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Banner for Episode 20 - The Undying

A new chapter unfolds~ track the shadows of the Jörmungandr Cult into the freezing canyon. Betrayal strikes from within as disguised enemies confuse allies, revealing Bagot’s ultimate plan. Will you find the entrance to the snake's lair and stop them before they unleash an immortal power?

Related Pages:
. . . . . . . . Recommended to stock up a few 101162.png Rgan Transformation Scrolls as you will need them throughout this episode.
*These can be bought from Lunch (jor_back2 250/30)Paste Ingamejor_back2.png for 1000707.png 2 Low-Quality Rgan Magic Core and 2000z each

Main Quest

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Undying
Requirements
Base Level:215
Item(s) (Consumed):1001246.png 30 Copo's Head Feather
1001244.png 20 Large Grey Feather
Quest Prerequisite(s):Issgard Land of Snow Flowers
Issgard_Land_of_Snow_Flowers#Tracking the Underground Hideout
Rewards
Item(s):1001217.png Sacred Cat Whiskers
Expand Exploration Range edit
  1. Talk to Horuru (icecastle 27/126)Paste Ingameicecastle.png, who mentions that Leon and the group wants to discuss next steps finding ways further into the Rgan hideout.
  2. Talk to Leon (icas_in 262/202)Paste Ingameicas_in.png in the Ice Castle. The group suggests exploring the Ancient Ice Cavern.
  3. Talk to Lehar (jor_back5 350/75)Paste Ingamejor_back5.png who will warp you to a Safe Place to chat.
The Natives of the Ancient Ice Canyon edit
  1. Talk to Lehar again. While talking, an Ancient Icewind gets hostile with the group, causing all of you to move.
  2. Talk to Lehar again. Horuru and the group notices some pecularities of Iwin feathers laying about, strange devices in the ground, hostile Icewinds, and Rgan trails. They agree to investigate more.
Exploration of the Ancient Ice Canyon edit
  1. Talk to Miriam (jor_back5 353/357)Paste Ingamejor_back5.png who will move you to a Safe Place to talk.
  2. Talk to Miriam again. With additional evidence gathered, and a device found by Lehar, the group agrees to meet back at the Ice Castle.
Evidence and Return edit
  1. Talk to Leon (icas_in 262/202)Paste Ingameicas_in.png back at the Ice Castle rest area. The group shares what they've uncovered. Velgunde agrees to look into the strange device you've found. While speaking, Horuru asks to chat on the side.
Suspicious Signs edit
  1. Talk to Horuru (icas_in 259/219)Paste Ingameicas_in.png. Horuru is concerned with the evidence, specifically the Iwin feathers and footprints but only Rgan bodies found. He asks you to look around town for anything suspicious.
Military Camp, Lodge, and Back Alley Investigations edit

These can be completed in any order, although these are listed in order going counter clockwise from the Ice Castle

