
Royal Alberta Cape [1] 480540 / Royal_Alberta_US

A cloak worn by the merchant union of Alberta.
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Immune to Knockback.
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Increase long-range physical damage by 20%.
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For every 2 refine level, ATK + 20, CON + 2, POW + 2.
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For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%.
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When refined to +9 or higher, increase physical damage against all property enemies by 20%.
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When refined to +10 or higher, ATK + 100.
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When refined to +11 or higher, All Basic Status + 15.
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When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%.
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When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%.
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When refined to +14 or higher, enables to use Lv.3 Shield Spell.
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Set Bonus:
Royal Alberta Cape [1]
Drake Card
Increase physical damage against Boss class enemies by 40%.
When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack.
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Set Bonus:
Royal Alberta Cape [1]
Pirate Skeleton Card
MHP + 15%.
Increase long-range physical damage by 20%.
When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack.
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[Grade Bonus]
[Grade D] ATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] P.ATK + 20.
[Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%.
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Type : Garment
Def : 0
Weight : 10
Armor Level : 2
Required Level : 100
Class : All Jobs
------------------------
Immune to Knockback.
------------------------
Increase long-range physical damage by 20%.
------------------------
For every 2 refine level, ATK + 20, CON + 2, POW + 2.
------------------------
For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%.
------------------------
When refined to +9 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +10 or higher, ATK + 100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%.
------------------------
When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%.
------------------------
When refined to +14 or higher, enables to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Alberta Cape [1]
Drake Card
Increase physical damage against Boss class enemies by 40%.
When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack.
------------------------
Set Bonus:
Royal Alberta Cape [1]
Pirate Skeleton Card
MHP + 15%.
Increase long-range physical damage by 20%.
When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack.
------------------------
[Grade Bonus]
[Grade D] ATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] P.ATK + 20.
[Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%.
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Type : Garment
Def : 0
Weight : 10
Armor Level : 2
Required Level : 100
Class : All Jobs
Category
Type
Armor
Slots
1
Purchase price
0 z
Sell price
0 z
Unidentified image
후드
Identified image
Virgo_Manteau_J
Unidentified name
Garment
Unidentified description
Unidentified. Can be identified with Magnifier.
Can be
Can be dropped
Can be traded
Can be stored
Can be placed in cart
Can be sold to NPCs
Can be sent by mail
Can be auctioned
Can be placed in guild storage
Weight
10
Armor level
2
Min. equip level
100
Location
Garment
Subtype
Garment
Refineable
Gradable
First seen on patch
Skills (1)
Shield Spell2315 / LG_SHIELDSPELL
Lv. 3
Enchant Grade (4)
Grade: B
Bonus: +100Catalyst: Blessed Ether Dust (+1% × 10)
+11
40%
+12
40%
+13
40%
+14
40%
+15
40%
+16
50%
+17
50%
+18
50%
+19
50%
+20
50%
Cost Options
Item
Grade: C
Bonus: +50Catalyst: Blessed Ether Dust (+1% × 10)
+11
50%
+12
50%
+13
50%
+14
50%
+15
50%
+16
60%
+17
60%
+18
60%
+19
60%
+20
60%
Cost Options
Item
Grade: D
Bonus: +30Catalyst: Blessed Ether Dust (+1% × 10)
+10
20%
+11
60%
+12
60%
+13
60%
+14
60%
+15
60%
+16
70%
+17
70%
+18
70%
+19
70%
+20
70%
Cost Options
Item
Grade: None
Bonus: +10Catalyst: Blessed Ether Dust (+1% × 10)
+9
10%
+10
20%
+11
70%
+12
70%
+13
70%
+14
70%
+15
70%
+16
80%
+17
80%
+18
80%
+19
80%
+20
80%
Cost Options
Item
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