Rush Quake 5296 / MT_RUSH_QUAKE
Rush Quake
MAX Lv : 10
Learning Conditions : Axe Stomp Lv. 5
Class : Active(AP)
Type : Melee Physical
Target : 1 Target
Cost : AP 150
Details : Approaches the target within 9 cells, dealing Melee Physical damage to nearby enemies including the target and inflicting Quake effect on them for 30 seconds
Deals more damage to Formless and Insect monsters.
Damage increases additionally based on the Base Lv and POW.
In addition, grants Rush effect for (30 X Skill Level) seconds.
Rush Effect: Increases Melee and Ranged Physical Damage by (5 X Skill Level)%.
Quake Effect: 50% increased Melee and Ranged Physical Damage taken by the target
_
[Lv 1] : ATK 3600%/ 3750% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 2] : ATK 7200%/ 7500% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 3] : ATK 10800%/ 11250% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 4] : ATK 14400%/ 15000% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 5] : ATK 18000%/ 18750% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 6] : ATK 21600%/ 22500% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 7] : ATK 25200%/ 26250% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 8] : ATK 28800%/ 30000% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 9] : ATK 32400%/ 33750% to Formless/Insect enemies
Effective range: : 7x7 cells
[Lv10] : ATK 36000%/ 37500% to Formless/Insect enemies
Effective range: : 7x7 cells
MAX Lv : 10
Learning Conditions : Axe Stomp Lv. 5
Class : Active(AP)
Type : Melee Physical
Target : 1 Target
Cost : AP 150
Details : Approaches the target within 9 cells, dealing Melee Physical damage to nearby enemies including the target and inflicting Quake effect on them for 30 seconds
Deals more damage to Formless and Insect monsters.
Damage increases additionally based on the Base Lv and POW.
In addition, grants Rush effect for (30 X Skill Level) seconds.
Rush Effect: Increases Melee and Ranged Physical Damage by (5 X Skill Level)%.
Quake Effect: 50% increased Melee and Ranged Physical Damage taken by the target
_
[Lv 1] : ATK 3600%/ 3750% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 2] : ATK 7200%/ 7500% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 3] : ATK 10800%/ 11250% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 4] : ATK 14400%/ 15000% to Formless/Insect enemies
Effective range: : 3x3 cells
[Lv 5] : ATK 18000%/ 18750% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 6] : ATK 21600%/ 22500% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 7] : ATK 25200%/ 26250% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 8] : ATK 28800%/ 30000% to Formless/Insect enemies
Effective range: : 5x5 cells
[Lv 9] : ATK 32400%/ 33750% to Formless/Insect enemies
Effective range: : 7x7 cells
[Lv10] : ATK 36000%/ 37500% to Formless/Insect enemies
Effective range: : 7x7 cells
Gecikme
| Sv. | Sihir | Bekleme süresi | ||
|---|---|---|---|---|
| Sabit | Değişken | Genel | Beceri | |
| 1 | 0s | 0s | 0s | 60s |
| 2 | 0s | 0s | 0s | 60s |
| 3 | 0s | 0s | 0s | 60s |
| 4 | 0s | 0s | 0s | 60s |
| 5 | 0s | 0s | 0s | 60s |
| 6 | 0s | 0s | 0s | 60s |
| 7 | 0s | 0s | 0s | 60s |
| 8 | 0s | 0s | 0s | 60s |
| 9 | 0s | 0s | 0s | 60s |
| 10 | 0s | 0s | 0s | 60s |
Tür
Weapon
Ayrı Sv.
Hayır
Hedef türü
Attack
İptal edilebilir
Hayır
Bayraklar
AllowOnMado
Hasar bayrakları
Splash
Durum gerektirir
None
Gerekli SP
-
Menzil
-
Seviye başına veriler
Vuruş türü: SingleDurum: Rush_Quake2
| Sv. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Element | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon | Weapon |
| Vuruş sayısı | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Menzil | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Alan | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 |
| Bekleme süresi | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s |
| Süre | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s | 30s |
| Süre 2 | 30s | 60s | 90s | 120s | 150s | 180s | 210s | 240s | 270s | 300s |
| SP maliyeti | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 | 150 |
| AP maliyeti | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 |
Hasarın bir kısmı bir koşula bağlıdır ve dahil edilmemiştir.
Hesaplayıcı güvenilirliği: Yakl.
Hasar formülü
base_skillratio += -100 + 3600 * skill_lv + 10 * sstatus->pow base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Sınıflar (1)
Gereksinimler (1)
Axe Stomp5295 / MT_AXE_STOMP
Wiki (1)
Diğer sunucular (15)
Renewal
cRO zh-s
Çin
疾冲震颤5296 / MT_RUSH_QUAKE
iRO en
Uluslararası
Rush Quake5296 / MT_RUSH_QUAKE
jRO ja
Japonya
ラッシュクエイク5296 / MT_RUSH_QUAKE
kRO ko
Kore
러쉬 퀘이크5296 / MT_RUSH_QUAKE
laRO en
Latin Amerika
Rush Quake5296 / MT_RUSH_QUAKE
laRO es
Latin Amerika
Ráfaga de Terremoto5296 / MT_RUSH_QUAKE
laRO pt
Latin Amerika
Avanço Sísmico5296 / MT_RUSH_QUAKE
thRO th
Tayland
Rush Quake5296 / MT_RUSH_QUAKE
twRO zh-t
Tayvan
衝擊撼動5296 / MT_RUSH_QUAKE
Landverse
ROL ko
Landverse
Rush Quake5296 / MT_RUSH_QUAKE
ROLa en
Landverse Latin Amerika
Rush Quake5296 / MT_RUSH_QUAKE
ROLa es
Landverse Latin Amerika
Rush Quake5296 / MT_RUSH_QUAKE
ROLa pt
Landverse Latin Amerika
Rush Quake5296 / MT_RUSH_QUAKE
ROLg en
Landverse Genesis
Rush Quake5296 / MT_RUSH_QUAKE
ROLth th
Landverse Tayland
