Basic Grenade 5410 / NW_BASIC_GRENADE
Basic Grenade
MAX Lv : 5
Skill requirement : Grenade Mastery 3
Skill form : Active
Type : Range Physical
Target : 1 Cell Ground Target
Resource Consumption : AP 2
Details : Throws a grenade toward the ground, inflicting long range physical damage to all targets within the range.
Damage is additionally increased depending on the Grenade Mastery skill level, caster's base level, and CON.
Consumes 1 Throwing Grenade, and damage properties change depending on the Grenade fragment.
_
[Lv 1] : ATK 3600+(Grenade Mastery Lv x50)%/Range: 3x3cell
[Lv 2] : ATK 5700+(Grenade Mastery Lv x50)%/Range: 3x3cell
[Lv 3] : ATK 7800+(Grenade Mastery Lv x50)%/Range: 3x3cell
[Lv 4] : ATK 9900+(Grenade Mastery Lv x50)%/Range: 5x5cell
[Lv 5] : ATK 12000+(Grenade Mastery Lv x50)%/Range: 5x5cell
MAX Lv : 5
Skill requirement : Grenade Mastery 3
Skill form : Active
Type : Range Physical
Target : 1 Cell Ground Target
Resource Consumption : AP 2
Details : Throws a grenade toward the ground, inflicting long range physical damage to all targets within the range.
Damage is additionally increased depending on the Grenade Mastery skill level, caster's base level, and CON.
Consumes 1 Throwing Grenade, and damage properties change depending on the Grenade fragment.
_
[Lv 1] : ATK 3600+(Grenade Mastery Lv x50)%/Range: 3x3cell
[Lv 2] : ATK 5700+(Grenade Mastery Lv x50)%/Range: 3x3cell
[Lv 3] : ATK 7800+(Grenade Mastery Lv x50)%/Range: 3x3cell
[Lv 4] : ATK 9900+(Grenade Mastery Lv x50)%/Range: 5x5cell
[Lv 5] : ATK 12000+(Grenade Mastery Lv x50)%/Range: 5x5cell
Delay
| Lv. | Casting | Cooldown | ||
|---|---|---|---|---|
| Fixed | Variable | Global | Skill | |
| 1 | 1s | 0s | 0s | 0.3s |
| 2 | 1s | 0s | 0s | 0.3s |
| 3 | 1s | 0s | 0s | 0.3s |
| 4 | 1s | 0s | 0s | 0.3s |
| 5 | 1s | 0s | 0s | 0.3s |
Type
Weapon
Separate Lv.
No
Target type
Ground
Can be canceled
No
Flags
-
Damage flags
Splash
Requires state
None
SP required
-
Range
-
Per-level data
Hit type: Single
| Lv. | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Element | Weapon | Weapon | Weapon | Weapon | Weapon |
| Hits | -2 | -2 | -2 | -2 | -2 |
| Range | -9 | -9 | -9 | -9 | -9 |
| Area | 1 | 1 | 1 | 2 | 2 |
| Fixed cast time | 1s | 1s | 1s | 1s | 1s |
| Cooldown | 0.3s | 0.3s | 0.3s | 0.3s | 0.3s |
| SP cost | 36 | 42 | 48 | 54 | 60 |
| AP gained | 2 | 2 | 2 | 2 | 2 |
Calculator confidence: Site default
Damage formula
base_skillratio += -100 + 1500 + 2100 * skill_lv base_skillratio += pc_checkskill(sd, NW_GRENADE_MASTERY) * 50 base_skillratio += 5 * sstatus->con base_skillratio = status_get_lv(src) > 99 ? base_skillratio * status_get_lv(src) / 100 : base_skillratio
Consumed items
Item
Amount
Lv.
Classes (1)
Requirements (1)
Grenade Mastery5402 / NW_GRENADE_MASTERY
Needed for (1)
Hasty Fire in the Hole5411 / NW_HASTY_FIRE_IN_THE_HOLE
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