Sandman 119 / HT_SANDMAN

Sandman
Sandman
Max. Lv: 5
Skill Requirement: Flasher 1
Skill Type: Active
Type : Installation
Type : 1 cell on ground
Description : Sets a trap that releases sedative when an enemy steps on it, which has a chance of leaving all enemies within its area of effect sleeping.
The untapped trap is uninstalled and returned to the inventory after the operating time.
The chance of effect is reduced by the target's resistance to abnormal status.
Consumes 1 Trap.
Level l Chance l Trap duration
[Lv 1]: 50% l 150 seconds
[Lv 2]: 60% l 120 seconds
[Lv 3]: 70% l 90 seconds
[Lv 4]: 80% l 60 seconds
[Lv 5]: 90% l 30 seconds
Type
Misc
Separate Lv.
No
Target type
-
Can be canceled
No
Flags
IsTrap, IgnoreHovering, AllowOnWarg
Damage flags
NoDamage, Splash
Requires state
None
SP required
-
Range
-