The Vigilante at Night 5405 / NW_THE_VIGILANTE_AT_NIGHT
Vigilante at Night
MAX Lv : 5
Learning Conditions : P.F.I 3, Intensive Aim 1
Class : Active
Type : Ranged Physical
Target : Instant Cast
Recovery : AP 1
Details : Gatling gun and shotgun exclusive skill.
Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user.
When using the skill with gatling gun, ignores physical defense of targets and deals damage for 7 hits, when using the skill with shotgun, deals damage for 4 hits.
If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
Consumes 10 equipped bullets
_
[Lv 1] : Per hit ATK(Gatling gun) 300+(aiming countx100)%/Range: 9x9 Cells
Per hit ATK(Shotgun) 1500+(aiming countx200)%/Area of Effect : 5x5 Cells
[Lv 2] : Per hitATK(Gatling gun) 600+(aiming countx200)%/Range: 9x9 Cells
Per hit ATK(Shotgun) 2200+(aiming countx400)%/Area of Effect : 5x5 Cells
[Lv 3] : Per hitATK(Gatling gun) 900+(aiming countx300)%/Range: 9x9 Cells
Per hit ATK(Shotgun) 2900+(aiming countx600)%/Area of Effect : 5x5 Cells
[Lv 4] : Per hitATK(Gatling gun) 1200+(aiming countx400)%/Range: 11x11 Cells
Per hit ATK(Shotgun) 3600+(aiming countx800)%/Area of Effect : 7x7 Cells
[Lv 5] : Per hitATK(Gatling gun) 1500+(aiming countx500)%/Range: 11x11 Cells
Per hit ATK(Shotgun) 4300+(aiming countx1000)%/Area of Effect : 7x7 Cells
MAX Lv : 5
Learning Conditions : P.F.I 3, Intensive Aim 1
Class : Active
Type : Ranged Physical
Target : Instant Cast
Recovery : AP 1
Details : Gatling gun and shotgun exclusive skill.
Fires around the user without mercy, inflicts long ranged physical damage to the surrounding enemies around the user.
When using the skill with gatling gun, ignores physical defense of targets and deals damage for 7 hits, when using the skill with shotgun, deals damage for 4 hits.
If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON.
Consumes 10 equipped bullets
_
[Lv 1] : Per hit ATK(Gatling gun) 300+(aiming countx100)%/Range: 9x9 Cells
Per hit ATK(Shotgun) 1500+(aiming countx200)%/Area of Effect : 5x5 Cells
[Lv 2] : Per hitATK(Gatling gun) 600+(aiming countx200)%/Range: 9x9 Cells
Per hit ATK(Shotgun) 2200+(aiming countx400)%/Area of Effect : 5x5 Cells
[Lv 3] : Per hitATK(Gatling gun) 900+(aiming countx300)%/Range: 9x9 Cells
Per hit ATK(Shotgun) 2900+(aiming countx600)%/Area of Effect : 5x5 Cells
[Lv 4] : Per hitATK(Gatling gun) 1200+(aiming countx400)%/Range: 11x11 Cells
Per hit ATK(Shotgun) 3600+(aiming countx800)%/Area of Effect : 7x7 Cells
[Lv 5] : Per hitATK(Gatling gun) 1500+(aiming countx500)%/Range: 11x11 Cells
Per hit ATK(Shotgun) 4300+(aiming countx1000)%/Area of Effect : 7x7 Cells
Délai
| Niv. | Incantation | Délai de récupération | ||
|---|---|---|---|---|
| Fixe | Variable | Global | Compétence | |
| 1 | 1.5s | 0s | 1s | 0.5s |
| 2 | 1.5s | 0s | 1s | 0.5s |
| 3 | 1.5s | 0s | 1s | 0.5s |
| 4 | 1.5s | 0s | 1s | 0.5s |
| 5 | 1.5s | 0s | 1s | 0.5s |
Type
Weapon
Nv. séparés
Non
Type de cible
Self
Peut être annulée
Non
Flags
-
Flags de dégâts
Splash
Nécessite le statut
None
SP nécessaire
-
Portée
-
Données par niveau
Type de coup: Multi_Hit
| Nv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Élément | Weapon | Weapon | Weapon | Weapon | Weapon |
| Coups | 4 | 4 | 4 | 4 | 4 |
| Zone | 2 | 2 | 2 | 3 | 3 |
| Incantation fixe | 1,5s | 1,5s | 1,5s | 1,5s | 1,5s |
| Délai après incantation | 1s | 1s | 1s | 1s | 1s |
| Recharge | 0,5s | 0,5s | 0,5s | 0,5s | 0,5s |
| Coût en SP | 72 | 76 | 80 | 84 | 88 |
| Munitions | 10 | 10 | 10 | 10 | 10 |
| AP gagnés | 2 | 2 | 2 | 2 | 2 |
Une partie des dégâts dépend d'une condition et n'est pas incluse.
Fiabilité du calculateur : Approx.
Formule de dégâts
base_skillratio += 5 * sstatus->con base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Classes (1)
Prérequis (2)
Intensive Aim5403 / NW_INTENSIVE_AIM
P.F.I5401 / NW_P_F_I
Autres serveurs (15)
Renewal
cRO zh-s
Chine
夜里的警惕5405 / NW_THE_VIGILANTE_AT_NIGHT
iRO en
International
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
jRO ja
Japon
ビジラントアットナイト5405 / NW_THE_VIGILANTE_AT_NIGHT
kRO ko
Corée
더 비질랜트 엣 나이트5405 / NW_THE_VIGILANTE_AT_NIGHT
laRO en
Amérique Latine
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
laRO es
Amérique Latine
El Justiciero de Noche5405 / NW_THE_VIGILANTE_AT_NIGHT
laRO pt
Amérique Latine
Vigília Noturna5405 / NW_THE_VIGILANTE_AT_NIGHT
thRO th
Thaïlande
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
twRO zh-t
Taïwan
夜裡的警惕5405 / NW_THE_VIGILANTE_AT_NIGHT
Landverse
ROL ko
Landverse
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
ROLa en
Landverse Amérique Latine
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
ROLa es
Landverse Amérique Latine
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
ROLa pt
Landverse Amérique Latine
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
ROLg en
Landverse Genesis
The Vigilante at Night5405 / NW_THE_VIGILANTE_AT_NIGHT
ROLth th
Landverse Thaïlande
