
White Knight Cape [1] 480607 / White_Knight_US

A cape once worn by the chivalrous White Knight.
You can feel its loyalty and virtue when you wear it.
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Indestructible in battle.
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MATK + 200.
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Reduce After Cast Delay by 10%.
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Reduce long-range physical damage taken by 10%.
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For every refine level, INT + 3, MHP + 3%, MSP + 3%.
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When refined to +11 or higher, SPL + 5, reduce After Cast Delay by 15%, increase magic damage against all size enemies by 15%.
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When refined to +12 or higher, reduce long-range physical damage taken by 20%,
reduce damage taken from Small and Medium size enemies by 20%,
reduce damage taken from Brute, Demi-Human, Human and Doram Player enemies by 20%,
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When refined to +13 or higher, SPL + 10, increase Holy and Ghost property magic damage by 20%.
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When refined to +14 or higher, SPL + 15, increase Holy and Ghost property magic damage by 40%.
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Set Bonus:
White Knight Cape [1]
White Knight Card
Enable to use Lv.10 Adoramus.
Increase Holy property magic damage by 25%.
When Garment Grade is A, casting will no longer consume gemstones.
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Set Bonus:
White Knight Cape [1]
Mutating White Knight Card
Enable to use Lv.5 Soul Expansion.
Increase Ghost property magic damage by 10%.
When Garment Grade is A, increase Ghost property magic damage by additional 25%.
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[Grade Bonus]
[Grade D] Increase Holy and Ghost property magic damage by 15%.
[Grade C] Reduce Adoramus and Soul Expansion cooldown by 0.5 seconds.
[Grade B] Increase Cross Rain and Genesis Ray damage by 25%.
[Grade A] When dealing magic damage, there's a 5% chance to gain INT + 150, SPL + 15 for 15 seconds.
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Type : Garment
Def : 80
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
You can feel its loyalty and virtue when you wear it.
------------------------
Indestructible in battle.
------------------------
MATK + 200.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Reduce long-range physical damage taken by 10%.
------------------------
For every refine level, INT + 3, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, SPL + 5, reduce After Cast Delay by 15%, increase magic damage against all size enemies by 15%.
------------------------
When refined to +12 or higher, reduce long-range physical damage taken by 20%,
reduce damage taken from Small and Medium size enemies by 20%,
reduce damage taken from Brute, Demi-Human, Human and Doram Player enemies by 20%,
------------------------
When refined to +13 or higher, SPL + 10, increase Holy and Ghost property magic damage by 20%.
------------------------
When refined to +14 or higher, SPL + 15, increase Holy and Ghost property magic damage by 40%.
------------------------
Set Bonus:
White Knight Cape [1]
White Knight Card
Enable to use Lv.10 Adoramus.
Increase Holy property magic damage by 25%.
When Garment Grade is A, casting will no longer consume gemstones.
------------------------
Set Bonus:
White Knight Cape [1]
Mutating White Knight Card
Enable to use Lv.5 Soul Expansion.
Increase Ghost property magic damage by 10%.
When Garment Grade is A, increase Ghost property magic damage by additional 25%.
------------------------
[Grade Bonus]
[Grade D] Increase Holy and Ghost property magic damage by 15%.
[Grade C] Reduce Adoramus and Soul Expansion cooldown by 0.5 seconds.
[Grade B] Increase Cross Rain and Genesis Ray damage by 25%.
[Grade A] When dealing magic damage, there's a 5% chance to gain INT + 150, SPL + 15 for 15 seconds.
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Type : Garment
Def : 80
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
Kategorie
Typ
Armor
Slots
1
Kaufpreis
0 z
Verkaufspreis
0 z
Nicht identifiziertes Bild
후드
Identifiziertes Bild
WhiteKnight_Mantle
Nicht identifizierter Name
Garment
Nicht identifizierte Beschreibung
Unidentified. Can be identified with Magnifier.
Kann
Kann fallen gelassen werden
Kann gehandelt werden
Kann gelagert werden
Kann in den Wagen gelegt werden
Kann an NPCs verkauft werden
Kann per Post gesendet werden
Kann versteigert werden
Kann ins Gilden-Lager gelegt werden
Untertyp
Garment
Erstmals gesehen im Patch
Letzter Update-Patch
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