  1. Talk to Backstreet (icecastle 209/241)Paste Ingameicecastle.png. You find evidence of someone coming in but not leaving.
  2. Talk to Toruru (icas_in 113/41)Paste Ingameicas_in.png. They report additional sightings of Iwins coming and going.
  3. Talk to Caruru (icas_in 92/113)Paste Ingameicas_in.png. They report no unknown Iwins.
Suspicious Signs? edit
  1. Talk to Horuru (icas_in 259/219)Paste Ingameicas_in.png back in the Ice Castle. They note to be on high alert, as the evidence of someone coming in is alarming. While chatting, Velgunde announces she has finished analyzing the unknown device.
Identity of the Suspicious Device edit
  1. Talk to Velgund (icas_in 259/219)Paste Ingameicas_in.png. They discovered the device absorbs magical energy, most likely Bagot's work. Lehar asks to meet outside of the front of Ice Castle for further investigation.
Canyon Exploration (Solo-Instance) edit
  1. Outside of the castle, talk to Lehar (icecastle 201/171)Paste Ingameicecastle.png to prepare and enter an instance.
    • This is a solo instance, so make sure to form a party of just yourself.
  2. Once inside the instance, talk to Lehar again. He suggests you split up.
  3. Talk to Stranger Iwin (1@20cn1 171/105)Paste Ingame1@20cn1.png. They capture you and throw you in a cell with Lehar.
  4. Talk to Lehar (1@20cn2 272/134)Paste Ingame1@20cn2.png. You overhear Bagot and Rasgand scheming to use Jormungandr's remaining essence.
  5. Talk to Lehar again once Bagot leaves. A strange white cat appears and approaches the cell bars.
  6. Talk to Cat to have him help you escape.
  7. Talk to Lehar (1@20cn2 0.24031007751938/0)Paste Ingame1@20cn2.png behind the rock and spy on Bagot and Rasgand.
  8. Talk to Lehar again (1@20cn2 64/224)Paste Ingame1@20cn2.png behind the next rock.
  9. Talk to Cat (1@20cn2 107/65)Paste Ingame1@20cn2.png.
  10. Follow the Cat and talk to them again. You discover the cat is cloaking your group as you make your way out.
  11. Talk to Lehar a final time (1@20cn2 32/22)Paste Ingame1@20cn2.png, then enter the exit portal. You will be transported back to the Ice Castle.
Return to Ice Castle edit
  1. Talk to Miriam (icas_in 259/200)Paste Ingameicas_in.png. She will move you to the center of the group to continue discussing what you've found.
Recent Events edit
  1. Talk to Lazy (icas_in 263/200)Paste Ingameicas_in.png. You share your discoveries on hidden Rgan spies within Ice Castle. The group wants you to continue deeper into the Serpent's Nest.
Era of Cold War and Espionage and More Professional Than Any Awin edit
  1. Head to the barracks (inside of Vellgunde's Laboratory) and talk to Old Soldier Oriryo (icas_in 100/62)Paste Ingameicas_in.png. He discusses a password system to try to weed out the spies that have infiltrated the Ice Castle, as well as to identify your own spies in the Serpent's Nest.
    Continue talking to him until he no longer has a red quest marker.
    • You can finish his last dialog by selecting "No need" when asked for any questions on the password system.
    • Unlocked daily quest: Intelligence Retrieval (shows up as Meeting Place for Contact in the quest log)

The next part requires being transformed into a Rgan using 101162.png Rgan Transformation Scrolls

  1. Talk to Lazy in the Serpent's Nest (jor_nest 36/274)Paste Ingamejor_nest.png.
  2. Talk to Horuru on the right side of the door. You proceed deeper into the nest.
Infiltrating the Lair of Rgan edit
  1. Walk forward and talk to Rgan Shaman (jor_root1 32/34)Paste Ingamejor_root1.png. These higher level Rgans see through your disguises, attacking you.
  2. Defeat 5 Superior Rgan Warlocks
  3. Proceed northwest to jor_root2 and defeat 5 Jomun Warlocks
  4. Enter the Safe Place (jor_root2 238/245)Paste Ingamejor_root2.png to find Lazy, Horuru, and Miriam.
  5. Talk to Lazy (jor_safty2 77/362)Paste Ingamejor_safty2.png. You decide to wait nearby while Lazy inspects further in.
  6. Talk to Miriam (jor_safty2 81/359)Paste Ingamejor_safty2.png. Lazy was discovered but retreated to safety.
  7. Talk to Horuru. You decide to go instead, while Horuru heads back to Ice Castle with Lazy.
Sacred and Divine edit

You will be teleported back to (jor_nest 38/263)Paste Ingamejor_nest.png if you talk to an NPC here while not transformed

