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Defense is the total physical defense that is factored upon physical damage, which is generally based on ATK as whole or partially. However, there are exceptions.

The descriptions used here refer to Hard and Soft DEF. These names are used for clarity. The vast majority of players do not use these terms in general conversation, and instead refer Armor Def (hard) and VIT Def (soft). Hard DEF works as a relative reduction, whereas Soft DEF is a subtractive reduction.

To obtain the final damage,apply Hard DEF first and then apply soft DEF.

It is shown as A + B in the Status Window, where A represents the Soft DEF and B represents the Hard DEF.

Hard DEF

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Effects of Hard DEF on incoming damage

Hard defense, also known as "armor" or "equipment" defense reduces, incoming physical damage multiplicatively.

  • Damage after Hard DEF = Damage × [(4000 + HardDEF) ÷ (4000 + HardDEF × 10)]

For example, a player with a Hard DEF of 275 will have incoming damage reduced by about ⅓, and a player with a Hard DEF of 500 will have incoming damage reduced by half.

Being attacked by more than two monsters decreases Hard Defense and Soft Defense by 5% per every additional monster. When attacked by more than 21 monsters at once, both defense value is reduced by 100%.

Hard defense has a base value of 0, and is increased by equipment, some skills, and items.

Additive Bonuses

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  • Equipment bonus to DEF: +1 per point
  • Armor upgrades = Floor[(3 + UpgradeLv) ÷ 4]
Item/Skill Max Modifier Additional notes
4409.png Agav Card
-10 Armor.
4401.png Alicel Card
-5 Armor.
4032.png Ambernite Card
+2 Armor.
4240.png Arclouze Card
+2 Shield. Extra +2 if refined to +5 or lower.
4114.png Argiope Card
+1 Armor. Enchant armor with Poison property.
4075.png Argos Card
+1 Shield.
Assumptio +250 (SkillLv x 50)
1160.png Broad Sword
+5
1484.png Cardo
Var +Floor(UpgradeLv ÷ 2)
4041.png Coco Card
+1 Headgear.
4061.png Cornutus Card
+1 Armor. Makes armor unbreakable.
13003.png Cowardice Blade
+5
1135.png Cutlus
+1
4098.png Dokebi Card
+1 Armor. Endows armor with Wind property.
4141.png Evil Druid Card
+1 Armor. Endows armor with Undead property.
4250.png Executioner Card
+1 Shield.
13167.png Gate Keeper-DD
Var +UpgradeLv
4110.png Ghoul Card
+1 Headgear.
4150.png Goat Card
+2 Armor. Extra +2 if refined to +5 or lower.
4462.png Hardrock Mammoth Card
+5 Armor.
4322.png High Orc Card
+1 Shield.
1261.png Infiltrator
+3
1170.png Katzbalger
+10
1723.png Luna Bow
+2
4046.png Martin Card
+1 Headgear.
15205.png Medical Scrubs [1]
+300 Armor.
4067.png Megalodon Card
+1 Shield.
4399.png Memory of Thanatos Card
-30 Weapon. Increases damage based on target's DEF.
4339.png Mineral Card
+3 Armor.
4090.png Munak Card
+1 Shield.
4150.png Mysteltainn Card
+1 Shield.
4254.png Ogretooth Card
+1 Shield.
4309.png Parasite Card
+1 Shield.
4099.png Pasana Card
+1 Armor. Endows armor with Fire property.
4337.png Porcellio Card
-5 Armor.
4635.png Powerful Amdarais Card
Var +UpgradeLv x 10
Remodel Mainframe +100 [20 + (SkillLv × 20)]
4680.png Royal Guard Randel Card
+350 Garment. If used by Royal Guard.
28900.png Royal Guard Shield [1]
Var +UpgradeLv x 10
4101.png Sandman Card
+1 Armor. Endows armor with Earth property.
1167.png Schweizersabel
+1 Wind property.
4220.png Solider Card
+2 Armor.
400077.png Splash Cat Hat
Var +UpgradeLv x 50
4039.png Stainer Card
+1 Headgear.
4150.png Stalactic Golem Card
+1 Headgear.
4042.png Steel Chonchon Card
+2 Armor.
4226.png Sting Card
+2 Shield. Extra +2 if refined to +9 or higher.
4089.png Swordfish Card
+1 Armor. Endows armor with Water property.
4304.png Tamruan Card
+2 Shield.
22145.png Tengu Shoes
+150 [Gentle Touch-Revitalize SkillLv × 30)]
4261.png Wootan Fighter Card
+1 Headgear.
4260.png Wootan Shooter Card
+1 Headgear.

