Wild Fire 5409 / NW_WILD_FIRE
Wild Fire
MAX Lv : 5
Skill requirement : P.F.I 3, Intensive Aim 1
Skill form : Active
Type : Range Physical
Target : 1 Cell Ground Target
Resource Consumption : AP 1
Details : Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 4700+(Aiming countx500)%/Range: 5x5
ATK(Grenade Launcher) 4500+(Aiming countx500)%/Range: 9x9
[Lv 2] : ATK(Shotgun) 7900+(Aiming countx1000)%/Range: 5x5
ATK(Grenade Launcher) 7500+(Aiming countx1000)%/Range: 9x9
[Lv 3] : ATK(Shotgun) 11100+(Aiming countx1500)%/Range: 5x5
ATK(Grenade Launcher) 10500+(Aiming countx1500)%/Range: 9x9
[Lv 4] : ATK(Shotgun) 14300+(Aiming countx2000)%/Range: 7x7
ATK(Grenade Launcher) 13500+(Aiming countx2000)%/Range: 11x11
[Lv 5] : ATK(Shotgun) 17500+(Aiming countx2500)%/Range: 7x7
ATK(Grenade Launcher) 16500+(Aiming countx2500)%/Range: 11x11
MAX Lv : 5
Skill requirement : P.F.I 3, Intensive Aim 1
Skill form : Active
Type : Range Physical
Target : 1 Cell Ground Target
Resource Consumption : AP 1
Details : Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 4700+(Aiming countx500)%/Range: 5x5
ATK(Grenade Launcher) 4500+(Aiming countx500)%/Range: 9x9
[Lv 2] : ATK(Shotgun) 7900+(Aiming countx1000)%/Range: 5x5
ATK(Grenade Launcher) 7500+(Aiming countx1000)%/Range: 9x9
[Lv 3] : ATK(Shotgun) 11100+(Aiming countx1500)%/Range: 5x5
ATK(Grenade Launcher) 10500+(Aiming countx1500)%/Range: 9x9
[Lv 4] : ATK(Shotgun) 14300+(Aiming countx2000)%/Range: 7x7
ATK(Grenade Launcher) 13500+(Aiming countx2000)%/Range: 11x11
[Lv 5] : ATK(Shotgun) 17500+(Aiming countx2500)%/Range: 7x7
ATK(Grenade Launcher) 16500+(Aiming countx2500)%/Range: 11x11
Penundaan
| Lv. | Mantra | Pendinginan | ||
|---|---|---|---|---|
| Tetap | Variabel | Global | Keterampilan | |
| 1 | 1s | 0s | 1s | 0.5s |
| 2 | 1s | 0s | 1s | 0.5s |
| 3 | 1s | 0s | 1s | 0.5s |
| 4 | 1s | 0s | 1s | 0.5s |
| 5 | 1s | 0s | 1s | 0.5s |
Tipe
Weapon
Lv. terpisah
Tidak
Tipe target
Ground
Dapat dibatalkan
Tidak
Flag
-
Flag damage
Splash
Membutuhkan status
None
SP yang dibutuhkan
-
Jangkauan
-
Data per level
Tipe serangan: Single
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Elemen | Weapon | Weapon | Weapon | Weapon | Weapon |
| Hit | -3 | -3 | -3 | -3 | -3 |
| Jangkauan | -9 | -9 | -9 | -9 | -9 |
| Area | 2 | 2 | 2 | 3 | 3 |
| Cast tetap | 1s | 1s | 1s | 1s | 1s |
| Delay setelah cast | 1s | 1s | 1s | 1s | 1s |
| Cooldown | 0,5s | 0,5s | 0,5s | 0,5s | 0,5s |
| Biaya SP | 51 | 55 | 59 | 63 | 67 |
| Amunisi | 5 | 5 | 5 | 5 | 5 |
| AP didapat | 2 | 2 | 2 | 2 | 2 |
Sebagian damage bergantung pada kondisi dan tidak dihitung.
Keandalan kalkulator: Kira-kira
Rumus damage
base_skillratio += -100 + 1500 + 3450 * skill_lv base_skillratio += 5 * sstatus->con base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Kelas (1)
Persyaratan (2)
Intensive Aim5403 / NW_INTENSIVE_AIM
P.F.I5401 / NW_P_F_I
Wiki (1)
Server lainnya (15)
Renewal
cRO zh-s
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Internasional
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Landverse Thailand
