Misfortune Rush 5315 / ABC_UNLUCKY_RUSH
Misfortune Rush
Max Lv.: 5
Learning Conditions: Abyss Dagger Lv. 3 and Dagger Bow Mastery Lv. 4
Class: Active
Type: Melee Physical
Target: 1 Target
Details: Instantly move to the target, inflicting Melee Physical damage with a chance of Misfortune.
This skill additionally increases damage, depending on your Base Level and POW.
_
[Lv 1] : ATK 400% / Misfortune Chance : 40%
[Lv 2] : ATK 700% / Misfortune Chance : 50%
[Lv 3] : ATK 1000% / Misfortune Chance : 60%
[Lv 4] : ATK 1300% / Misfortune Chance : 70%
[Lv 5] : ATK 1600% / Misfortune Chance : 80%
Max Lv.: 5
Learning Conditions: Abyss Dagger Lv. 3 and Dagger Bow Mastery Lv. 4
Class: Active
Type: Melee Physical
Target: 1 Target
Details: Instantly move to the target, inflicting Melee Physical damage with a chance of Misfortune.
This skill additionally increases damage, depending on your Base Level and POW.
_
[Lv 1] : ATK 400% / Misfortune Chance : 40%
[Lv 2] : ATK 700% / Misfortune Chance : 50%
[Lv 3] : ATK 1000% / Misfortune Chance : 60%
[Lv 4] : ATK 1300% / Misfortune Chance : 70%
[Lv 5] : ATK 1600% / Misfortune Chance : 80%
Delay
| Lv. | Casting | Cooldown | ||
|---|---|---|---|---|
| Fixed | Variable | Global | Skill | |
| 1 | 0s | 0s | 0.5s | 1.25s |
| 2 | 0s | 0s | 0.5s | 1s |
| 3 | 0s | 0s | 0.5s | 0.75s |
| 4 | 0s | 0s | 0.5s | 0.5s |
| 5 | 0s | 0s | 0.5s | 0.25s |
Type
Weapon
Separate Lv.
No
Target type
Attack
Can be canceled
No
Flags
-
Damage flags
-
Requires state
None
SP required
-
Range
-
Per-level data
Hit type: SingleStatus: HandicapState_Misfortune
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Element | Weapon | Weapon | Weapon | Weapon | Weapon |
| Hits | 1 | 1 | 1 | 1 | 1 |
| Range | 7 | 7 | 7 | 7 | 7 |
| After-cast delay | 0.5s | 0.5s | 0.5s | 0.5s | 0.5s |
| Cooldown | 1.25s | 1s | 0.75s | 0.5s | 0.25s |
| Duration | 20s | 20s | 20s | 20s | 20s |
| SP cost | 30 | 35 | 40 | 45 | 50 |
Part of the damage depends on a condition and is not included.
Calculator confidence: Approx.
Damage formula
base_skillratio += -100 + 100 + 300 * skill_lv + 5 * sstatus->pow base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Classes (1)
Requirements (2)
Abyss Dagger5314 / ABC_ABYSS_DAGGER
Dagger Bow Mastery5311 / ABC_DAGGER_AND_BOW_M
Other servers (15)
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International
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Latin America
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Thailand
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Landverse
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