2
Set Bonus with Armor: - ATK + 7%
Set Bonus with Robe:
- ASPD + 7%
Set Bonus with Armor: - Reduces Variable Cast Time by 7%
Set Bonus with Robe:
- MATK + 7%
Left Accessory Right Accessory
Snow Flower Ring [1]
- ATK + 7%, MaxSP + 7%
Snow Flower Pendant [1]
- ATK + 7%, MaxHP + 7%
Snow Flower Earring [1]
- MATK + 7%, MaxSP + 7%
Snow Flower Necklace [1]
- MATK + 7%, MaxHP + 7%
Enchants
editEach equipment slot has its own specified enchants it can use. The requirements to enchant are far simpler for armors compared to weapons. Only 1 of the respective 'Magic Stone' is needed (ignoring a few that weren't translated correctly: "Mana" Stone)
Maybe/Allegedly you can reset an equipment's enchants using 250 Flower Petals and 1m zeny.
Enchant Effects
editArmor Slot 2 Effects
editSwordsman Effects Dragon Knight Imperial Guard
Ice Flower Mana Stone (Dragonic Breath)
- Increases Dragon's Breath and Dragon's Water Breath damage by 15%.
- At +7 or higher: increases Dragon's Breath and Dragon's Water Breath damage by additional 15%.
- At +9 or higher: increases Dragon's Breath and Dragon's Water Breath damage by additional 15%.
- At +11 or higher: increases Dragon's Breath and Dragon's Water Breath damage by additional 15%, and increases Hack and Slash and Dragonic Breath damage by 15%.
Ice Flower Magic Stone (Brand Lit)
- Increases Overbrand and Hesperus Lit damage by 15%.
- At +7 or higher: Increases Overbrand and Hesperus Lit damage by additional 15%.
- At +9 or higher: Increases Overbrand and Hesperus Lit damage by additional 15%.
- At +11 or higher: Increases Overbrand and Hesperus Lit damage by additional 15%, increases Overslash damage by 15%.
Ice Flower Magic Stone (Cutter Break)
- Increases Wind Cutter and Ignition Break damage by 15%.
- At +7 or higher: increases Wind Cutter and Ignition Break damage by additional 15%.
- At +9 or higher: increases Wind Cutter and Ignition Break damage by additional 15%.
- At +11 or higher: increases Wind Cutter damage by additional 15%, reduces skill cooldown of Ignition Break by 0.5 seconds, increases Storm Slash damage by 15%.
Ice Flower Magic Stone (Vanishing Cannon)
- Increases Vanishing Point and Cannon Spear damage by 15%.
- At +7 or higher: increases Vanishing Point and Cannon Spear damage by additional 15%.
- At +9 or higher: increases Vanishing Point and Cannon Spear damage by additional 15%.
- At +11 or higher: increases Vanishing Point and Cannon Spear damage by additional 15%, increases Shield Shooting damage by 15%.
Ice Flower Magic Stone (Hundred Wave)
- Increases Sonic Wave and Hundred Spears damage by 15%.
- At +7 or higher: Increases Sonic Wave and Hundred Spears damage by additional 15%.
- At +9 or higher: Increases Sonic Wave and Hundred Spears damage by additional 15%.
- At +11 or higher: Increases Sonic Wave damage by additional 15%, reduces skill cooldown of Hundred Spears by 0.5 seconds, increases Madness Crusher damage by 15%.
Ice Flower Magic Stone (Genesis Pressure)
- Increases Gloria Domini and Genesis Ray damage by 15%.
- At +7 or higher: increases Gloria Domini and Genesis Ray damage by additional 15%.
- At +9 or higher: increases Gloria Domini and Genesis Ray damage by additional 15%.
- At +11 or higher: increases Gloria Domini and Genesis Ray damage by additional 15%, increases Cross Rain damage by 15%.
Merchant Effects Meister Biolo
Ice Flower Mana Stone (Boost Cannon)
- Increases Boost Knuckle and Arms Cannon damage by 15%.
- At +7 or higher: increases Knuckle Boost and Arm Cannon damage by additional 15%.
- At +9 or higher: increases Knuckle Boost and Arm Cannon damage by additional 15%.
- At +11 or higher: increases Knuckle Boost and Arm Cannon damage by additional 15%, and increases Spark Blaster damage by 15%.
Ice Flower Mana Stone (Hell Tornado)
- Increases Cart Tornado and Hell Plant damage by 15%.