  1. Head out of the Safe Place, then to the northwest exit to enter the Sacred Root.
  2. Talk to the Rgan (jor_sanct 162/86)Paste Ingamejor_sanct.png twice. He will ask for your assistance around the nest.
  3. Go back out south to jor_root3 and gather 1001154.png 3 Snakeberries.
    • These can be gathered by any of the 20 Hardened Spots located in the zone (marked on your minimap). There is a chance to fail gathering, however the spots do respawn after a minute or so.
  4. Head back into the Sacret Root, and talk to the Rgan again (jor_sanct 162/86)Paste Ingamejor_sanct.png. You learn the Rgan are preparing a ritual for the return of Jormungandr. You are told to ask around for additional tasks to help.
  5. Talk to Rgan (jor_sanct 185/128)Paste Ingamejor_sanct.png. She tells you about the magic absorption devices you saw in the Ancient Icewind Cavern before, and their use in transformations.
  1. Talk to the next Rgan (jor_sanct 42/105)Paste Ingamejor_sanct.png. They tell you that humans are the key to manipulating Jormungandr's energy. While talking, Lazy, Miriam, and Lehar show up to share what they've discovered. Lazy instructs us to keep assisting in tasks around the nest.
Earning Rgan's Trust edit
  1. Talk to Eriligand (jor_sanct 101/138)Paste Ingamejor_sanct.png. He begins to cry.
  2. Talk to him a second time to have him explain his idealogies. He is a fanatic who believes we all belong to Rasgand, who will end up eating us.
    • Dialog answers to proceed:
      1. "Of course"
      2. "You're right"
      3. "What did the others say..."
    • Rewarded with 68,305,979 Base EXP, and 17,132,054 Job EXP
  1. Talk to Holsivigand (jor_sanct 190/128)Paste Ingamejor_sanct.png, who tells you how important they want to be to Rasgand. They are upset with how close some of the humans are to Rasgand.
    • Dialog answers to proceed:
      1. "I believe"
      2. "I feel the same way"
      3. "Pretend to be curious"
    • They will then ask you to gather 1001246.png 30 Copo's Head Feathers.
      These drop from Copo in (jor_back5 0/0)Paste Ingamejor_back5.png and Armored Copo in (jor_back6 0/0)Paste Ingamejor_back6.png.
    • Rewarded with 68,305,979 Base EXP, and 17,132,054 Job EXP
  1. Head down a little and to the right side and talk to Gomiagand (jor_sanct 215/84)Paste Ingamejor_sanct.png, who discusses some history of the Rgans with Rasgand.
    • Dialog answers to proceed:
      1. "Respond"
      2. "Yes"
      3. "I also think so"
      4. "Tap Gamiravagand's shoulder"
    • Rewarded with 68,305,979 Base EXP, and 17,132,054 Job EXP
  1. Head up and to the right and talk to Pamosugand (jor_sanct 257/115)Paste Ingamejor_sanct.png.
    • They will then ask you to gather 1001244.png 20 Large Grey Feathers.
      The feathers drop from Grey Icewinds in (jor_back5 0/0)Paste Ingamejor_back5.png.
  2. Once finished with those, head to the last group on the right and talk to Nasioramigand (jor_sanct 271/156)Paste Ingamejor_sanct.png. These intermediate Rgans need some direction on what work to do.
    • Dialog answers to proceed:
      1. "Talk"
      2. "Intermediate Rgan's work"
      3. "Cleaning"
      4. "I should go look for some work"
    • Rewarded with 68,305,979 Base EXP, and 17,132,054 Job EXP
  1. Head back to the left side of the nest, and talk to Tower (jor_sanct 95/152)Paste Ingamejor_sanct.png to assign one of the Rgan workers.
  2. Talk to Puddle (jor_sanct 48/158)Paste Ingamejor_sanct.png to then assign another Rgan worker.
