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| Type: | Active Skill |
| Levels: | 5 |
| SP Cost: | 47 + (3 × Skill Level) |
| Fixed Cast Time | 1 seconds |
| Cast Delay | 1.5 seconds |
| Cooldown | 1 seconds |
| Target: | Ground |
| Area of Effect | 5x5~9x9 |
| Ammunition | 3 Throwing Grenade |
| AP Generated: | 1 |
| Prerequisites | |
Night Watch
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Hasty Fire in the Hole (Alt: Hasty Fire in the Hole) is a 3rd Expanded class active skill available as Night Watch.
Contents
Effect
editThrows 3 grenades towards the ground in a row, inflicting ranged physical damage to targets within the range.
- The thrown grenade explodes 3 times with an interval of 0.3 seconds.
- Element of the Grenade changes based on Grenade Fragment.
Area of Effect
edit| Grenade Order | Area of Effect |
|---|---|
| 1 | 5x5 |
| 2 | 7x7 |
| 3 | 9x9 |
Damage
edit| Level | Base Damage (ATK) | Grenade Mastery Multiplier | Hits |
|---|---|---|---|
| 1 | 2,400% | 20 | 3 |
| 2 | 3,300% | ||
| 3 | 4,200% | ||
| 4 | 5,100% | ||
| 5 | 6,000% |
Damage (ATK) = [(Base_Damage + (Grenade Mastery x Multiplier) + 5 × CON) × Base_Lv ÷ 100]%
External
editEnhanced By
editNote: Equips whose image show up broken (<some-id>.png), are not released in iRO yet and should be released in upcoming patches.
Weapon
edit
Screaming Rifle [2]
- Increases damage by 5%.
- If refine level is +5 or higher, increases damage by 10%.
- If refine level is +9 or higher, increases damage by 10%.
- If refine level is +11 or higher, increases damage by 5%.
- When equipped with
Crown of Good and Evil (Night Watch - Rifle) [1] -
- For every 3 refine levels of weapon, increases damage by 4%.
- If weapon is grade B or higher, increases damage by 10%.
- When enchanted with
Evil Spell, increases damage by 15%.
Equipment Sets
edit
Master Soul Rifle-LT [2] +
Heroic Token (Night Watch) [1]
- If refine level of weapon is +10 or higher, increases damage by 10%.
- If weapon is grade C or higher, increases damage by 10%.
Changelog
edit- TBA

ShinRai
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