
White Knight Cape [1] 480607 / White_Knight_US

A cape once worn by the chivalrous White Knight.
You can feel its loyalty and virtue when you wear it.
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Indestructible in battle.
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MATK + 200.
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Reduce After Cast Delay by 10%.
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Reduce long-range physical damage taken by 10%.
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For every refine level, INT + 3, MHP + 3%, MSP + 3%.
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When refined to +11 or higher, SPL + 5, reduce After Cast Delay by 15%, increase magic damage against all size enemies by 15%.
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When refined to +12 or higher, reduce long-range physical damage taken by 20%,
reduce damage taken from Small and Medium size enemies by 20%,
reduce damage taken from Brute, Demi-Human, Human and Doram Player enemies by 20%,
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When refined to +13 or higher, SPL + 10, increase Holy and Ghost property magic damage by 20%.
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When refined to +14 or higher, SPL + 15, increase Holy and Ghost property magic damage by 40%.
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Set Bonus:
White Knight Cape [1]
White Knight Card
Enable to use Lv.10 Adoramus.
Increase Holy property magic damage by 25%.
When Garment Grade is A, casting will no longer consume gemstones.
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Set Bonus:
White Knight Cape [1]
Mutating White Knight Card
Enable to use Lv.5 Soul Expansion.
Increase Ghost property magic damage by 10%.
When Garment Grade is A, increase Ghost property magic damage by additional 25%.
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[Grade Bonus]
[Grade D] Increase Holy and Ghost property magic damage by 15%.
[Grade C] Reduce Adoramus and Soul Expansion cooldown by 0.5 seconds.
[Grade B] Increase Cross Rain and Genesis Ray damage by 25%.
[Grade A] When dealing magic damage, there's a 5% chance to gain INT + 150, SPL + 15 for 15 seconds.
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Type : Garment
Def : 80
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
You can feel its loyalty and virtue when you wear it.
------------------------
Indestructible in battle.
------------------------
MATK + 200.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Reduce long-range physical damage taken by 10%.
------------------------
For every refine level, INT + 3, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, SPL + 5, reduce After Cast Delay by 15%, increase magic damage against all size enemies by 15%.
------------------------
When refined to +12 or higher, reduce long-range physical damage taken by 20%,
reduce damage taken from Small and Medium size enemies by 20%,
reduce damage taken from Brute, Demi-Human, Human and Doram Player enemies by 20%,
------------------------
When refined to +13 or higher, SPL + 10, increase Holy and Ghost property magic damage by 20%.
------------------------
When refined to +14 or higher, SPL + 15, increase Holy and Ghost property magic damage by 40%.
------------------------
Set Bonus:
White Knight Cape [1]
White Knight Card
Enable to use Lv.10 Adoramus.
Increase Holy property magic damage by 25%.
When Garment Grade is A, casting will no longer consume gemstones.
------------------------
Set Bonus:
White Knight Cape [1]
Mutating White Knight Card
Enable to use Lv.5 Soul Expansion.
Increase Ghost property magic damage by 10%.
When Garment Grade is A, increase Ghost property magic damage by additional 25%.
------------------------
[Grade Bonus]
[Grade D] Increase Holy and Ghost property magic damage by 15%.
[Grade C] Reduce Adoramus and Soul Expansion cooldown by 0.5 seconds.
[Grade B] Increase Cross Rain and Genesis Ray damage by 25%.
[Grade A] When dealing magic damage, there's a 5% chance to gain INT + 150, SPL + 15 for 15 seconds.
------------------------
Type : Garment
Def : 80
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
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ประเภท
Armor
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ราคาขาย
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รูปภาพที่ไม่ระบุ
후드
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WhiteKnight_Mantle
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Garment
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Unidentified. Can be identified with Magnifier.
สามารถเป็น
สามารถทิ้งได้
สามารถแลกเปลี่ยนได้
สามารถเก็บในคลังได้
สามารถใส่ในรถเข็นได้
สามารถขายให้ NPC ได้
สามารถส่งทางไปรษณีย์ได้
สามารถประมูลได้
สามารถใส่ในคลังเก็บของกิลด์ได้
ประเภทย่อย
Garment
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เซิร์ฟเวอร์อื่น (1)
Renewal
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