  3. You will need to then exit the nest south and head back into jor_root2.
  4. In any order, head to the Safe Places marked on your minimap. Inside, you will need to talk to the spots to assign additional Rgan workers.
    • Safe Spot locations:
      1. (jor_root2 12/172)Paste Ingamejor_root2.png, inside talk to Garbage Dump
      2. (jor_root2 149/125)Paste Ingamejor_root2.png, inside talk to Garbage Dump
      3. (jor_root2 242/124)Paste Ingamejor_root2.png, inside talk to Storage
    • Rewarded with 34,152,989 Base EXP, and 8,566,026 Job EXP
    • Unlocked daily quest: I've come this far
  5. After helping all of the Rgans, head back to the nest and talk to Sarekgand (jor_sanct 157/171)Paste Ingamejor_sanct.png. Pleased with your work, you are told of a secret area to that needs cleaning.
  6. Head to the top-left of the map and talk to Inspector (jor_sanct 22/283)Paste Ingamejor_sanct.png. They explain that the pathway needs to be cleared in preparation for Rasgand.
  7. Head north and defeat 2 Jormungand Guardian-Ps and 1 Jormungand Guardian-Ys in (jor_maze 0/0)Paste Ingamejor_maze.png.
  8. Return to the nest and talk to Inspector. Lehar and group show up in disguise, also being assigned cleanup duty by Sarekgand. All agree to proceed into the maze again to further investigate.
Heading Towards the End of the Maze edit
  1. Go back to the maze past the secret area in the nest, then head to the quest marker at (jor_maze 15/44)Paste Ingamejor_maze.png.
  2. Miriam and the group pull you into a Safe Place (jor_safty2 0/0)Paste Ingamejor_safty2.png. Talk to Miriam who discusses the oddities of the guardians roaming this area, and a connection to Rasgand. You decide to continue investigating.
  3. Leave the Safe Place and head to (jor_maze 16/153)Paste Ingamejor_maze.png. In this new Safe Place, talk to Lehar. A bishop Rgan shows up and forces the group to split up - you continue to travel through the maze and Lehar will catch up later.
  4. Leave Lehar and group then head to the next point to talk to Rippling Wall (jor_maze 140/72)Paste Ingamejor_maze.png. You notice that space is distorted around this area - possibly due to Bagot.
  5. Talk to Rippling Wall again to start and enter an instance. This can be done in a group.
Drifting Ice Zone (Instance) edit
  1. Walk northward and talk to Bishop Rgan (1@twsd 314/94)Paste Ingame1@twsd.png. You will be attacked.
  2. Defeat the enemies that spawn and proceed northwest twice.
  3. Head west and talk to Bishop Rgan (1@twsd 164/190)Paste Ingame1@twsd.png. Continue to defeat any enemies that spawn and move northward.
  4. Talk to Lehar (1@twsd 162/245)Paste Ingame1@twsd.png. Thankful to find you, he says the others are ahead.
  5. Move northward through the portal, then finally northwest clearing enemies as you pass them.
  6. Talk to Sarekgand (1@twsd 48/326)Paste Ingame1@twsd.png. Rasgand and Bagot appear, making note that they left the door open to lure the adventurers into a trap.
  7. More mobs will spawn - clear them out and talk to Sarekgand again.
  8. After clearing another wave, talk to Bagot.
  9. Rasgand steps in capture us, as other attempts have failed. However, the white cat will show up and teleport all of the enemies away.
  10. Talk to Lehar (1@twsd 53/327)Paste Ingame1@twsd.png. It looks like the White Cat saved us for now.
  11. Leave the instance through the south portal. You will end up outside of the Ice Castle (jor_back1 363/222)Paste Ingamejor_back1.png.
