Rock Down 5233 / AG_ROCK_DOWN
Rock Down
MAX Lv : 5
Learning Conditions : Stratum Tremor 1
Class : Active
Type : Magic
Target : Single Target
Recovery : AP 2
Details : Drops a large rock on the target and Inflict Earth magical damage to the target and surrounding enemies.
Damage is additionally increased depending on the user's base level and SPL.
If a climax effect active, greater damage is inflicted (regardless of the climax level).
_
[Lv 1] : MATK 1200%/1500%(Climax)/Area of Effect 5x5 Cells
[Lv 2] : MATK 2400%/3000%(Climax)/Area of Effect 5x5 Cells
[Lv 3] : MATK 3600%/4500%(Climax)/Area of Effect 5x5 Cells
[Lv 4] : MATK 4800%/6000%(Climax)/Area of Effect 7x7 Cells
[Lv 5] : MATK 6000%/7500%(Climax)/Area of Effect 7x7 Cells
MAX Lv : 5
Learning Conditions : Stratum Tremor 1
Class : Active
Type : Magic
Target : Single Target
Recovery : AP 2
Details : Drops a large rock on the target and Inflict Earth magical damage to the target and surrounding enemies.
Damage is additionally increased depending on the user's base level and SPL.
If a climax effect active, greater damage is inflicted (regardless of the climax level).
_
[Lv 1] : MATK 1200%/1500%(Climax)/Area of Effect 5x5 Cells
[Lv 2] : MATK 2400%/3000%(Climax)/Area of Effect 5x5 Cells
[Lv 3] : MATK 3600%/4500%(Climax)/Area of Effect 5x5 Cells
[Lv 4] : MATK 4800%/6000%(Climax)/Area of Effect 7x7 Cells
[Lv 5] : MATK 6000%/7500%(Climax)/Area of Effect 7x7 Cells
Delay
| Nv. | Conjuração | Recarga | ||
|---|---|---|---|---|
| Fixo | Variável | Global | Habilidade | |
| 1 | 1.5s | 4s | 0.5s | 0.3s |
| 2 | 1.5s | 4s | 0.5s | 0.3s |
| 3 | 1.5s | 4s | 0.5s | 0.3s |
| 4 | 1.5s | 4s | 0.5s | 0.3s |
| 5 | 1.5s | 4s | 0.5s | 0.3s |
Tipo
Magic
Nv. separados
Não
Tipo de alvo
Attack
Pode ser cancelada
Não
Flags
-
Flags de dano
Splash
Requer status
None
SP necessário
-
Alcance
-
Dados por nível
Tipo de acerto: Multi_Hit
| Nv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Elemento | Earth | Earth | Earth | Earth | Earth |
| Hits | -5 | -5 | -5 | -5 | -5 |
| Alcance | 9 | 9 | 9 | 9 | 9 |
| Área | 2 | 2 | 2 | 3 | 3 |
| Conjuração | 4s | 4s | 4s | 4s | 4s |
| Conjuração fixa | 1,5s | 1,5s | 1,5s | 1,5s | 1,5s |
| Delay pós-conjuração | 0,5s | 0,5s | 0,5s | 0,5s | 0,5s |
| Recarga | 0,3s | 0,3s | 0,3s | 0,3s | 0,3s |
| Custo de SP | 72 | 76 | 80 | 84 | 88 |
| AP gerado | 2 | 2 | 2 | 2 | 2 |
Parte do dano depende de condição e não entrou no valor.
Confiança da calculadora: Aprox.
Fórmula de dano
base_skillratio += -100 + 1550 * skill_lv + 5 * sstatus->spl base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Classes (1)
Requisitos (1)
Stratum Tremor5221 / AG_STRANTUM_TREMOR
Wiki (1)
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