Wild Fire 5409 / NW_WILD_FIRE
Wild Fire
Max. Lv: 5
Skill Requirement: P.F.I 3, Intensive Aim 1
Skill Type: Active
Type : Range Physical
Target : 1 cell ground target
Recovery : AP 1
Details: Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 2000+(Aiming count x500)%/Range: 5x5 cell
ATK(Grenade Launcher) 1800+(Aiming count x500)%/Range: 9x9 cells
[Lv 2] : ATK(Shotgun) 3500+(Aiming count x1000)%/Range: 5x5 cell
ATK(Grenade Launcher) 3100+(Aiming count x1000)%/Range: 9x9 cells
[Lv 3] : ATK(Shotgun) 5000+(Aiming count x1500)%/Range: 5x5 cell
ATK(Grenade Launcher) 4400+(Aiming count x1500)%/Range: 9x9 cells
[Lv 4] : ATK(Shotgun) 6500+(Aiming count x2000)%/Range: 7x7 cell
ATK(Grenade Launcher) 5700+(Aiming count x2000)%/Range: 11x11 cells
[Lv 5] : ATK(Shotgun) 8000+(Aiming count x2500)%/Range: 7x7 cell
ATK(Grenade Launcher) 7000+(Aiming count x2500)%/Range: 11x11 cells
Max. Lv: 5
Skill Requirement: P.F.I 3, Intensive Aim 1
Skill Type: Active
Type : Range Physical
Target : 1 cell ground target
Recovery : AP 1
Details: Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 2000+(Aiming count x500)%/Range: 5x5 cell
ATK(Grenade Launcher) 1800+(Aiming count x500)%/Range: 9x9 cells
[Lv 2] : ATK(Shotgun) 3500+(Aiming count x1000)%/Range: 5x5 cell
ATK(Grenade Launcher) 3100+(Aiming count x1000)%/Range: 9x9 cells
[Lv 3] : ATK(Shotgun) 5000+(Aiming count x1500)%/Range: 5x5 cell
ATK(Grenade Launcher) 4400+(Aiming count x1500)%/Range: 9x9 cells
[Lv 4] : ATK(Shotgun) 6500+(Aiming count x2000)%/Range: 7x7 cell
ATK(Grenade Launcher) 5700+(Aiming count x2000)%/Range: 11x11 cells
[Lv 5] : ATK(Shotgun) 8000+(Aiming count x2500)%/Range: 7x7 cell
ATK(Grenade Launcher) 7000+(Aiming count x2500)%/Range: 11x11 cells
ディレイ
| Lv. | 詠唱 | クールダウン | ||
|---|---|---|---|---|
| 固定 | 変動 | グローバル | スキル | |
| 1 | 1s | 0s | 1s | 0.5s |
| 2 | 1s | 0s | 1s | 0.5s |
| 3 | 1s | 0s | 1s | 0.5s |
| 4 | 1s | 0s | 1s | 0.5s |
| 5 | 1s | 0s | 1s | 0.5s |
タイプ
Weapon
個別レベル
いいえ
対象タイプ
Ground
詠唱中断可能
いいえ
フラグ
-
ダメージフラグ
Splash
必要状態
None
消費SP
-
射程
-
レベル別データ
ヒットタイプ: Single
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| 属性 | Weapon | Weapon | Weapon | Weapon | Weapon |
| ヒット数 | -3 | -3 | -3 | -3 | -3 |
| 射程 | -9 | -9 | -9 | -9 | -9 |
| 範囲 | 2 | 2 | 2 | 3 | 3 |
| 固定詠唱 | 1s | 1s | 1s | 1s | 1s |
| 詠唱後ディレイ | 1s | 1s | 1s | 1s | 1s |
| クールタイム | 0.5s | 0.5s | 0.5s | 0.5s | 0.5s |
| SP消費 | 51 | 55 | 59 | 63 | 67 |
| 弾薬 | 5 | 5 | 5 | 5 | 5 |
| 獲得AP | 2 | 2 | 2 | 2 | 2 |
ダメージの一部は条件によるため含まれていません。
計算機の信頼度: 概算
ダメージ式
base_skillratio += -100 + 1500 + 3450 * skill_lv base_skillratio += 5 * sstatus->con base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
職業 (1)
必要条件 (2)
Intensive Aim5403 / NW_INTENSIVE_AIM
P.F.I5401 / NW_P_F_I
Wiki (1)
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台湾