Multiplicative Bonuses

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Item/Skill Max Modifier Additional notes
Frenzy -100%
1237.png Grimtooth
-50%
1165.png Masamune
-66.7%
Nyang Grass -50% / -100% Monsters: -50%. Players: -100%.
Spear Dynamo -15% -[5 + (SkillLv x 2)]%
1523.png Spike
-66.7%
4302.png Tao Gunka Card
-50% Armor. Doubles Max HP.

Soft DEF

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Soft defense, also known as "VIT" defense, reduces incoming physical damage directly.

SoftDEF      = floor((VIT ÷ 2) + (AGI ÷ 5) + (BaseLv ÷ 2))
TotalSoftDEF = [(SoftDEF + BonusA) × (1 + BonusB ÷ 100)]
  • BonusA is the sum of additive bonuses.
  • BonusB is the sum of multiplicative bonuses.

Monsters use a different SoftDEF formula.

SoftDEF      = floor((VIT + BaseLvl) ÷ 2)

Additive Modifiers

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Item Max Modifier Additional notes
Divine Protection +30 +(SkillLv × 3). Only against Undead and Demon monsters.

Multiplicative Modifiers

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Item Max Modifier Additional notes
Angelus +50% +(SkillLv × 5)%

Bypassing DEF

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Calculation

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Final DEF = (Total_Def - Sum_DefReduceValues) × (1 − Sum_DefBypassPercent ÷ 100)
  • For example, if a player has 25% DEF Bypass from Expiatio buff, 30% DEF Bypass from Perverse Demon Mask[1], and Odin's Power Level 2 (-40 DEF) is casted on an enemy with 500 Hard DEF, the enemy's final DEF is calculated as:
    • Final DEF = (500 - 40) x (1 - (25+30) ÷ 100)

The skills and equipment below are known to either bypass DEF, or have a reversed effect, thus increasing damage from the amount it.

Skills

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Skill Notes
Arm Cannon Treats Hard Defense as Soft Defense.
Battle Chant Applied for one of the Negative Effect chance options against enemies.
Bomb Cluster Only the Stat portion of the damage formula bypasses DEF.
Cart Cannon Treats Hard Defense as Soft Defense.
Counter Slash Treats Hard Defense as Soft Defense.
Dragon Breath Treats Hard Defense as Soft Defense.
Dragon Water Breath Treats Hard Defense as Soft Defense.
Dragonic Breath Treats Hard Defense as Soft Defense.
Gates of Hell Applied for the Bonus Damage part only.
Grand Cross Treats Hard Defense as Soft Defense.
Guillotine Fist Disregards the DEF calculation.
Martyr's Reckoning Treats Hard Defense as Soft Defense for the next 5 auto-attacks only.
Occult Impaction Increases damage based on target's DEF.
Shadow Stab Treats Hard Defense as Soft Defense.
Spark Blaster Treats Hard Defense as Soft Defense.
Suicidal Destruction Treats Hard Defense as Soft Defense.
Tarot Card of Fate Applied for The Chariot, The Devil, or The Tower Cards.
Varetyr Spear Treats Hard Defense as Soft Defense.

Weapons

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Weapon Notes
1478.png Ahlspiess
1415.png Brocca
1265.png Bloody Roar
Only against Demi Human targets.
1134.png Caesar's Sword
Only against Plant targets.
1228.png Combat Knife
Only against Demi Human targets.
13001.png Dragon Killer
Only against Dragon targets.
1166.png Dragon Slayer
Only against Dragon targets.
1724.png Dragon Wing
Only against Dragon targets.
1169.png Executioner
Only against Demi Human targets. Shadow property.
1233.png Exorciser
Only against Demon targets.
1474.png Gae Bolg
Only against Dragon targets.
1422.png Hunting Spear
Only against Brute targets.
1230.png Ice Pick
13017.png Ice Pick [1]
Increases damage based on target's DEF. +1 ATK per 2 Hard DEF*.
1837.png Iron Nail [1]
1559.png Legacy of Dragon
Only against Dragon targets.
1367.png Slaughter
Only against Brute targets.
1227.png Weeder Knife
Only against Plant targets.
13413.png Twin Edge of Naght Sieger (Red) [3]
5% chance when dealing physical damage.
13412.png Twin Edge of Naght Sieger (Blue) [3]
5% chance when dealing physical damage.
1185.png Violet Fear [2]
5% chance when dealing physical damage.

