Double Bowling Bash 5451 / HN_DOUBLEBOWLINGBASH
Double Bowling Bash
Max. Lv: 10
Skill Requirement: Self Study Tactics 5
Skill Type: Active
Type : Melee Physical
Target : Single Target
Recovery : AP 2
Details: Inflicts melee physical damage to the target and targets within a 7x7 cell range around it and knocks them back.
The number of attacks increases depending on the number of enemies in the range, and attacks up to 5 times.
Deals additional damage depends on level of Self Study Tactics user learned, user's base level and POW. After casting, the weapon cannot be replaced for 1 second.
_
[Lv 1] : Per hit ATK 300+(Self Study Tactics Lv x3)%
[Lv 2] : Per hit ATK 500+(Self Study Tactics Lv x6)%
[Lv 3] : Per hit ATK 700+(Self Study Tactics Lv x9)%
[Lv 4] : Per hit ATK 900+(Self Study Tactics Lv x12)%
[Lv 5] : Per hit ATK 1100+(Self Study Tactics Lv x15)%
[Lv 6] : Per hit ATK 1300+(Self Study Tactics Lv x18)%
[Lv 7] : Per hit ATK 1500+(Self Study Tactics Lv x21)%
[Lv 8] : Per hit ATK 1700+(Self Study Tactics Lv x24)%
[Lv 9] : Per hit ATK 1900+(Self Study Tactics Lv x27)%
[Lv10] : Per hit ATK 2100+(Self Study Tactics Lv x30)%
Max. Lv: 10
Skill Requirement: Self Study Tactics 5
Skill Type: Active
Type : Melee Physical
Target : Single Target
Recovery : AP 2
Details: Inflicts melee physical damage to the target and targets within a 7x7 cell range around it and knocks them back.
The number of attacks increases depending on the number of enemies in the range, and attacks up to 5 times.
Deals additional damage depends on level of Self Study Tactics user learned, user's base level and POW. After casting, the weapon cannot be replaced for 1 second.
_
[Lv 1] : Per hit ATK 300+(Self Study Tactics Lv x3)%
[Lv 2] : Per hit ATK 500+(Self Study Tactics Lv x6)%
[Lv 3] : Per hit ATK 700+(Self Study Tactics Lv x9)%
[Lv 4] : Per hit ATK 900+(Self Study Tactics Lv x12)%
[Lv 5] : Per hit ATK 1100+(Self Study Tactics Lv x15)%
[Lv 6] : Per hit ATK 1300+(Self Study Tactics Lv x18)%
[Lv 7] : Per hit ATK 1500+(Self Study Tactics Lv x21)%
[Lv 8] : Per hit ATK 1700+(Self Study Tactics Lv x24)%
[Lv 9] : Per hit ATK 1900+(Self Study Tactics Lv x27)%
[Lv10] : Per hit ATK 2100+(Self Study Tactics Lv x30)%
Verzögerung
| Lv. | Zaubern | Abklingzeit | ||
|---|---|---|---|---|
| Fest | Variabel | Global | Fertigkeit | |
| 1 | 0.35s | 0s | 1s | 0.7s |
| 2 | 0.35s | 0s | 1s | 0.7s |
| 3 | 0.35s | 0s | 1s | 0.7s |
| 4 | 0.35s | 0s | 1s | 0.7s |
| 5 | 0.35s | 0s | 1s | 0.7s |
| 6 | 0.35s | 0s | 1s | 0.7s |
| 7 | 0.35s | 0s | 1s | 0.7s |
| 8 | 0.35s | 0s | 1s | 0.7s |
| 9 | 0.35s | 0s | 1s | 0.7s |
| 10 | 0.35s | 0s | 1s | 0.7s |
Typ
Weapon
Getrennte Stufen
Nein
Zieltyp
Attack
Kann abgebrochen werden
Nein
Flags
-
Schadensflags
Splash
Benötigt Status
None
Benötigtes SP
-
Reichweite
-
Daten pro Stufe
Treffertyp: Multi_HitStatus: Hnnoweapon
| Lv. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Element | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon |
| Treffer | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| Reichweite | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| Fläche | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| Rückstoß | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Feste Zauberzeit | 0,35s | 0,35s | 0,35s | 0,35s | 0,35s | 0,35s | 0,35s | 0,35s | 0,35s | 0,35s |
| Verzögerung nach Zauber | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s |
| Abklingzeit | 0,7s | 0,7s | 0,7s | 0,7s | 0,7s | 0,7s | 0,7s | 0,7s | 0,7s | 0,7s |
| Dauer 2 | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s |
| SP-Kosten | 38 | 41 | 44 | 47 | 50 | 53 | 56 | 59 | 62 | 65 |
| Erhaltene AP | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Zuverlässigkeit des Rechners: Seitenstandard
Schadensformel
base_skillratio += -100 + 250 + 400 * skill_lv base_skillratio += pc_checkskill(sd, HN_SELFSTUDY_TATICS) * 3 * skill_lv base_skillratio += 5 * sstatus->pow base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Klassen (1)
Voraussetzungen (1)
Self Study Tactics5449 / HN_SELFSTUDY_TATICS
Benötigt für (2)
Breaking Limit5461 / HN_BREAKINGLIMIT
Mega Sonic Blow5452 / HN_MEGA_SONIC_BLOW
Andere Server (15)
Renewal
cRO zh-s
China
双重怪物互击5451 / HN_DOUBLEBOWLINGBASH
iRO en
International
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
jRO ja
Japan
ダブルボウリングバッシュ5451 / HN_DOUBLEBOWLINGBASH
kRO ko
Korea
더블 볼링 배쉬5451 / HN_DOUBLEBOWLINGBASH
laRO en
Lateinamerika
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
laRO es
Lateinamerika
Golpe Expansivo Doble5451 / HN_DOUBLEBOWLINGBASH
laRO pt
Lateinamerika
Golpe de Tyr5451 / HN_DOUBLEBOWLINGBASH
thRO th
Thailand
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
twRO zh-t
Taiwan
雙重怪物互擊5451 / HN_DOUBLEBOWLINGBASH
Landverse
ROL ko
Landverse
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
ROLa en
Landverse Lateinamerika
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
ROLa es
Landverse Lateinamerika
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
ROLa pt
Landverse Lateinamerika
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
ROLg en
Landverse Genesis
Double Bowling Bash5451 / HN_DOUBLEBOWLINGBASH
ROLth th
Landverse Thailand
