Flamen 5284 / CD_FRAMEN
Framen
MAX Lv : 5
Learning Conditions : Judex 10, Fidus Animus 5
Class : Active
Type : Magic
Target : Single Target
Recovery : AP 2
Details : Inflict Holy magical damage to the target and surrounding enemies.
Damage is increased if target is Demon or Undead race.
Damage is additionally increased depending on the user's base level and SPL.
_
[Lv 1] : MATK 950+(Fidus Animus Lv x5)%
/ 1050+(Fidus Animus Lv x5)% (Demon,Undead) / Range: 5x5 Cells
[Lv 2] : MATK 1900+(Fidus Animus Lv x10)%
/ 2100+(Fidus Animus Lv x10)% (Demon,Undead) / Range: 5x5 Cells
[Lv 3] : MATK 2850+(Fidus Animus Lv x15)%
/ 3150+(Fidus Animus Lv x15)% (Demon,Undead) / Range: 5x5 Cells
[Lv 4] : MATK 3800+(Fidus Animus Lv x20)%
/ 4200+(Fidus Animus Lv x20)% (Demon,Undead) / Range: 7x7 Cells
[Lv 5] : MATK 4750+(Fidus Animus Lv x25)%
/ 5250+(Fidus Animus Lv x25)% (Demon,Undead) / Range: 7x7 Cells
MAX Lv : 5
Learning Conditions : Judex 10, Fidus Animus 5
Class : Active
Type : Magic
Target : Single Target
Recovery : AP 2
Details : Inflict Holy magical damage to the target and surrounding enemies.
Damage is increased if target is Demon or Undead race.
Damage is additionally increased depending on the user's base level and SPL.
_
[Lv 1] : MATK 950+(Fidus Animus Lv x5)%
/ 1050+(Fidus Animus Lv x5)% (Demon,Undead) / Range: 5x5 Cells
[Lv 2] : MATK 1900+(Fidus Animus Lv x10)%
/ 2100+(Fidus Animus Lv x10)% (Demon,Undead) / Range: 5x5 Cells
[Lv 3] : MATK 2850+(Fidus Animus Lv x15)%
/ 3150+(Fidus Animus Lv x15)% (Demon,Undead) / Range: 5x5 Cells
[Lv 4] : MATK 3800+(Fidus Animus Lv x20)%
/ 4200+(Fidus Animus Lv x20)% (Demon,Undead) / Range: 7x7 Cells
[Lv 5] : MATK 4750+(Fidus Animus Lv x25)%
/ 5250+(Fidus Animus Lv x25)% (Demon,Undead) / Range: 7x7 Cells
딜레이
| Lv. | 캐스팅 | 쿨다운 | ||
|---|---|---|---|---|
| 고정 | 변동 | 글로벌 | 스킬 | |
| 1 | 1.5s | 5s | 0.5s | 0.3s |
| 2 | 1.5s | 5s | 0.5s | 0.3s |
| 3 | 1.5s | 5s | 0.5s | 0.3s |
| 4 | 1.5s | 5s | 0.5s | 0.3s |
| 5 | 1.5s | 5s | 0.5s | 0.3s |
유형
Magic
개별 레벨
아니오
대상 유형
Attack
시전 취소 가능
아니오
플래그
-
데미지 플래그
Splash
필요 상태
None
소모 SP
-
사정거리
-
레벨별 데이터
타격 유형: Single
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| 속성 | Holy | Holy | Holy | Holy | Holy |
| 타수 | 1 | 1 | 1 | 1 | 1 |
| 사거리 | 9 | 9 | 9 | 9 | 9 |
| 범위 | 2 | 2 | 2 | 3 | 3 |
| 캐스팅 | 5s | 5s | 5s | 5s | 5s |
| 고정 캐스팅 | 1.5s | 1.5s | 1.5s | 1.5s | 1.5s |
| 캐스팅 후 딜레이 | 0.5s | 0.5s | 0.5s | 0.5s | 0.5s |
| 쿨타임 | 0.3s | 0.3s | 0.3s | 0.3s | 0.3s |
| SP 소모 | 80 | 83 | 86 | 89 | 92 |
| 획득 AP | 3 | 3 | 3 | 3 | 3 |
데미지 일부는 조건에 따라 달라져 포함되지 않았습니다.
계산기 신뢰도: 근사
데미지 공식
base_skillratio += -100 + 1550 * skill_lv base_skillratio += 5 * pc_checkskill(sd, CD_FIDUS_ANIMUS) * skill_lv base_skillratio += 5 * sstatus->spl base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio

