Third Punishment 5251 / IQ_THIRD_PUNISH
Third Punish(Third Punish)
MAX Lv : 5
Acquisition Conditions: Second Faith 2
Series: Active
Type: Melee Physics
Target : Single Target
Details : Power of Faith, Judge, Available in Flame of Destruction state.
Deals Melee Physics damage 3 times to the target and any target within a 7x7 cell area around it with the Mark of Judgement, and erases the target's Mark of Judgement.
Damage increases additionally based on the caster's base level and POW.
When cast, an additional optical axis effect is triggered.
Critical damage is applied based on the caster's critical probability.
In case of critical damage, half of the total critical damage increase options is applied.
_
[Lv 1] : Per hit ATK 1850%
[Lv 2] : Per hit ATK 3350%
[Lv 3] : Per hit ATK 4850%
[Lv 4] : Per hit ATK 6350%
[Lv 5] : Per hit ATK 7850%
MAX Lv : 5
Acquisition Conditions: Second Faith 2
Series: Active
Type: Melee Physics
Target : Single Target
Details : Power of Faith, Judge, Available in Flame of Destruction state.
Deals Melee Physics damage 3 times to the target and any target within a 7x7 cell area around it with the Mark of Judgement, and erases the target's Mark of Judgement.
Damage increases additionally based on the caster's base level and POW.
When cast, an additional optical axis effect is triggered.
Critical damage is applied based on the caster's critical probability.
In case of critical damage, half of the total critical damage increase options is applied.
_
[Lv 1] : Per hit ATK 1850%
[Lv 2] : Per hit ATK 3350%
[Lv 3] : Per hit ATK 4850%
[Lv 4] : Per hit ATK 6350%
[Lv 5] : Per hit ATK 7850%
Delay
| Lv. | Casting | Cooldown | ||
|---|---|---|---|---|
| Fixed | Variable | Global | Skill | |
| 1 | 0s | 0s | 0.5s | 0.7s |
| 2 | 0s | 0s | 0.5s | 0.7s |
| 3 | 0s | 0s | 0.5s | 0.7s |
| 4 | 0s | 0s | 0.5s | 0.7s |
| 5 | 0s | 0s | 0.5s | 0.7s |
Type
Weapon
Separate Lv.
No
Target type
Attack
Can be canceled
No
Flags
-
Damage flags
Splash, Critical
Requires state
None
SP required
-
Range
-
Per-level data
Hit type: Multi_Hit
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Element | Weapon | Weapon | Weapon | Weapon | Weapon |
| Hits | 3 | 3 | 3 | 3 | 3 |
| Range | 3 | 3 | 3 | 3 | 3 |
| Area | 3 | 3 | 3 | 3 | 3 |
| After-cast delay | 0.5s | 0.5s | 0.5s | 0.5s | 0.5s |
| Cooldown | 0.7s | 0.7s | 0.7s | 0.7s | 0.7s |
| Duration | 600s | 600s | 600s | 600s | 600s |
| SP cost | 56 | 62 | 68 | 74 | 80 |
Calculator confidence: Site default
Damage formula
base_skillratio += -100 + 450 + 1800 * skill_lv base_skillratio += 10 * sstatus->pow base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Classes (1)
Requirements (1)
Second Faith5249 / IQ_SECOND_FAITH
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