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| Type: | Active Skill |
| Levels: | 10 |
| SP Cost: | 40 + (10 × Skill Level) |
| Fixed Cast Time | 1.5 seconds |
| Variable Cast Time | 4 seconds |
| Cast Delay | 0.5 seconds |
| Cooldown | 1 second |
| Target: | Enemy |
| Range: | Magic |
| Area of Effect | 9×9 |
| Property | Holy |
| Status | Quiet Quiet |
| Prerequisites | |
Arch Bishop
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Arbitrium (Alt: Arbitrium) is a 4th class active skill available as Cardinal.
Calls the powerful light judgement to inflict Holy elemental magic damage to the target.
- Has chance of inflicting Quiet Quiet to the target.
- The light then explodes on the target to inflict additional Holy elemental magic damage to surrounding enemies.
Contents
In Game Description
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ArbitriumMax Lv : 10
Learning Conditions : Adoramus 5, Framen 3
Class : Active
Type : Magic
Target : Single Target
Recovery : AP 2
Details : Calls the light judgement to deals primary holy property magical damage to the target, with a chance to inflict [Ailment: Quiet].
Then the light explodes on the target, deals secondary holy property magical damage to surrounding enemies within 9 x 9 cells around the target.
Damage is additionally increased depending on the user's base level and SPL.
Level 1: MATK 1000+(Fidus Animus Lv x10)%(1st)
/ 1750+(Fidus Animus Lv x50)%(2nd)/Quiet inflicting chance: 25%
Level 2: MATK 2000+(Fidus Animus Lv x20)%(1st)
/ 3500+(Fidus Animus Lv x100)%(2nd)/Quiet inflicting chance: 30%
Level 3: MATK 3000+(Fidus Animus Lv x30)%(1st)
/ 5250+(Fidus Animus Lv x150)%(2nd)/Quiet inflicting chance: 35%
Level 4: MATK 4000+(Fidus Animus Lv x40)%(1st)
/ 7000+(Fidus Animus Lv x200)%(2nd)/Quiet inflicting chance: 40%
Level 5: MATK 5000+(Fidus Animus Lv x50)%(1st)
/ 8750+(Fidus Animus Lv x250)%(2nd)/Quiet inflicting chance: 45%
Level 6: MATK 6000+(Fidus Animus Lv x60)%(1st)
/ 10500+(Fidus Animus Lv x300)%(2nd)/Quiet inflicting chance: 50%
Level 7: MATK 7000+(Fidus Animus Lv x70)%(1st)
/ 12250+(Fidus Animus Lv x350)%(2nd)/Quiet inflicting chance: 55%
Level 8: MATK 8000+(Fidus Animus Lv x80)%(1st)
/ 14000+(Fidus Animus Lv x400)%(2nd)/Quiet inflicting chance: 60%
Level 9: MATK 9000+(Fidus Animus Lv x90)%(1st)
/ 15750+(Fidus Animus Lv x450)%(2nd)/Quiet inflicting chance: 65%
Level 10: MATK 10000+(Fidus Animus Lv x100)%(1st)
/ 17500+(Fidus Animus Lv x500)%(2nd)/Quiet inflicting chance: 70%
Skill Details
edit| Level | Base Damage (MATK) | Area of Effect Damage (MATK) | Fidus Animus Mastery Multiplier | Quiet Chance |
|---|---|---|---|---|
| 1 | 400% | 550% | 10 | 25% |
| 2 | 800% | 1,100% | 20 | 30% |
| 3 | 1,200% | 1,650% | 30 | 35% |
| 4 | 1,600% | 2,200% | 40 | 40% |
| 5 | 2,000% | 2,750% | 50 | 45% |
| 6 | 2,400% | 3,300% | 60 | 50% |
| 7 | 2,800% | 3,850% | 70 | 55% |
| 8 | 3,200% | 4,400% | 80 | 60% |
| 9 | 3,600% | 4,950% | 90 | 65% |
| 10 | 4,000% | 5,500% | 100 | 70% |
Initial Damage (MATK) = [(Base Damage + (Fidus Animus Lv. x Mastery Multiplier) + 7 × SPL) × Base_Lv ÷ 100]% AoE Damage (MATK) = [(Area of Effect Damage + (Fidus Animus Lv. x Mastery Multiplier) + 7 × SPL) × Base_Lv ÷ 100]%
External
editEnhanced by
editHeadgear
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Striped Ribbon Hat [1]
- For every 10 base levels, increases damage by 1%.
Armor
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Santa Suit [1]
- If refine level is +11 or higher, increases damage by 30%.
- If grade A, increases damage by 50%.
Weapon
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Saint Bringer [2]
- If refine level is +11 or higher, increases damage by 15%.
- When equipped with
Crown of Good and Evil (Cardinal) [1] -
- For every 3 refine levels of weapon, increases damage by 5%.
- When headgear is enchanted with
Good Spell -
- Increases damage by 20%.
- When headgear is further enchanted with
Good Vigor (Cardinal), increases damage by 40%.
Wicked Cross [2]
- For every 3 refine levels, increases damage by 7%.
- When enchanted with
Arbitrium Tuning Device -
- Increases damage by 10%.
- If weapon is grade D or higher, increases damage by 6%.
- If weapon is grade B or higher, increases damage by 6%.
- If weapon is grade A, increases damage by 6%.
Accessories
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Cardinal Ring [1]
- For every 10 base levels, increases damage by 1%.
Costume Enchants
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Cardinal Stone (Garment)
- When equipped with
Archbishop Stone (Lower), increases damage by 10%.
- When equipped with
Equipment Sets
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Vivatus Fides Wand [2] +
Helm of Faith(Archbishop) [1]
- For every 3 refine levels of weapon, increases damage by 7%.
- If weapon is grade C or higher, increases damage by 15%.
Etymology
edit- Arbitrium is Latin term means "judgement" or "discretion", refers to the power to make decisions based on personal choice.

Yurei , Cate , ShinRai , Jin Atsuko
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