  12. Talk to Lehar again. Thankful everyone is out safely, he notes they are all waiting in the castle to discuss next steps.
Report on Infiltration edit
  1. Return to the Ice Castle, and head up the stairs and to the right.
  2. Talk to Lehar (icas_in 226/255)Paste Ingameicas_in.png. He shares how you escaped, and notes the mysterious white cat. Aurelie and Leon have a suspcion on who the white cat really is. Leon wishes to head back to investgate, sending you to an Iwin diver to swim through a back route.
  3. Leave the Ice Castle and head northwest to talk to Diver Iwin (icecastle 141/212)Paste Ingameicecastle.png. The diver is introduced as Kororo. In order to prepare for the dive through the ancient sea, they ask you to retrieve some items.
  4. Head west to defeat 5 Ice Gangu while collecting 1000832.png 3 Frozen Insect Shells.
  5. Afterwards, return and talk to Diver Iwin again. They are not quite yet prepared and ask for additional items.
  6. Head west again to defeat 5 Shining Seaweed while collecting 1000831.png 3 Shining Seaweed Stems.
  7. Return back again and talk to Diver Iwin. Preparations are now complete, and they carry you across the sea to the Frozen Zone.
Hidden in the Ice edit
  1. Talk to Kororo (jor_safty1 195/155)Paste Ingamejor_safty1.png. It seems we are a bit far from our destination, so the group proceeds to walk the rest of the way. You will be transported to Drift Ice Zone.
  2. Talk to Kororo (jor_twice 235/111)Paste Ingamejor_twice.png again. They tell you to follow the group.
  3. Head north and talk to Leon (jor_twice 238/330)Paste Ingamejor_twice.png. Sensing Jormungandr's magic, Leon points you towards the middle of the zone.
  4. Walk over and talk to Leon (jor_twice 158/243)Paste Ingamejor_twice.png again. While Leon explains the connection between Jormungandr, the White Cat, and Yggdrasil, the white cat appears and whisks Leon and Aurelie away. Lehar excitedly tells the group to follow the cat.
Jormungandr Twig (Solo-Instance) edit
  1. Talk to Lehar (jor_twice 164/244)Paste Ingamejor_twice.png nearby to start and enter an instance.
    • This is a solo instance, so make sure to form a party of just yourself.
  2. Once inside the instance, talk to Lehar again, who feels Aurelie's and Leon's presence ahead. Follow him along the spiral after he moves.
  3. As you walk along the spiral Lehar will be stopped by guardians. Talk to him, defeat them, and then talk to him again to continue the instance. Do this until you reach the center of the spiral, where you will find the White Cat, Lehar, Leon, and Aurelie.
  4. Talk to Leon (1@twig 119/149)Paste Ingame1@twig.png twice. Leon and Aurelie will explain their purpose as guardians for the land of Issgard, the twig of the World Tree, and Jormungandr. You will be transported out to a Safe Place.
Across the Iceberg and the Frozen Sea edit
  1. Talk to Aurelie (jor_safy1 328/150)Paste Ingamejor_safy1.png. She tells the group the importance of defending this place. While she is studying the magical energy of the world tree with Leon, she asks you to clear some Rgans.
    • Diver Iwin can now warp you to the Drift Ice Zone
  2. Defeat 5 Jormun Warlock and return to Aurelie.
  3. Talk to Aurelie (jor_twice 161/243)Paste Ingamejor_twice.png. The group decides it is time to go on the attack, so you will be entering the nest again. She mentions needing some transformation scrolls, so head back to Lunch to buy some if you need more.
The Serpent's Maze edit