Armor

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Armor Notes
19409.png Black Feather
If upgrade level is +10 or higher, bypass 100% of hard defense of all race targets when performing a physical attack.
19343.png Circlet of Phoenix
If upgrade level is +10 or higher, bypass 100% of hard defense of all race targets when performing a physical attack.
19329.png Devil's Hand
If upgrade level is +10 or higher, bypass 100% of hard defense of all race targets when performing a physical attack.
19407.png Work Cap
If upgrade level is +10 or higher, bypass 100% of hard defense of all race targets when performing a physical attack.
19453.png Jejecap Type J
If upgrade level is +13 or higher, bypass 100% of hard defense of all race targets when performing a physical attack.
400047.png Runaway Accelerator [1]
If upgrade level is +7 or higher, bypass 25% of hard defense of all class monsters.
If upgrade level is +9 or higher, bypass an additional 25% of hard defense of all class monsters.
28913.png Ultralight Magic Shield [1]
Bypass 10% of hard defense of normal monsters when performing a physical attack.
15147.png Abusive Robe [1]
Bypass 4% of DEF per upgrade level on Demi-Human, Demon, and Undead targets when performing a physical attack
15000.png Bone Plate [1]
Bypass 10% of hard defense of Demi-Human and Brute monsters when performing a physical attack
15283.png Mighty Black Threaded Armor [1]
Bypass 10% of hard defense of normal monsters, Boss monsters and players when performing a physical attack.
If upgrade level is +7 or higher, bypass an additional 20% of hard defense of normal monsters, Boss monsters and players when performing a physical attack.
If upgrade level is +8 or higher, bypass an additional 20% of hard defense of normal monsters, Boss monsters and players when performing a physical attack.
If upgrade level is +9 or higher, bypass an additional 20% of hard defense of normal monsters, Boss monsters and players when performing a physical attack.
20963.png Temporal Str Manteau [1]

20963.png Temporal Agi Manteau [1]

20963.png Temporal Vit Manteau [1]

20963.png Temporal Int Manteau [1]

20963.png Temporal Dex Manteau [1]

20963.png Temporal Luk Manteau [1]
22134.png Enforcer Shoes
Bypass 20% of hard defense of normal monsters, Boss monsters and players when performing a physical attack per level of Counter Slash known.
470027.png Juggernaut
If Anti-Material Blast is level 5, bypass 100% of hard defense of all race targets when performing a physical attack.
470036.png Illusion Military Boots
Bypass 20% of hard defense of All Races when performing a physical attack per level of Lava Flow known.
22207.png Imperial Boots
Bypass 20% of hard defense of normal monsters, Boss monsters and players when performing a physical attack per level of Pinpoint Attack known.
28531.png Blacksmith's Glove [1]
Bypass 50% of hard defense of All Races when performing a physical attack.
28565.png Perverse Demon Mask [1]
Bypass 15% of hard defense of normal monsters, Boss monsters and players when performing a physical attack for every 18 base LUK.
Abusive Robe & Morrigane's Manteau Set Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Abusive Robe & Valkyrie Manteau Set Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.

Card

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Card Notes
4583.png Engkanto Card
Bypass 30% of hard defense of Plant monsters when performing a physical attack
4399.png Memory of Thanatos Card
Enchants compounded weapon with the Occult Impaction skill effect. Each attack drains 1 SP. DEF -30, Flee -30.
4263.png Samurai Specter Card
Ignore normal monster's defense when attacking. Disable its user's natural HP recovery and drain 666 HP every 10 seconds. Drain 999 HP as the weapon is unequipped.
Neo Punk Card & Big Bell Card Set Bypass 50% of hard defense of Formless and Demon race targets when performing a physical attack.
Nightmare Arclouse Card & Nightmare Minorous Card Set Bypass 50% of hard defense of Brute and Undead race targets when performing a physical attack.

Skills

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Skills that work with the above weapons include:

DEF Reversal

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In special conditions, such as for the Occult Impaction skill or item that grants its effect like Ice Pick or Memory of Thanatos Card, the DEF formula is altered. These skills and items ignore hard defense and soft defense, and also add additional attack depending on the target's hard defense (Target_Hard_DEF ÷ 2). Defense bypass gears in any other form outside of an Occult Impaction effect only bypass hard defense.

See Also

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iRO Wiki
WikiSysop, Resplendent, Blueness, Stalker-ness, DrAzzy, NeoSaro, Doddler, SoulLink, Steax, TheYummyKenshin, Nretep, Max Period, Xifer, NoxiousOrchid, NeoNilox, Maromi333, Mathspy, Yongky6749, Icefrog4, FishDeity, Jefuu
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