Hack and Slash DK_HACKANDSLASHER
Hack and Slash
MAX Lv : 10
Learning Conditions : Two-handed Defense Lv. 5
Class : Active
Type : Melee / Ranged Physical
Target : 1 Target
Details : Two-handed sword / two-handed spear skill
Swing the weapon and inflict physical damage to the target and those within the surrounding range.
When using a two-handed sword, it will be considered melee physical damage.
When using a two-handed spear, it will be considered long-ranged physical damage.
Increase the damage depending on your Base Level and POW.
_
[Lv 1] : ATK 750% / Range : 3 x 3 cells
[Lv 2] : ATK 1000% / Range : 3 x 3 cells
[Lv 3] : ATK 1250% / Range : 3 x 3 cells
[Lv 4] : ATK 1500% / Range : 5 x 5 cells
[Lv 5] : ATK 1750% / Range : 5 x 5 cells
[Lv 6] : ATK 2000% / Range : 5 x 5 cells
[Lv 7] : ATK 2250% / Range : 7 x 7 cells
[Lv 8] : ATK 2500% / Range : 7 x 7 cells
[Lv 9] : ATK 2750% / Range : 7 x 7 cells
[Lv10] : ATK 3000% / Range : 9 x 9 cells
MAX Lv : 10
Learning Conditions : Two-handed Defense Lv. 5
Class : Active
Type : Melee / Ranged Physical
Target : 1 Target
Details : Two-handed sword / two-handed spear skill
Swing the weapon and inflict physical damage to the target and those within the surrounding range.
When using a two-handed sword, it will be considered melee physical damage.
When using a two-handed spear, it will be considered long-ranged physical damage.
Increase the damage depending on your Base Level and POW.
_
[Lv 1] : ATK 750% / Range : 3 x 3 cells
[Lv 2] : ATK 1000% / Range : 3 x 3 cells
[Lv 3] : ATK 1250% / Range : 3 x 3 cells
[Lv 4] : ATK 1500% / Range : 5 x 5 cells
[Lv 5] : ATK 1750% / Range : 5 x 5 cells
[Lv 6] : ATK 2000% / Range : 5 x 5 cells
[Lv 7] : ATK 2250% / Range : 7 x 7 cells
[Lv 8] : ATK 2500% / Range : 7 x 7 cells
[Lv 9] : ATK 2750% / Range : 7 x 7 cells
[Lv10] : ATK 3000% / Range : 9 x 9 cells
Tipo
Weapon
Nv. separados
Sim
Tipo de alvo
Attack
Pode ser cancelada
Sim
Flags
-
Flags de dano
Splash, Critical
Requer status
None
SP necessário
34, 38, 42, 46, 50, 54, 58, 62, 66, 70
Alcance
2, 2, 2, 2, 2, 2, 2, 2, 2, 2