Round Trip 2565 / RL_R_TRIP
Round Trip (Circle Dance)
Max Lv: 10
Skill Requirement: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Attack all surrounding enemies with a Gatling gun.
This skill also knocks all enemies 3 cells backward, outside its range.
The knocked enemies can hit a wall and receive additional damage.
This skill's damage additionally increases, depending on your Base Level.
Consumes 5 bullets per use. (At least 6 bullets required for activation)
[Level 1]: 700% of ATK/Effective Range: 7 x7 Cells
[Level 2]: 900% of ATK/Effective Range: 7 x7 Cells
[Level 3]: 1,100% of ATK/Effective Range: 7 x7 Cells
[Level 4]: 1,300% of ATK/Effective Range: 9 x9 Cells
[Level 5]: 1,500% of ATK/Effective Range: 9 x9 Cells
[Level 6]: 1,700% of ATK/Effective Range: 9 x9 Cells
[Level 7]: 1,900% of ATK/Effective Range: 11 x11 Cells
[Level 8]: 2,100% of ATK/Effective Range: 11 x11 Cells
[Level 9]: 2,300% of ATK/Effective Range: 11 x11 Cells
[Level 10]: 2,500% of ATK/Effective Range: 13 x13 Cells
Max Lv: 10
Skill Requirement: Fire Rain Lv. 1
Class: Attack
Description: A Gatling Gun skill.
Attack all surrounding enemies with a Gatling gun.
This skill also knocks all enemies 3 cells backward, outside its range.
The knocked enemies can hit a wall and receive additional damage.
This skill's damage additionally increases, depending on your Base Level.
Consumes 5 bullets per use. (At least 6 bullets required for activation)
[Level 1]: 700% of ATK/Effective Range: 7 x7 Cells
[Level 2]: 900% of ATK/Effective Range: 7 x7 Cells
[Level 3]: 1,100% of ATK/Effective Range: 7 x7 Cells
[Level 4]: 1,300% of ATK/Effective Range: 9 x9 Cells
[Level 5]: 1,500% of ATK/Effective Range: 9 x9 Cells
[Level 6]: 1,700% of ATK/Effective Range: 9 x9 Cells
[Level 7]: 1,900% of ATK/Effective Range: 11 x11 Cells
[Level 8]: 2,100% of ATK/Effective Range: 11 x11 Cells
[Level 9]: 2,300% of ATK/Effective Range: 11 x11 Cells
[Level 10]: 2,500% of ATK/Effective Range: 13 x13 Cells
Délai
| Niv. | Incantation | Délai de récupération | ||
|---|---|---|---|---|
| Fixe | Variable | Global | Compétence | |
| 1 | 0s | 0s | 1s | 2.8s |
| 2 | 0s | 0s | 1s | 2.6s |
| 3 | 0s | 0s | 1s | 2.4s |
| 4 | 0s | 0s | 1s | 2.2s |
| 5 | 0s | 0s | 1s | 2s |
| 6 | 0s | 0s | 1s | 1.8s |
| 7 | 0s | 0s | 1s | 1.6s |
| 8 | 0s | 0s | 1s | 1.4s |
| 9 | 0s | 0s | 1s | 1.2s |
| 10 | 0s | 0s | 1s | 1s |
Type
Weapon
Nv. séparés
Non
Type de cible
Self
Peut être annulée
Non
Flags
-
Flags de dégâts
Splash
Nécessite le statut
None
SP nécessaire
-
Portée
-
Données par niveau
Type de coup: Single
| Nv. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Dégâts (Niv. de base 99) | 350% | 700% | 1 050% | 1 400% | 1 750% | 2 100% | 2 450% | 2 800% | 3 150% | 3 500% |
| Dégâts (Niv. de base 200) | 700% | 1 400% | 2 100% | 2 800% | 3 500% | 4 200% | 4 900% | 5 600% | 6 300% | 7 000% |
| Dégâts (Niv. de base 275) | 962% | 1 925% | 2 887% | 3 850% | 4 812% | 5 775% | 6 737% | 7 700% | 8 662% | 9 625% |
| Élément | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon |
| Coups | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Zone | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 |
| Recul | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| Délai après incantation | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s | 1s |
| Recharge | 2,8s | 2,6s | 2,4s | 2,2s | 2s | 1,8s | 1,6s | 1,4s | 1,2s | 1s |
| Coût en SP | 43 | 46 | 49 | 52 | 55 | 58 | 61 | 64 | 67 | 70 |
| Munitions | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Fiabilité du calculateur : Défaut du site
Classes (1)
Prérequis (1)
Fire Rain2567 / RL_FIRE_RAIN
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