Wild Fire 5409 / NW_WILD_FIRE
Wild Fire
Max. Lv: 5
Skill Requirement: P.F.I 3, Intensive Aim 1
Skill Type: Active
Type : Range Physical
Target : 1 cell ground target
Recovery : AP 1
Details: Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 2000+(Aiming count x500)%/Range: 5x5 cell
ATK(Grenade Launcher) 1800+(Aiming count x500)%/Range: 9x9 cells
[Lv 2] : ATK(Shotgun) 3500+(Aiming count x1000)%/Range: 5x5 cell
ATK(Grenade Launcher) 3100+(Aiming count x1000)%/Range: 9x9 cells
[Lv 3] : ATK(Shotgun) 5000+(Aiming count x1500)%/Range: 5x5 cell
ATK(Grenade Launcher) 4400+(Aiming count x1500)%/Range: 9x9 cells
[Lv 4] : ATK(Shotgun) 6500+(Aiming count x2000)%/Range: 7x7 cell
ATK(Grenade Launcher) 5700+(Aiming count x2000)%/Range: 11x11 cells
[Lv 5] : ATK(Shotgun) 8000+(Aiming count x2500)%/Range: 7x7 cell
ATK(Grenade Launcher) 7000+(Aiming count x2500)%/Range: 11x11 cells
Max. Lv: 5
Skill Requirement: P.F.I 3, Intensive Aim 1
Skill Type: Active
Type : Range Physical
Target : 1 cell ground target
Recovery : AP 1
Details: Shotgun and Grenade Launcher exclusive skills.
Fires a bullet toward the ground, inflicting long range physical damage to all targets within the range.
When cast with a Shotgun, it inflicts greater damage in a narrower range than the grenade launcher.
When cast with a Grenade launcher, it inflicts damage over a wider range than a shotgun.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed.
Damage is additionally increased depending on the caster's base level and CON. Consumes 5 equipped bullets.
_
[Lv 1] : ATK(Shotgun) 2000+(Aiming count x500)%/Range: 5x5 cell
ATK(Grenade Launcher) 1800+(Aiming count x500)%/Range: 9x9 cells
[Lv 2] : ATK(Shotgun) 3500+(Aiming count x1000)%/Range: 5x5 cell
ATK(Grenade Launcher) 3100+(Aiming count x1000)%/Range: 9x9 cells
[Lv 3] : ATK(Shotgun) 5000+(Aiming count x1500)%/Range: 5x5 cell
ATK(Grenade Launcher) 4400+(Aiming count x1500)%/Range: 9x9 cells
[Lv 4] : ATK(Shotgun) 6500+(Aiming count x2000)%/Range: 7x7 cell
ATK(Grenade Launcher) 5700+(Aiming count x2000)%/Range: 11x11 cells
[Lv 5] : ATK(Shotgun) 8000+(Aiming count x2500)%/Range: 7x7 cell
ATK(Grenade Launcher) 7000+(Aiming count x2500)%/Range: 11x11 cells
Delay
| Lv. | Casting | Cooldown | ||
|---|---|---|---|---|
| Fixed | Variable | Global | Skill | |
| 1 | 1s | 0s | 1s | 0.5s |
| 2 | 1s | 0s | 1s | 0.5s |
| 3 | 1s | 0s | 1s | 0.5s |
| 4 | 1s | 0s | 1s | 0.5s |
| 5 | 1s | 0s | 1s | 0.5s |
Type
Weapon
Separate Lv.
No
Target type
Ground
Can be canceled
No
Flags
-
Damage flags
Splash
Requires state
None
SP required
-
Range
-
Per-level data
Hit type: Single
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Element | Weapon | Weapon | Weapon | Weapon | Weapon |
| Hits | -3 | -3 | -3 | -3 | -3 |
| Range | -9 | -9 | -9 | -9 | -9 |
| Area | 2 | 2 | 2 | 3 | 3 |
| Fixed cast time | 1s | 1s | 1s | 1s | 1s |
| After-cast delay | 1s | 1s | 1s | 1s | 1s |
| Cooldown | 0.5s | 0.5s | 0.5s | 0.5s | 0.5s |
| SP cost | 51 | 55 | 59 | 63 | 67 |
| Ammo | 5 | 5 | 5 | 5 | 5 |
| AP gained | 2 | 2 | 2 | 2 | 2 |
Part of the damage depends on a condition and is not included.
Calculator confidence: Approx.
Damage formula
base_skillratio += -100 + 1500 + 3450 * skill_lv base_skillratio += 5 * sstatus->con base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Classes (1)
Requirements (2)
Intensive Aim5403 / NW_INTENSIVE_AIM
P.F.I5401 / NW_P_F_I
Wiki (1)
Other servers (15)
Renewal
cRO zh-s
China
旷野之火5409 / NW_WILD_FIRE
iRO en
International
Wild Fire5409 / NW_WILD_FIRE
jRO ja
Japan
ワイルドファイア5409 / NW_WILD_FIRE
kRO ko
Korea
와일드 파이어5409 / NW_WILD_FIRE
laRO en
Latin America
Wild Fire5409 / NW_WILD_FIRE
laRO es
Latin America
Fuego Salvaje5409 / NW_WILD_FIRE
laRO pt
Latin America
Chuva de Tiros5409 / NW_WILD_FIRE
thRO th
Thailand
Wild Fire5409 / NW_WILD_FIRE
twRO zh-t
Taiwan
曠野之火5409 / NW_WILD_FIRE
Landverse
ROL ko
Landverse
Wild Fire5409 / NW_WILD_FIRE
ROLa en
Landverse Latin America
Wild Fire5409 / NW_WILD_FIRE
ROLa es
Landverse Latin America
Wild Fire5409 / NW_WILD_FIRE
ROLa pt
Landverse Latin America
Wild Fire5409 / NW_WILD_FIRE
ROLg en
Landverse Genesis
Wild Fire5409 / NW_WILD_FIRE
ROLth th
Landverse Thailand
