Spiral Shooting 5407 / NW_SPIRAL_SHOOTING
Spiral Shooting
Max. Lv: 5
Skill Requirement: P.F.I 3, Intensive Aim 1
Skill Type: Active
Type : Range Physical
Target : Single Target
Recovery : AP 1
Details: Grenade Launcher and Rifle exclusive skills.
Fires a bullet with added rotational force at one target, inflicting long range physical damage to the target and enemies arround the target.
When cast with a Grenade launcher, it attacks twice. When cast with a Rifle, critical damage is applied according to the caster's critical probability.
The effectiveness of critical modifier is applied by half.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed. Damage is further increased according to the caster's base level and CON.
Consumes 10 equipped bullets.
_
[Lv 1] : Per hit ATK(Grenade Launcher) 2000+(Aiming count x150)%/Range:9x9 cell
ATK(Rifle)1300+(Aiming count x150)%/Range:5x5 cells
[Lv 2] : Per hit ATK(Grenade Launcher) 3000+(Aiming count x300)%/Range:9x9 cell
ATK(Rifle)2200+(Aiming count x300)%/Range:5x5 cells
[Lv 3] : Per hit ATK(Grenade Launcher) 4000+(Aiming count x450)%/Range:9x9 cell
ATK(Rifle)3100+(Aiming count x450)%/Range:5x5 cells
[Lv 4] : Per hit ATK(Grenade Launcher) 5000+(Aiming count x600)%/Range:11x11 cell
ATK(Rifle)4000+(Aiming count x600)%/Range:7x7 cells
[Lv 5] : Per hit ATK(Grenade Launcher) 6000+(Aiming count x750)%/Range:11x11 cell
ATK(Rifle)4900+(Aiming count x750)%/Range:7x7 cells
Max. Lv: 5
Skill Requirement: P.F.I 3, Intensive Aim 1
Skill Type: Active
Type : Range Physical
Target : Single Target
Recovery : AP 1
Details: Grenade Launcher and Rifle exclusive skills.
Fires a bullet with added rotational force at one target, inflicting long range physical damage to the target and enemies arround the target.
When cast with a Grenade launcher, it attacks twice. When cast with a Rifle, critical damage is applied according to the caster's critical probability.
The effectiveness of critical modifier is applied by half.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed. Damage is further increased according to the caster's base level and CON.
Consumes 10 equipped bullets.
_
[Lv 1] : Per hit ATK(Grenade Launcher) 2000+(Aiming count x150)%/Range:9x9 cell
ATK(Rifle)1300+(Aiming count x150)%/Range:5x5 cells
[Lv 2] : Per hit ATK(Grenade Launcher) 3000+(Aiming count x300)%/Range:9x9 cell
ATK(Rifle)2200+(Aiming count x300)%/Range:5x5 cells
[Lv 3] : Per hit ATK(Grenade Launcher) 4000+(Aiming count x450)%/Range:9x9 cell
ATK(Rifle)3100+(Aiming count x450)%/Range:5x5 cells
[Lv 4] : Per hit ATK(Grenade Launcher) 5000+(Aiming count x600)%/Range:11x11 cell
ATK(Rifle)4000+(Aiming count x600)%/Range:7x7 cells
[Lv 5] : Per hit ATK(Grenade Launcher) 6000+(Aiming count x750)%/Range:11x11 cell
ATK(Rifle)4900+(Aiming count x750)%/Range:7x7 cells
Задержка
| Ур. | Произнесение | Перезарядка | ||
|---|---|---|---|---|
| Фиксированный | Переменный | Глобальный | Навык | |
| 1 | 1.5s | 0s | 1s | 0.5s |
| 2 | 1.5s | 0s | 1s | 0.5s |
| 3 | 1.5s | 0s | 1s | 0.5s |
| 4 | 1.5s | 0s | 1s | 0.5s |
| 5 | 1.5s | 0s | 1s | 0.5s |
Тип
Weapon
Отдельные ур.
Нет
Тип цели
Attack
Можно отменить
Нет
Флаги
-
Флаги урона
Critical, Splash
Требует статус
None
Требуется SP
-
Дальность
-
Данные по уровням
Тип удара: Multi_Hit
| Ур. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Стихия | Weapon | Weapon | Weapon | Weapon | Weapon |
| Удары | 1 | 1 | 1 | 1 | 1 |
| Дальность | -9 | -9 | -9 | -9 | -9 |
| Область | 2 | 2 | 2 | 3 | 3 |
| Фиксированный каст | 1,5s | 1,5s | 1,5s | 1,5s | 1,5s |
| Задержка после каста | 1s | 1s | 1s | 1s | 1s |
| Перезарядка | 0,5s | 0,5s | 0,5s | 0,5s | 0,5s |
| Расход SP | 48 | 53 | 58 | 63 | 68 |
| Боеприпасы | 6 | 6 | 6 | 6 | 6 |
| Получаемые AP | 2 | 2 | 2 | 2 | 2 |
Часть урона зависит от условия и не учтена.
Надёжность калькулятора: Прибл.
Формула урона
base_skillratio += -100 + 1200 + 1700 * skill_lv base_skillratio += 5 * sstatus->con base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Классы (1)
Требования (2)
Intensive Aim5403 / NW_INTENSIVE_AIM
P.F.I5401 / NW_P_F_I
Другие серверы (15)
Renewal
cRO zh-s
Китай
螺旋射击5407 / NW_SPIRAL_SHOOTING
iRO en
Международный
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
jRO ja
Япония
スパイラルシューティング5407 / NW_SPIRAL_SHOOTING
kRO ko
Корея
스파이럴 슈팅5407 / NW_SPIRAL_SHOOTING
laRO en
Латинская Америка
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
laRO es
Латинская Америка
Tiro en Espiral5407 / NW_SPIRAL_SHOOTING
laRO pt
Латинская Америка
Atirar em Espiral5407 / NW_SPIRAL_SHOOTING
thRO th
Таиланд
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
twRO zh-t
Тайвань
螺旋射擊5407 / NW_SPIRAL_SHOOTING
Landverse
ROL ko
Landverse
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
ROLa en
Landverse Латинская Америка
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
ROLa es
Landverse Латинская Америка
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
ROLa pt
Landverse Латинская Америка
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
ROLg en
Landverse Genesis
Spiral Shooting5407 / NW_SPIRAL_SHOOTING
ROLth th
Landverse Таиланд
