
Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO

Boots imbued with the power of good and evil.
------------------------
MHP + 500, MSP + 100.
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For every 2 refine level, MHP + 1%, MSP + 1%.
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When refined to +7 or higher, ATK + 7%.
------------------------
When refined to +9 or higher, increase melee and long-ranged physical damage by 10%.
------------------------
When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
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[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase physical damage against all size enemies by 10%.
[Grade B] P.ATK + 7, S.MATK + 7.
[Grade A] Reduce Fixed Casting Time by additional 0.5 seconds.
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Type: Shoes
Def: 20
Weight: 60
Armor Level: 2
Required Level: 210
Class: Biolo
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MHP + 500, MSP + 100.
------------------------
For every 2 refine level, MHP + 1%, MSP + 1%.
------------------------
When refined to +7 or higher, ATK + 7%.
------------------------
When refined to +9 or higher, increase melee and long-ranged physical damage by 10%.
------------------------
When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase physical damage against all size enemies by 10%.
[Grade B] P.ATK + 7, S.MATK + 7.
[Grade A] Reduce Fixed Casting Time by additional 0.5 seconds.
------------------------
Type: Shoes
Def: 20
Weight: 60
Armor Level: 2
Required Level: 210
Class: Biolo
Equipment attributes
- MaxHP +500
- MaxSP +100
Category
Type
Armor
Slots
1
Purchase price
0 z
Sell price
0 z
Unidentified image
슈즈
Identified image
FateSin_Boots_BO
Unidentified name
Shoes
Unidentified description
Unidentified. Can be identified with Magnifier.
Can be
Can be dropped
Can be traded
Can be stored
Can be placed in cart
Can be sold to NPCs
Can be sent by mail
Can be auctioned
Can be placed in guild storage
Weight
60
Defense
20
Armor level
2
Min. equip level
210
Location
Shoes
Subtype
Shoes
Refineable
Gradable
Script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,500;
bonus bMaxSP,100;
bonus bMaxHPrate,(.@r/2);
bonus bMaxSPrate,(.@r/2);
if (.@r>=7) {
bonus bAtkRate,7;
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
if (.@r>=11) {
bonus bFixedCast,-500;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMRes,50;
bonus bRes,50;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,7;
bonus bSMatk,7;
if (.@g>=ENCHANTGRADE_A) {
bonus bFixedCast,-500;
}
}
}
}First seen on patch
Wiki (1)
Grade Enchant (1)
Min. Refine: +0Min. Grade: 0Reset Cost: 1,500,000 z
Slot 1
Perfect Enchant

Good Vigor (Biolo) 312447 / Justice_Vigor_BO
5,000,000 z

Evil Vigor (Biolo) 312448 / Injustice_Vigor_BO
5,000,000 z
Slot 2
Perfect Enchant

ASPD 2 4872 / Attack_Delay_2
1,000,000 z

Spell 5 4826 / Spell5
1,000,000 z

Expert Archer 3 4834 / Expert_Archer3
1,000,000 z

Expert Magician 3Lv 311391 / Expert_Magician3
1,000,000 z

Expert Fighter 3Lv 311386 / Expert_Fighter3
1,000,000 z
Item Reform (8)
Reforms Into
Refine Req.: +9 ~ +11Min. Options: 0Refine Change: +1Preserve GradePreserve Cards
Result Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Refine Req.: ~ +4Refine Change: +7
Result Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
5

Good and Evil Boots Refine Hammer 102482 / FateSin_Boots_Hammer
1
Result List

Good and Evil Boots Refine Hammer 102482 / FateSin_Boots_Hammer
Refine Req.: +9 ~ +11Min. Options: 0Refine Change: +1Preserve GradePreserve Cards
Result Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Refine Req.: +9 ~ +11Min. Options: 0Refine Change: +1Preserve GradePreserve Cards
Result Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Obtained by Reforming
Refine Req.: +9 ~ +11Refine Change: +1Min. Options: 0Preserve GradePreserve Cards
Source Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Refine Req.: ~ +4Refine Change: +7
Source Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
5

Good and Evil Boots Refine Hammer 102482 / FateSin_Boots_Hammer
1
Refine Req.: +9 ~ +11Refine Change: +1Min. Options: 0Preserve GradePreserve Cards
Source Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Refine Req.: +9 ~ +11Refine Change: +1Min. Options: 0Preserve GradePreserve Cards
Source Item

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
Required Materials

Blacksmith Blessing 6635 / Blacksmith_Blessing
14
Enchant Grade (4)
Grade: B
Bonus: +100Catalyst: Blessed Ether Dust (+1% × 10)
+11
40%
+12
40%
+13
40%
+14
40%
+15
40%
+16
50%
+17
50%
+18
50%
+19
50%
+20
50%
Cost Options
Item
Grade: C
Bonus: +50Catalyst: Blessed Ether Dust (+1% × 10)
+11
50%
+12
50%
+13
50%
+14
50%
+15
50%
+16
60%
+17
60%
+18
60%
+19
60%
+20
60%
Cost Options
Item
Grade: D
Bonus: +30Catalyst: Blessed Ether Dust (+1% × 10)
+10
20%
+11
60%
+12
60%
+13
60%
+14
60%
+15
60%
+16
70%
+17
70%
+18
70%
+19
70%
+20
70%
Cost Options
Item
Grade: None
Bonus: +10Catalyst: Blessed Ether Dust (+1% × 10)
+9
10%
+10
20%
+11
70%
+12
70%
+13
70%
+14
70%
+15
70%
+16
80%
+17
80%
+18
80%
+19
80%
+20
80%
Cost Options
Item
Other servers (5)
Renewal
cRO zh-s
China

善恶战靴(生物学家) [1] 470210 / FateSin_Boots_BO
iRO en
International

Boots of Good and Evil (Biolo) [1] 470210 / FateSin_Boots_BO
kRO ko
Korea

선악의 부츠(바이올로) [1] 470210 / FateSin_Boots_BO
thRO th
Thailand

Good & Evil Boots (Biolo) [1] 470210 / FateSin_Boots_BO
twRO zh-t
Taiwan