- At +7 or higher: increases Cart Tornado and Hell Plant damage by additional 15%.
- At +9 or higher: increases Cart Tornado and Hell Plant damage by additional 15%.
- At +11 or higher: increases Cart Tornado and Hell Plant damage by additional 15%, and increases Acidified Zone (Water), Acidified Zone (Wind), and Explosive Powder damage by 15%.
Ice Flower Magic Stone (Vulcan Boomerang)
- Increases Vulcan Arm and Axe Boomerang damage by 15%.
- At +7 or higher: increases Vulcan Arm and Axe Boomerang damage by additional 15%.
- At +9 or higher: increases Vulcan Arm and Axe Boomerang damage by additional 15%.
- At +11 or higher: increases Vulcan Arm and Axe Boomerang damage by additional 15%, reduces Axe Boomerang cooldown by 2 seconds, and increases Triple Laser damage by 15%.
Ice Flower Magic Stone (Crazy Cannon)
- Increases Crazy Vines and Cart Cannon damage by 15%.
- At +7 or higher: Increases Crazy Vines and Cart Cannon damage by additional 15%.
- At +9 or higher: Increases Crazy Vines and Cart Cannon damage by additional 15%.
- At +11 or higher: Increases Crazy Vines and Cart Cannon damage by additional 15%, reduces skill cooldown of Crazy Vines by 1.5 seconds.
Ice Flower Mana Stone (Tornado Swing)
- Increases Axe Tornado and Power Swing damage by 15%.
- At +7 or higher: increases Axe Tornado and Power Swing damage by additional 15%.
- At +9 or higher: increases Axe Tornado and Power Swing damage by additional 15%.
- At +11 or higher: increases Axe Tornado and Power Swing damage by additional 15%, and increases Axe Stomp and Mighty Smash damage by 15%.
Ice Flower Mana Stone (Acid Explosion)
- Increases Acid Bomb and Spore Explosion damage by 15%.
- At +7 or higher: increases Acid Bomb and Spore Explosion damage by additional 25%.
- At +9 or higher: reduces Spore Explosion cooldown by 2 seconds.
- At +11 or higher: increases Acid Bomb and Spore Explosion damage by additional 20%, and increases Acidified Zone (Fire), Acidified Zone (Earth), and Mayhemic Thorns damage by 15%.
Thief Class Shadow Cross Abyss Chaser
Ice Flower Magic Stone (Sonic Impact)
- Increases Sonic Blow and Cross Impact damage by 15%.
- At +7 or higher: increases Sonic Blow and Cross Impact damage by additional 15%.
- At +9 or higher: increases Sonic Blow and Cross Impact damage by additional 15%.
- At +11 or higher: increases Sonic Blow and Cross Impact damage by additional 15%, increases Savage Impact damage by 15%.
Ice Flower Magic Stone (Fatal Attack)
- Increases Fatal Menace and Sightless Mind damage by 15%.
- At +7 or higher: increases Fatal Menace and Sightless Mind damage by additional 15%.
- At +9 or higher: increases Fatal Menace and Sightless Mind damage by additional 15%.
- At +11 or higher: increases Fatal Menace and Sightless Mind damage by additional 15%, increases Abyss Dagger damage by 15%.
Ice Flower Magic Stone (Cutter Slasher)
Increases Cross Ripper Slasher and Rolling Cutter damage by 15%. - At +7 or higher: increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%.
- At +9 or higher: increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%.
- At +11 or higher: increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%, increases Impact Crater damage by 15%.
Ice Flower Magic Stone (Shadow Spell)
Increases all property magical damage by 15%. - At +7 or higher: increases all property magical damage by additional 15%.
- At +9 or higher: increases all property magical damage by additional 15%.
- At +11 or higher: increases all property magical damage by additional 15%, increases Abyss Square damage by 15%.
Ice Flower Magic Stone (Berserk Slash)
- Increases Soul Destroyer and Counter Slash damage by 15%.
- At +7 or higher: increases Soul Destroyer and Counter Slash damage by additional 15%.
- At +9 or higher: increases Soul Destroyer and Counter Slash damage by additional 15%.
- At +11 or higher: increases Soul Destroyer and Counter Slash damage by additional 15%, increases Eternal Slash damage by 15%.
Ice Flower Magic Stone (Angle Shot)
- Increases Triangle Shot damage by 15%, increases long ranged physical damage by 5%.