The next part requires being transformed into a Rgan using 101162.png Rgan Transformation Scrolls

  1. Talk to Lehar (jor_maze 142/70)Paste Ingamejor_maze.png.
    • Recommended to get here from southwest exit of Drift Ice Zone
  2. Head to the quest markers that have popped up in your minimap in any order. You can use Fly Wings/Teleport in this map.
      1. (jor_maze 155/241)Paste Ingamejor_maze.png, talk to either Misu Gozengand or Naaryugand
      2. (jor_maze 281/189)Paste Ingamejor_maze.png, talk to either Kengundrgand or Hanaungand
      3. (jor_maze 54/239)Paste Ingamejor_maze.png, talk to either Hoton Lokengand or Sohem Garyugand
  3. After talking to the Rgans, head back towards Drift Ice Zone and talk to Miriam (jor_maze 150/33)Paste Ingamejor_maze.png.
  4. Head back towards the Serpent's Nest, and talk to Miriam (jor_maze 197/34)Paste Ingamejor_maze.png who will pull you into a Safe Place to chat.
  5. Talk to Miriam again. A group of Rgans with Rasgand will show up, feeling Jormungandr's presence. Nyar will teleport the group to safety, and you will end up outside of Ice Castle.
  6. Talk to Nyar (jor_back1 364/222)Paste Ingamejor_back1.png.
  7. Nearby, talk to Lazy afterwards, who tells you to report back to everyone. Head east and up into the Ice Castle.
  8. Talk to Leon (icas_in 111/228)Paste Ingameicas_in.png. The group learns of the ties between Jormungandr, the Rgan cult, and the Geoberg royal family curse. Lehar was teleported separately to investigate - you decide to follow.
  9. Head back to the Snake God's Root and talk to Mark (jor_root1 32/75)Paste Ingamejor_root1.png. This will move you to a Safe Place
  10. Inside, talk to Lehar (jor_safty2 75/258)Paste Ingamejor_safty2.png. Not remembering where Bagot's secret lab was that you were imprisoned in earlier, you decide to split up to find it.
  11. Head to all 3 locations marked on the minimap and talk to Mark. These will each spawn a group of mobs to attack you then lead you to secondary spot to investigate.
      1. (jor_root1 254/66)Paste Ingamejor_root1.png
      2. (jor_root1 34/211)Paste Ingamejor_root1.png
      3. (jor_root1 69/128)Paste Ingamejor_root1.png
  12. Go back north to the Sacred Root, and talk to Mark (jor_sanct 133/86)Paste Ingamejor_sanct.png.
Investigating the Sacred Roots edit
  1. Talk to Bishop (jor_sanct 150/207)Paste Ingamejor_sanct.png. A ceremondy is under way. You will be teleported to Issgard Sanctuary Twig's Nest.
  2. Talk to White Cat (jor_twig 187/198)Paste Ingamejor_twig.png.
  3. Follow the path along, and then talk to White Cat again (jor_twig 180/123)Paste Ingamejor_twig.png. Although you've captured Bagot with Voglinde's help, Rasgand has succeeded in consuming some of Jormungandrs power using Ymir's Heart.
  4. Continue northwest and talk to White Cat. Rasgand appears, but Nyar helps in subduing him.
  5. Talk to Leon, who mentions helping to place Rasgand in a separate dimension/barrier in order to contain him due to his power growth.
Isolated Sanctuary (Instance) edit
  1. Talk to Aurelie to begin and enter the instance.
    • This is a group instance. Additional members can assist even if they've completed the quest as long as the party leader is on the quest.
  2. Once inside, talk to Aurelie.
  3. Move north and talk to Rasgand to begin the first phase.
  4. All party members talk to Aurelie again to receive 1001254.png 1 Fragment of Ymir's Corrupted Heart.
  5. Talk to Aurelie again to exit the instance.
The Undying One edit
  1. Talk to Aurelie again who teleports you to Issgard.
  2. Once back, talk to Chichiling (icecastle 75/126)Paste Ingameicecastle.png. They inform you that Voglinde is awaiting you to discuss the encounter.
  3. Talk to Voglinde (icas_in2 253/118)Paste Ingameicas_in2.png. It appears that Rasgand is immortal and tied to the royal family curse. All you can do for now is continue battling him to slowly drain his energy as he fuses with Jormungandr.
    • Rewarded with 1001217.png 30 Sacred Cat Whiskers, 70 White Cats Union reputation, 91,074,639 Base EXP, and ??? Job EXP
    • Unlocked daily quest: Voglinde's Extermination Operation 1 and Voglinde's Extermination Operation 2
    • Unlocked quest: The Story of The Undying One
    • Chichiling can now warp you to the Sacred Roots
  • This completes Episode 20 The Undying.

Daily Quests

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Snake Labyrinth Map . .

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