Wild Fire 5409 / NW_WILD_FIRE
Wild Fire
MAX Lv : 5
Skill requirement : P.F.I 3, Intensive Aim 1
Skill form : Active
Type : Range Physical
Target : 1 Cell Ground Target
Resource Consumption : AP 1
Details : Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 4700+(Aiming countx500)%/Range: 5x5
ATK(Grenade Launcher) 4500+(Aiming countx500)%/Range: 9x9
[Lv 2] : ATK(Shotgun) 7900+(Aiming countx1000)%/Range: 5x5
ATK(Grenade Launcher) 7500+(Aiming countx1000)%/Range: 9x9
[Lv 3] : ATK(Shotgun) 11100+(Aiming countx1500)%/Range: 5x5
ATK(Grenade Launcher) 10500+(Aiming countx1500)%/Range: 9x9
[Lv 4] : ATK(Shotgun) 14300+(Aiming countx2000)%/Range: 7x7
ATK(Grenade Launcher) 13500+(Aiming countx2000)%/Range: 11x11
[Lv 5] : ATK(Shotgun) 17500+(Aiming countx2500)%/Range: 7x7
ATK(Grenade Launcher) 16500+(Aiming countx2500)%/Range: 11x11
MAX Lv : 5
Skill requirement : P.F.I 3, Intensive Aim 1
Skill form : Active
Type : Range Physical
Target : 1 Cell Ground Target
Resource Consumption : AP 1
Details : Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 4700+(Aiming countx500)%/Range: 5x5
ATK(Grenade Launcher) 4500+(Aiming countx500)%/Range: 9x9
[Lv 2] : ATK(Shotgun) 7900+(Aiming countx1000)%/Range: 5x5
ATK(Grenade Launcher) 7500+(Aiming countx1000)%/Range: 9x9
[Lv 3] : ATK(Shotgun) 11100+(Aiming countx1500)%/Range: 5x5
ATK(Grenade Launcher) 10500+(Aiming countx1500)%/Range: 9x9
[Lv 4] : ATK(Shotgun) 14300+(Aiming countx2000)%/Range: 7x7
ATK(Grenade Launcher) 13500+(Aiming countx2000)%/Range: 11x11
[Lv 5] : ATK(Shotgun) 17500+(Aiming countx2500)%/Range: 7x7
ATK(Grenade Launcher) 16500+(Aiming countx2500)%/Range: 11x11
延迟
| Lv. | 施法 | 冷却 | ||
|---|---|---|---|---|
| 固定 | 可变 | 全局 | 技能 | |
| 1 | 1s | 0s | 1s | 0.5s |
| 2 | 1s | 0s | 1s | 0.5s |
| 3 | 1s | 0s | 1s | 0.5s |
| 4 | 1s | 0s | 1s | 0.5s |
| 5 | 1s | 0s | 1s | 0.5s |
类型
Weapon
分开的等级
否
目标类型
Ground
可被打断
否
标志
-
伤害标志
Splash
需要状态
None
SP 消耗
-
范围
-
各等级数据
攻击类型: Single
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| 属性 | Weapon | Weapon | Weapon | Weapon | Weapon |
| 攻击次数 | -3 | -3 | -3 | -3 | -3 |
| 射程 | -9 | -9 | -9 | -9 | -9 |
| 范围 | 2 | 2 | 2 | 3 | 3 |
| 固定吟唱 | 1s | 1s | 1s | 1s | 1s |
| 吟唱后延迟 | 1s | 1s | 1s | 1s | 1s |
| 冷却 | 0.5s | 0.5s | 0.5s | 0.5s | 0.5s |
| SP 消耗 | 51 | 55 | 59 | 63 | 67 |
| 弹药 | 5 | 5 | 5 | 5 | 5 |
| 获得 AP | 2 | 2 | 2 | 2 | 2 |
部分伤害取决于条件,未计入。
计算器可信度: 近似
伤害公式
base_skillratio += -100 + 1500 + 3450 * skill_lv base_skillratio += 5 * sstatus->con base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
职业 (1)
前置条件 (2)
Intensive Aim5403 / NW_INTENSIVE_AIM
P.F.I5401 / NW_P_F_I
Wiki (1)
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Landverse