- At +7 or higher: increases Triangle Shot damage by additional 15%, increases long ranged physical damage by additional 10%.
- At +9 or higher: increases Triangle Shot damage by additional 15%, increases long ranged physical damage by additional 10%.
- At +11 or higher: increases Triangle Shot damage by additional 15%, increases long ranged physical damage by additional 15%, increases Frenzy Shot damage by 15%.
Mage Class Arch Mage Elemental Master
Ice Flower Magic Stone (Crimson Strain)
- Increases Crimson Rock and Earth Strain damage by 15%.
- At +7 or higher: increases Crimson Rock and Earth Strain damage by additional 15%.
- At +9 or higher: increases Crimson Rock and Earth Strain damage by additional 15%.
- At +11 or higher: increases Crimson Rock and Earth Strain damage by additional 15%, increases Crimson Arrow and Rock Down damage by 15%.
Ice Flower Magic Stone (Cloud Buster)
- Increases Killing Cloud and Poison Burst damage by 15%.
- At +7 or higher: increases Killing Cloud and Poison Burst damage by additional 15%.
- At +9 or higher: increases Killing Cloud and Poison Burst damage by additional 15%, reduces skill cooldown of Poison Burst by 0.5 seconds.
- At +11 or higher: increases Killing Cloud and Poison Burst damage by additional 15%, increases Venom Swamp damage by 15%.
Ice Flower Magic Stone (Jack Lightning)
- Increases Jack Frost and Chain Lightning damage by 15%.
- At +7 or higher: increases Jack Frost and Chain Lightning damage by additional 15%.
- At +9 or higher: increases Jack Frost and Chain Lightning damage by additional 15%.
- At +11 or higher: increases Jack Frost and Chain Lightning damage by additional 15%, increases Frozen Slash and Storm Cannon damage by 15%.
Ice Flower Magic Stone (Varetyr Wave)
- Increases Varetyr Spear and Psychic Wave damage by 15%.
- At +7 or higher: increases Varetyr Spear and Psychic Wave damage by additional 15%.
- At +9 or higher: increases Varetyr Spear and Psychic Wave damage by additional 15%.
- At +11 or higher: increases Varetyr Spear and Psychic Wave damage by additional 15%, increases Conflagration and Lightning Land damage by 15%.
Ice Flower Magic Stone (Comet Expansion)
- Increases Comet and Soul Expansion damage by 15%.
- At +7 or higher: increases Comet and Soul Expansion damage by additional 15%.
- At +9 or higher: increases Comet and Soul Expansion damage by additional 15%, reduces skill cooldown of Intensification by 30 seconds.
- At +11 or higher: increases Comet and Soul Expansion damage by additional 15%, increases Soul Vulcan Strike and Mystery Illusion damage by 15%.
Ice Flower Magic Stone (Diamond Grave)
- Increases Diamond Dust and Earth Grave damage by 15%.
- At +7 or higher: increases Diamond Dust and Earth Grave damage by additional 15%.
- At +9 or higher: increases Diamond Dust and Earth Grave damage by additional 15%.
- At +11 or higher: increases Diamond Dust and Earth Grave damage by additional 15%, increases Diamond Storm and Terra Drive damage by 15%.
Acolyte Class Cardinal Inquisitor
Ice Flower Magic Stone (Magnusmus)
- Increases Magnus Exorcismus and Adoramus damage by 15%.
- At +7 or higher: increases Magnus Exorcismus and Adoramus damage by additional 15%.
- At +9 or higher: increases Magnus Exorcismus and Adoramus damage by additional 15%.
- At +11 or higher: increases Magnus Exorcismus and Adoramus damage by additional 15%, increases Arbitrium damage by 15%.
Ice Flower Magic Stone (Tiger Empire)
- Increases Tiger Cannon and Fallen Empire damage by 15%.
- At +7 or higher: increases Tiger Cannon and Fallen Empire damage by additional 15%.
- At +9 or higher: increases Tiger Cannon and Fallen Empire damage by additional 15%.
- At +11 or higher: increases Tiger Cannon and Fallen Empire damage by additional 15%, increases Third Flame Bomb damage by 15%.
Ice Flower Magic Stone (Holy Judex)
- Increases Judex damage by 15%, increases holy property magical damage by 5%.
- At +7 or higher: increases Judex damage by additional 15%, increases holy property magical damage by additional 10%.
- At +9 or higher: increases Judex damage by additional 15%, increases holy property magical damage by additional 10%.
