Rush Quake 5296 / MT_RUSH_QUAKE
Rush Quake
Max. Lv: 10
Learning Conditions: Axe Stomp Lv. 5
Class : Active (AP)
Type : Melee Physical
Target : 1 Target
Cost : 150 AP
Details : Approaches a target within 9 cells and inflicts Melee Physical damage to the target and its surroundings, applying Quake effect for 30 seconds.
It also applies Rush effect to the caster.
This skill inflicts more damage on Formless and Insect enemies.
The damage is increased depending on your Base Level and POW.
Rush : Increase melee and long ranged physical damage by (5 X Skill Level)% for (30 X Skill Level) seconds.
Quake : Increase melee and long-ranged physical damage received by 50%.
_
[Lv 1] : ATK 750%/ATK(Formless,Insect) 1100% / Range : 3 x 3 cells
[Lv 2] : ATK 1500%/ATK(Formless,Insect) 2200% / Range : 3 x 3 cells
[Lv 3] : ATK 2250%/ATK(Formless,Insect) 3300% / Range : 3 x 3 cells
[Lv 4] : ATK 3000%/ATK(Formless,Insect) 4400% / Range : 3 x 3 cells
[Lv 5] : ATK 3750%/ATK(Formless,Insect) 5500% / Range : 5 x 5 cells
[Lv 6] : ATK 4500%/ATK(Formless,Insect) 6600% / Range : 5 x 5 cells
[Lv 7] : ATK 5250%/ATK(Formless,Insect) 7700% / Range : 5 x 5 cells
[Lv 8] : ATK 6000%/ATK(Formless,Insect) 8800% / Range : 5 x 5 cells
[Lv 9] : ATK 6750%/ATK(Formless,Insect) 9900% / Range : 7 x 7 cells
[Lv10] : ATK 7500%/ATK(Formless,Insect) 11000% / Range : 7 x 7 cells
Max. Lv: 10
Learning Conditions: Axe Stomp Lv. 5
Class : Active (AP)
Type : Melee Physical
Target : 1 Target
Cost : 150 AP
Details : Approaches a target within 9 cells and inflicts Melee Physical damage to the target and its surroundings, applying Quake effect for 30 seconds.
It also applies Rush effect to the caster.
This skill inflicts more damage on Formless and Insect enemies.
The damage is increased depending on your Base Level and POW.
Rush : Increase melee and long ranged physical damage by (5 X Skill Level)% for (30 X Skill Level) seconds.
Quake : Increase melee and long-ranged physical damage received by 50%.
_
[Lv 1] : ATK 750%/ATK(Formless,Insect) 1100% / Range : 3 x 3 cells
[Lv 2] : ATK 1500%/ATK(Formless,Insect) 2200% / Range : 3 x 3 cells
[Lv 3] : ATK 2250%/ATK(Formless,Insect) 3300% / Range : 3 x 3 cells
[Lv 4] : ATK 3000%/ATK(Formless,Insect) 4400% / Range : 3 x 3 cells
[Lv 5] : ATK 3750%/ATK(Formless,Insect) 5500% / Range : 5 x 5 cells
[Lv 6] : ATK 4500%/ATK(Formless,Insect) 6600% / Range : 5 x 5 cells
[Lv 7] : ATK 5250%/ATK(Formless,Insect) 7700% / Range : 5 x 5 cells
[Lv 8] : ATK 6000%/ATK(Formless,Insect) 8800% / Range : 5 x 5 cells
[Lv 9] : ATK 6750%/ATK(Formless,Insect) 9900% / Range : 7 x 7 cells
[Lv10] : ATK 7500%/ATK(Formless,Insect) 11000% / Range : 7 x 7 cells
Délai
| Niv. | Incantation | Délai de récupération | ||
|---|---|---|---|---|
| Fixe | Variable | Global | Compétence | |
| 1 | 0s | 0s | 0.5s | 60s |
| 2 | 0s | 0s | 0.5s | 60s |
| 3 | 0s | 0s | 0.5s | 60s |
| 4 | 0s | 0s | 0.5s | 60s |
| 5 | 0s | 0s | 0.5s | 60s |
| 6 | 0s | 0s | 0.5s | 60s |
| 7 | 0s | 0s | 0.5s | 60s |
| 8 | 0s | 0s | 0.5s | 60s |
| 9 | 0s | 0s | 0.5s | 60s |
| 10 | 0s | 0s | 0.5s | 60s |
Type
Weapon
Nv. séparés
Non
Type de cible
Attack
Peut être annulée
Non
Flags
AllowOnMado
Flags de dégâts
Splash
Nécessite le statut
None
SP nécessaire
-
Portée
-
Données par niveau
Type de coup: SingleStatut: Rush_Quake2
| Nv. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Élément | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon |
| Coups | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Portée | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Zone | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 |
| Recharge | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s |
| Durée | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s |
| Durée 2 | 30s | 60s | 90s | 120s | 150s | 180s | 210s | 240s | 270s | 300s |
| Coût en SP | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 |
| Coût en AP | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 |
Une partie des dégâts dépend d'une condition et n'est pas incluse.
Fiabilité du calculateur : Approx.
Formule de dégâts
base_skillratio += -100 + 3600 * skill_lv + 10 * sstatus->pow base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Classes (1)
Prérequis (1)
Axe Stomp5295 / MT_AXE_STOMP
Wiki (1)
Autres serveurs (15)
Renewal
cRO zh-s
Chine
疾冲震颤5296 / MT_RUSH_QUAKE
iRO en
International
Rush Quake5296 / MT_RUSH_QUAKE
jRO ja
Japon
ラッシュクエイク5296 / MT_RUSH_QUAKE
kRO ko
Corée
러쉬 퀘이크5296 / MT_RUSH_QUAKE
laRO en
Amérique Latine
Rush Quake5296 / MT_RUSH_QUAKE
laRO es
Amérique Latine
Ráfaga de Terremoto5296 / MT_RUSH_QUAKE
laRO pt
Amérique Latine
Avanço Sísmico5296 / MT_RUSH_QUAKE
thRO th
Thaïlande
Rush Quake5296 / MT_RUSH_QUAKE
twRO zh-t
Taïwan
衝擊撼動5296 / MT_RUSH_QUAKE
Landverse
ROL ko
Landverse
Rush Quake5296 / MT_RUSH_QUAKE
ROLa en
Landverse Amérique Latine
Rush Quake5296 / MT_RUSH_QUAKE
ROLa es
Landverse Amérique Latine
Rush Quake5296 / MT_RUSH_QUAKE
ROLa pt
Landverse Amérique Latine
Rush Quake5296 / MT_RUSH_QUAKE
ROLg en
Landverse Genesis
Rush Quake5296 / MT_RUSH_QUAKE
ROLth th
Landverse Thaïlande
