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| Type: | Active Skill |
| Levels: | 5 |
| SP Cost: | 30 + (10 x Skill Level) |
| Fixed Cast Time | 1.5 seconds |
| Variable Cast Time | 3 seconds |
| Cast Delay | 0.5 seconds |
| Cooldown | 5 seconds |
| Duration: | 4 seconds |
| Range: | Magic |
| Area of Effect | 11x11 ~ 19x19 |
| Property | Water |
| Prerequisites | |
Warlock
| |
Crystal Rain (Alt: Rain of Crystal) is a 4th class active skill available as Arch Mage.
Effect
editMakes rain made of ice picks fall around you and inflicting Water elemental magic damage to targets within range.
| Level | Damage (MATK) | Area of Effect |
|---|---|---|
| 1 | 150% | 11x11 |
| 2 | 300% | 13x13 |
| 3 | 450% | 15x15 |
| 4 | 600% | 17x17 |
| 5 | 750% | 19x19 |
Damage (MATK) = [(Base_Damage + 5 x SPL) x Base_Lv ÷ 100]%
Enhanced By
editArmor
edit
November Rain Robe [1]
- For every 10 Base Levels, increase damage by 5%.
- If refine level is +12 or higher, reduce cooldown by 3 seconds.
- If refine level is +13 or higher, there is a 20% chance to trigger Crystal Rain Lv.5 when using Crystal Rain.
Santa Suit [1]
- If refine level is +11 or higher, increases damage by 30%.
- If grade A, increases damage by 50%.
Weapon
edit
Destiny Staff [2]
- If refine level is +11 or higher, increases damage by 15%.
- When equipped with
Crown of Good and Evil (Arch Mage) [1]
- For every 3 refine levels of weapon, increases damage by 5%.
- When headgear is enchanted with
Good Spell, increases damage by 20%.
Accessory
edit
Ring of Good (Arch Mage) [1]
- When equipped with
Destiny Staff [2]
- Increase damage by 15%.
- If the refine level of Destiny Staff [2] is +10 or higher, increase damage by 15%.
- If the grade of Destiny Staff [2] is C or higher, reduce cooldown by 2 sec and increase damage by 20%.
- When equipped with

Ralen, Cate, ShinRai
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