- At +11 or higher: increases Judex damage by additional 15%, increases holy property magical damage by additional 15%, increases Framen damage by 15%.
Ice Flower Magic Stone (Rampage Lightning)
- Increases Rampage Blast and Lightning Ride damage by 15%.
- At +7 or higher: Increases Rampage Blast and Lightning Ride damage by additional 15%.
- At +9 or higher: Increases Rampage Blast and Lightning Ride damage by additional 15%.
- At +11 or higher: Increases Lightning Ride damage by additional 15%, reduces skill cooldown of Rampage Blast by 0.5 seconds, increases Explosion Blaster damage by 15%.
Ice Flower Magic Stone (Melee Duple)
- Increases Duple Light damage by 15%, increases melee and long ranged physical damage by 5%.
- At +7 or higher: increases Duple Light damage by additional 15%, increases melee and long ranged physical damage by additional 10%.
- At +9 or higher: increases Duple Light damage by additional 15%, increases melee and long ranged physical damage by additional 10%.
- At +11 or higher: increases Duple Light damage by additional 15%, increases melee and long ranged physical damage by additional 15%, increases Petitio damage by 15%.
Ice Flower Magic Stone (Hell Arrow)
- Increases Gates of Hell and Knuckle Arrow damage by 15%.
- At +7 or higher: increases Gates of Hell and Knuckle Arrow damage by additional 15%.
- At +9 or higher: increases Gates of Hell and Knuckle Arrow damage by additional 15%.
- At +11 or higher: increases Gates of Hell and Knuckle Arrow damage by additional 15%, increases Third Punish damage by 15%.
Archer Class Windhawk Troubadour / Trouvere
Ice Flower Magic Stone (Aimed Rush)
- Increases Aimed Bolt damage by 15%.
- At +7 or higher: increases Aimed Bolt damage by additional 15%.
- At +9 or higher: increases Aimed Bolt damage by additional 15%.
- At +11 or higher: increases Aimed Bolt damage by additional 15%, increases Hawk Rush damage by 15%.
Ice Flower Magic Stone (Sound Metal)
- Increases Metallic Sound and Reverberation damage by 15%.
- At +7 or higher: increases Metallic Sound and Reverberation damage by additional 10%.
- At +9 or higher: increases Metallic Sound and Reverberation damage by additional 10%.
- At +11 or higher: increases Metallic Sound and Reverberation damage by additional 15%, increases Metallic Fury damage by 15%.
Ice Flower Magic Stone (Breeze Shooting)
- Increases Focused Arrow Strike damage by 15%, increases critical damage by 10%.
- At +7 or higher: increases Focused Arrow Strike damage by additional 15%, increases critical damage by additional 10%.
- At +9 or higher: increases Focused Arrow Strike damage by additional 15%, increases critical damage by additional 15%.
- At +11 or higher: increases Focused Arrow Strike damage by additional 15%, increases critical damage by additional 15%, increases Crescive Bolt damage by 15%.
Ice Flower Magic Stone (Rainstorm)
- Increases Severe Rainstorm damage by 15%.
- At +7 or higher: increases Severe Rainstorm damage by additional 15%.
- At +9 or higher: increases Severe Rainstorm damage by additional 15%.
- At +11 or higher: increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by 15%.
Ice Flower Magic Stone (Storm Gale)
- Increases Arrow Storm damage by 15%.
- At +7 or higher: increases Arrow Storm damage by additional 15%.
- At +9 or higher: increases Arrow Storm damage by additional 15%.
- At +11 or higher: increases Arrow Storm damage by additional 15%, increases Gale Storm damage by 15%.
Ice Flower Magic Stone (Vulcan Shooting)
- Increases Arrow Vulcan damage by 20%.
- At +7 or higher: increases Arrow Vulcan damage by additional 20%.
- At +9 or higher: increases Arrow Vulcan damage by additional 20%.
- At +11 or higher: increases Arrow Vulcan and Severe Rainstorm damage by additional 20%, increases Rhythm Shooting damage by 15%.
Taekwon Class Sky Emperor Soul Ascetic
Ice Flower Magic Stone (Blaze Explosion)
- Increases Blaze Kick and Solar Explosion damage by 15%.
- At +7 or higher: increases Blaze Kick and Solar Explosion damage by additional 15%.
- At +9 or higher: increases Blaze Kick and Solar Explosion damage by additional 15%.
- At +11 or higher: increases Blaze Kick and Solar Explosion damage by additional 15%, increases Sunset Blast damage by 15%.
