Cada replay (.rrf) melhora o site todo: a calculadora de builds, os status, os preços do mercado, os drops dos monstros, o meta das classes e muito mais.
Rush Quake 5296 / MT_RUSH_QUAKE
Rush Quake
MAX Lv : 10
Learning Conditions : Axe Stomp Lv. 5
Class : Active(AP)
Type : Melee Physical
Target : 1 Target
Cost : AP 150
Details : Approaches the target within 9 cells, dealing Melee Physical damage to nearby enemies including the target and inflicting Quake effect on them for 30 seconds
Deals more damage to Formless and Insect monsters.
Damage increases additionally based on the Base Lv and POW.
In addition, grants Rush effect for (30 X Skill Level) seconds.
Rush Effect: Increases Melee and Ranged Physical Damage by (5 X Skill Level)%.
Quake Effect: 50% increased Melee and Ranged Physical Damage taken by the target
_
[Lv 1] : ATK 3600%/ 3750% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 2] : ATK 7200%/ 7500% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 3] : ATK 10800%/ 11250% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 4] : ATK 14400%/ 15000% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 5] : ATK 18000%/ 18750% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 6] : ATK 21600%/ 22500% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 7] : ATK 25200%/ 26250% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 8] : ATK 28800%/ 30000% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 9] : ATK 32400%/ 33750% to Formless/Insect enemies
Effective range: : 7x7 cells
[Lv10] : ATK 36000%/ 37500% to Formless/Insect enemies
Effective range: : 7x7 cells
MAX Lv : 10
Learning Conditions : Axe Stomp Lv. 5
Class : Active(AP)
Type : Melee Physical
Target : 1 Target
Cost : AP 150
Details : Approaches the target within 9 cells, dealing Melee Physical damage to nearby enemies including the target and inflicting Quake effect on them for 30 seconds
Deals more damage to Formless and Insect monsters.
Damage increases additionally based on the Base Lv and POW.
In addition, grants Rush effect for (30 X Skill Level) seconds.
Rush Effect: Increases Melee and Ranged Physical Damage by (5 X Skill Level)%.
Quake Effect: 50% increased Melee and Ranged Physical Damage taken by the target
_
[Lv 1] : ATK 3600%/ 3750% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 2] : ATK 7200%/ 7500% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 3] : ATK 10800%/ 11250% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 4] : ATK 14400%/ 15000% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 5] : ATK 18000%/ 18750% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 6] : ATK 21600%/ 22500% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 7] : ATK 25200%/ 26250% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 8] : ATK 28800%/ 30000% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 9] : ATK 32400%/ 33750% to Formless/Insect enemies
Effective range: : 7x7 cells
[Lv10] : ATK 36000%/ 37500% to Formless/Insect enemies
Effective range: : 7x7 cells
Delay
| Nv. | Conjuração | Recarga | ||
|---|---|---|---|---|
| Fixo | Variável | Global | Habilidade | |
| 1 | 0s | 0s | 0s | 60s |
| 2 | 0s | 0s | 0s | 60s |
| 3 | 0s | 0s | 0s | 60s |
| 4 | 0s | 0s | 0s | 60s |
| 5 | 0s | 0s | 0s | 60s |
| 6 | 0s | 0s | 0s | 60s |
| 7 | 0s | 0s | 0s | 60s |
| 8 | 0s | 0s | 0s | 60s |
| 9 | 0s | 0s | 0s | 60s |
| 10 | 0s | 0s | 0s | 60s |
Tipo
Weapon
Nv. separados
Não
Tipo de alvo
Attack
Pode ser cancelada
Não
Flags
AllowOnMado
Flags de dano
Splash
Requer status
None
SP necessário
-
Alcance
-
Dados por nível
Tipo de acerto: SingleStatus: Rush_Quake2
| Nv. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Elemento | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon |
| Hits | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Alcance | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Área | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 |
| Recarga | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s |
| Duração | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s |
| Duração 2 | 30s | 60s | 90s | 120s | 150s | 180s | 210s | 240s | 270s | 300s |
| Custo de SP | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 |
| Custo de AP | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 |
Parte do dano depende de condição e não entrou no valor.
Confiança da calculadora: Aprox.
Fórmula de dano
base_skillratio += -100 + 3600 * skill_lv + 10 * sstatus->pow base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Classes (1)
Requisitos (1)
Axe Stomp5295 / MT_AXE_STOMP
Wiki (1)
Outros servidores (15)
Renewal
cRO zh-s
China
疾冲震颤5296 / MT_RUSH_QUAKE
iRO en
Internacional
Rush Quake5296 / MT_RUSH_QUAKE
jRO ja
Japão
ラッシュクエイク5296 / MT_RUSH_QUAKE
kRO ko
Coreia
러쉬 퀘이크5296 / MT_RUSH_QUAKE
laRO en
América Latina
Rush Quake5296 / MT_RUSH_QUAKE
laRO es
América Latina
Ráfaga de Terremoto5296 / MT_RUSH_QUAKE
laRO pt
América Latina
Avanço Sísmico5296 / MT_RUSH_QUAKE
thRO th
Tailândia
Rush Quake5296 / MT_RUSH_QUAKE
twRO zh-t
Taiwan
衝擊撼動5296 / MT_RUSH_QUAKE
Landverse
ROL ko
Landverse
Rush Quake5296 / MT_RUSH_QUAKE
ROLa en
Landverse América Latina
Rush Quake5296 / MT_RUSH_QUAKE
ROLa es
Landverse América Latina
Rush Quake5296 / MT_RUSH_QUAKE
ROLa pt
Landverse América Latina
Rush Quake5296 / MT_RUSH_QUAKE
ROLg en
Landverse Genesis
Rush Quake5296 / MT_RUSH_QUAKE
ROLth th
Landverse Tailândia
