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| Type: | Offensive Skill |
| Levels: | 5, fixed |
| SP Cost: | 15 |
| Fixed Cast Time | 0.5 seconds |
| Variable Cast Time | 0.5 seconds |
| Cast Delay | 0.5 seconds |
| Target: | Enemy |
| Range: | 9 cells |
| Status | Bleeding |
| Catalyst: | 1 Acid Bottle |
| Prerequisites | |
| (Alchemist) Prepare Potion Lv. 5 | |
Acid Terror (Alt: Acid Terror) is a 2nd class offensive skill available as Alchemist and Biochemist.
Effect
editThrows a bottle of corrosive acid at a single target that will inflict ranged physical damage. It has a chance of leaving the target bleeding or breaking its equipped armor. Each cast consumes an Acid Bottle.
| Level | Base Damage (ATK) | Chance of Effect | |
|---|---|---|---|
| Bleeding | Armor Break | ||
| 1 | 200% | 3% | 5% |
| 2 | 400% | 6% | 15% |
| 3 | 600% | 9% | 25% |
| 4 | 800% | 12% | 35% |
| 5 | 1,000% | 15% | 45% |
Damage (ATK) = [Base_Damage + (Potion_Research_Lv x 100)]%
Notes
edit- This skill inflicts half damage against boss monsters.
- While the damage can be blocked by Pneuma, the chance to break armor remains.
- Kyrie Eleison and Guard block both the damage and the chance of breaking armor.
- When the armor break occurs, the affected entity will display the "/omg" emote.
- Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection or wearing an Immortal armor, the /omg will display itself so long as the attack was considered a success.
- The damage is increased via ATK cards, and status cards have no effect.
External
editBestowed from
edit- Creator Card - Level 5; Autocast on enemy when physically attacked, uses catalyst.
Enhanced by
edit- Erde - Increases damage by 20%.
- Red Square Bag - Increases damage by 20%.
History
editThis page has the previous version of this skill before the 2020 skill updates.
Changelog
edit- May 1st, 2020
- Chance to destroy target's armor increased.
- Old: 3% ~ 13%
- New: [((Skill Level - 1) x 10) + 5]%
- Damage type changed from special ranged physical damage to normal ranged physical damage.
- Damage formula changed.
- Old: [200% + (Skill Level x 80)]% (ATK + MATK)
- New: [(Skill Level x 200) + (Potion_Research_Lv x 100)]% ATK
- Chance to destroy target's armor increased.

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