Ice Flower Magic Stone (Eswhoo)
- Increases Esma and Eswhoo damage by 15%.
- At +7 or higher: increases Esma and Eswhoo damage by additional 15%.
- At +9 or higher: increases Esma and Eswhoo damage by additional 15%.
- At +11 or higher: increases Esma and Eswhoo damage by additional 15%, increases Talisman of Red Phoenix and Talisman of Black Tortoise damage by 15%.
Ice Flower Magic Stone (Moon Kick)
- Increases New Moon Kick and Full Moon Kick damage by 15%.
- At +7 or higher: increases New Moon Kick and Full Moon Kick damage by additional 15%.
- At +9 or higher: increases New Moon Kick and Full Moon Kick damage by additional 15%.
- At +11 or higher: increases New Moon Kick and Full Moon Kick damage by additional 15%, increases Dawn Break damage by 15%.
Ice Flower Magic Stone (Espa)
- Increases Espa damage by 15%.
- At +7 or higher: increases Espa damage by additional 15%.
- At +9 or higher: increases Espa damage by additional 15%.
- At +11 or higher: increases Espa damage by additional 15%, increases Talisman of Blue Dragon and Talisman of White Tiger damage by 15%.
Ice Flower Magic Stone (Flash Falling)
- Increases Flash Kick and Falling Stars damage by 15%.
- At +7 or higher: increases Flash Kick and Falling Stars damage by additional 15%.
- At +9 or higher: increases Flash Kick and Falling Stars damage by additional 15%.
- At +11 or higher: increases Flash Kick and Falling Stars damage by additional 15%, increases Star Cannon damage by 15%.
Ice Flower Magic Stone (Curse Explosion)
- Increases Curse Explosion damage by 15%, increases shadow property magical damage by 5%.
- At +7 or higher: increases Curse Explosion damage by additional 15%, increases shadow property magical damage by additional 10%.
- At +9 or higher: increases Curse Explosion damage by additional 15%, increases shadow property magical damage by additional 10%.
- At +11 or higher: increases Curse Explosion damage by additional 15%, increases shadow property magical damage by additional 15%, increases Exorcism of Malicious Soul damage by 15%.
Gusnlinger & Ninja Class Night Watch Shinkiro & Shiranui
Ice Flower Magic Stone (Des Hammer Dance)
- Increases Desperado, Fire Dance and God's Hammer damage by 15%.
- At +7 or higher: increases Desperado, Fire Dance and God's Hammer damage by additional 15%.
- At +9 or higher: increases Desperado, Fire Dance and God's Hammer damage by additional 15%.
- At +11 or higher: increases Desperado, Fire Dance and God's Hammer damage by additional 15%, increases Only One Bullet damage by 15%.
Ice Flower Magic Stone (Flame Ice Wind)
- Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
- At +7 or higher: increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
- At +9 or higher: increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
- At +11 or higher: increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%, increases Red Flame Cannon, Cold Blooded Cannon and Thundering Cannon damage by 15%.
Ice Flower Magic Stone (Fire Howling Tail)
- Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.
- At +7 or higher: increases Fire Rain, Howling Mine and Dragon Tail damage by additional 15%.
- At +9 or higher: increases Fire Rain, Howling Mine and Dragon Tail damage by additional 15%.
- At +11 or higher: increases Fire Rain, Howling Mine and Dragon Tail damage by additional 15%, increases Wild Fire damage by 15%.
Ice Flower Magic Stone (Cross Petal)
- Increases Cross Slash and Swirling Petal damage by 15%.
- At +7 or higher: increases Cross Slash and Swirling Petal damage by additional 15%.
- At +9 or higher: increases Cross Slash and Swirling Petal damage by additional 15%.
- At +11 or higher: increases Cross Slash and Swirling Petal damage by additional 15%, increases Shadow Flash and Huuma Shuriken - Construct damage by 15%.
Ice Flower Magic Stone (Storm Buster Trip)
- Increases Shattering Storm, Vanishing Buster and Round Trip damage by 15%.
- At +7 or higher: increases Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%.
- At +9 or higher: increases Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%.
- At +11 or higher: increases Shattering Storm, Vanishing Buster and Round Trip damage by additional 15%, increases The Vigilante at Night damage by 15%.
Ice Flower Magic Stone (Exploding Flake Wind)
- Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.
- At +7 or higher: increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%.
- At +9 or higher: increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%.
- At +11 or higher: increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 15%, increases Golden Dragon Cannon and Darkening Cannon damage by 15%.
Summoner & Novice Class Spirit Handler Hyper Novice
Ice Flower Magic Stone (Power of Life)
- Increases Picky Peck and Lunatic Carrot Beat damage by 15%.
- At +7 or higher: increases Picky Peck and Lunatic Carrot Beat damage by additional 15%.
- At +9 or higher: increases Picky Peck and Lunatic Carrot Beat damage by additional 15%.
- At +11 or higher: increases Picky Peck and Lunatic Carrot Beat damage by additional 15%, increases Chulho Sonic Claw damage by 15%.
Ice Flower Magic Stone (Hyper Melee)
- Increases Holy Cross and Back Stab damage by 15%.
- At +7 or higher: increases Holy Cross and Back Stab damage by additional 15%.
- At +9 or higher: increases Holy Cross and Back Stab damage by additional 15%.
- At +11 or higher: increases Holy Cross and Back Stab damage by additional 15%, increases Double Bowling Bash and Mega Sonic Blow damage by 15%.
Ice Flower Magic Stone (Power of Land)
- Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
- At +7 or higher: increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.
- At +9 or higher: increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.
- At +11 or higher: increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%, increases Hyunrok Cannon damage by 15%.
Ice Flower Magic Stone (Hyper Range)
- Increases Shield Boomerang damage by 15%.
- At +7 or higher: increases Shield Boomerang damage by additional 15%.
- At +9 or higher: increases Shield Boomerang damage by additional 15%.
- At +11 or higher: increases Shield Boomerang damage by additional 15%, increases Shield Chain Rush and Spiral Pierce Max damage by 15%.
Ice Flower Magic Stone (Power of Savage)
- Increases Sprit Of Savage damage by 15%.
- At +7 or higher: increases Sprit Of Savage damage by additional 15%.
- At +9 or higher: increases Sprit Of Savage damage by additional 15%.
- At +11 or higher: increases Sprit Of Savage damage by additional 15%, increases Hogogong Strike damage by 15%.
Ice Flower Magic Stone (Hyper Magic)
- Increases Meteor Storm and Jupitel Thunder damage by 15%.
- At +7 or higher: increases Meteor Storm and Jupitel Thunder damage by additional 15%.
- At +9 or higher: increases Meteor Storm and Jupitel Thunder damage by additional 15%.
- At +11 or higher: increases Meteor Storm and Jupitel Thunder damage by additional 15%, increases Meteor Storm Buster and Jupitel Thunderstorm damage by 15%.
Armor Slot 3 Effects
editArmor Slot {3} Enchant Effect
Ice Flower Magic Stone (Shooter)
- Atk + 6%, Atk + 100.
- At +7 or higher: increases long ranged physical damage by additional 5%.
- At +9 or higher: increases long ranged physical damage by additional 5%.
- At +11 or higher: increases long ranged physical damage by additional 5%.
Ice Flower Magic Stone (Warrior)
- Atk + 6%, Atk + 100.
- At +7 or higher: increases melee physical damage by additional 5%.
- At +9 or higher: increases melee physical damage by additional 5%.
- At +11 or higher: increases melee physical damage by additional 5%.
Ice Flower Magic Stone (Magician)
- Matk + 6%, Matk + 100.
- At +7 or higher: increases all property magical damage by additional 5%.
- At +9 or higher: increases all property magical damage by additional 5%.
- At +11 or higher: increases all property magical damage by additional 5%.
Ice Flower Magic Stone (Reflection Reject)
- Reduces damage taken from reflect damage by 4%.
- At +7 or higher: reduces damage taken from reflect damage by additional 4%.
- At +9 or higher: reduces damage taken from reflect damage by additional 4%.
- At +11 or higher: reduces damage taken from reflect damage by additional 4%.
Ice Flower Magic Stone (Power Force)
- Atk + 2%, Matk + 2%.
- At +7 or higher: additional Atk + 2%, Matk + 2%.
- At +9 or higher: additional Atk + 2%, Matk + 2%.
- At +11 or higher: additional Atk + 4%, Matk + 4%.
Ice Flower Magic Stone (Global Cooldown)
- Reduces global cooldown by 4%.
- At +7 or higher: reduces global cooldown by additional 4%.
- At +9 or higher: reduces global cooldown by additional 4%.
- At +11 or higher: reduces global cooldown by additional 4%.

