An autocast is the ability of a skill to be used without explicit activation. While some skills such as Double Attack, Hindsight and the TaeKwon Kid stances trigger skills randomly on attack, the term is generally used for cards or equipment that give a certain chance of casting skills automatically when attacking or taking damage. Autocasting does not have any cast time, nor does it require any SP or catalyst. Autocasting will still incur the cast delay of a skill. Normally, autocasting will not interrupt auto-attacks, but some autocast skills that have long animation will still stop the player's auto-attacks.
List of Items that grant Autocast
editWeapons
edit| Skill Triggered | Weapon | Type | Chance | Condition | Additional Notes | ||||
|---|---|---|---|---|---|---|---|---|---|
| PierceLv. 5 |
|
Two Handed Spear | 3% | Attack (Physical) | |||||
| Heaven's DriveLv. 3 |
|
Instrument | 3% | Take damage (Physical) | |||||
| Confusion RuleLv. 2 |
|
Instrument | 10% | Attack (Physical) | |||||
| BlessingLv. 3 |
|
Book | 1% | Attack | If learned, the highest level is used. | ||||
| Critical WoundsLv. 1 |
|
Katar | 10% | Attack (Physical) | If Upgrade level is +9 or higher, uses Lv. 2 instead. | ||||
| Hell InfernoLv. 1 |
|
Mace | Var | Attack (Physical) | [1.5 + 2 * Upgrade level]%. | ||||
| Meteor StormLv. 3 |
|
Book | 10% | Attack (Physical) | If Upgrade level is +8 or higher, uses Lv. 4 and chance is 15% instead. If Upgrade level is +10 or higher, uses Lv. 5 and chance is 20% instead. | ||||
| Soul StrikeLv. 3 |
|
Two Handed Spear | 10% | Attack (Physical) | |||||
| Fire BallLv. 1 |
|
One Handed Sword | 10% | Attack (Physical) | Upgrade level = Skill Level (up to 10). | ||||
| Hell InfernoLv. 3 |
|
One Handed Sword | 10% | Attack (Physical) | |||||
| Decrease AGI |
|
Whip | 1% | Attack (Physical) | Upgrade level = Skill Level (up to 10). | ||||
| Fiber LockLv. 1 |
|
Bow | 10% | Attack (Physical) | Still uses a Cobweb. | ||||
| BlessingLv. 1 |
|
Rod | 0.5% | Use Heal | If learned, the highest level is used. | ||||
| BashLv. 10 |
|
Dagger | 10% | Use Back Stab. | |||||
| Hell's PowerLv. 1 |
|
Two Handed Sword | 1% | Attack (Physical) | |||||
| Vampire's GiftLv. 1 |
|
Two Handed Sword | 2% | Attack (Physical) | If Upgrade level is +9 or higher, uses Lv. 2 instead. | ||||
| Double StrafeLv. 1 |
|
Bow | 1% | Attack (Physical) | If learned, the highest level is used. | ||||
| Full DivestmentLv. 1 |
|
Katar | 15% | Attack (Physical) | |||||
| Jupitel ThunderLv. 3 |
|
Whip | 2% | Attack (Physical) | |||||
| Arrow Vulcan |
|
Whip | 5% | Attack (Physical) | Upgrade level = Skill Level (up to 10). | ||||
| Endow TornadoLv. 5 |
|
Knuckle | 1% | Attack (Physical) | |||||
| Cold BoltLv. 3 |
|
One Handed Sword | 5% | Attack (Physical) | Starts the following rapid sequence: Cold Bolt, Fire Bolt, Lightning Bolt and Earth Spike. | ||||
| Fire BoltLv. 3 |
|
One Handed Sword | - | Attack (Physical) | Part of the following rapid sequence: Cold Bolt, Fire Bolt, Lightning Bolt and Earth Spike. | ||||
| Lightning BoltLv. 3 |
|
One Handed Sword | - | Attack (Physical) | Part of the following rapid sequence: Cold Bolt, Fire Bolt, Lightning Bolt and Earth Spike. | ||||
| Earth SpikeLv. 3 |
|
One Handed Sword | - | Attack (Physical) | Part of the following rapid sequence: Cold Bolt, Fire Bolt, Lightning Bolt and Earth Spike. | ||||
| Souless DefeatLv. 1 |
|
Rod | 0.5% | Attack (Magical) | If Upgrade level is +10 or higher, uses Lv. 3 instead. | ||||
| EarthquakeLv. 1 |
|
Dagger | 20~25% | Attack (Physical) | Autocast is only for Faceworm Queen mode (mode change proc rate 0.5%). | ||||
| Fire BoltLv. 3 |
|
One Handed Sword | 10% | Attack (Physical) | |||||
| Spread ShotLv. 6 |
|
Shotgun | 5% | Attack (Physical) | |||||
| Spread ShotLv. 6 |
|
Shotgun | 5% | Attack (Physical) | |||||
| Aura BladeLv. 1 |
|
Two Handed Sword | 3% | Attack (Physical) | If Upgrade level is +9 or higher, uses the highest level if learned. | ||||
| Spear DynamoLv. 1 |
|
Two Handed Sword | 3% | Attack (Physical) | If Upgrade level is +9 or higher, uses the highest level if learned. | ||||
| Critical WoundsLv. 1 |
|
One Handed Axe | 5% | Attack (Physical) | If Upgrade level is +9 or higher. | ||||
| Critical WoundsLv. 2 |
|
One Handed Axe | 20% | Use Mammonite | If Upgrade level is +9 or higher. | ||||
| HealLv. 10 |
|
One Handed Rod | 10% | Use Heal | If Upgrade level is +9 or higher. | ||||
| Safety WallLv. 10 |
|
Two Handed Rod | 20% | Use Storm Gust, Lord of Vermilion, Meteor Storm | If Upgrade level is +9 or higher. | ||||
| ZenLv. 1 |
|
Knuckle | 100% | Use Fury | If Upgrade level is +9 or higher. | ||||
| Critical WoundsLv. 2 |
|
One Handed Sword | 20% | Use Bash | If Upgrade level is +9 or higher. | ||||
| Lex DivinaLv. 1 |
|
Dagger | 2% | Attack (Physical) | |||||
| Bloody PartyLv. 1 |
|
Dagger | 25% | Use Sightless Mind | If Upgrade level is +9 or higher. | ||||
| Tarot Card of FateLv. 5 |
|
Instrument | 10% | Use Arrow Vulcan | If Upgrade level is +9 or higher. | ||||
| Lex AeternaLv. 1 |
|
One Handed Sword | 100%? | Use Gloria Domini | If Upgrade level is +9 or higher. | ||||
| Critical WoundsLv. 2 |
|
Two Handed Spear | 20% | Use Pierce | If Upgrade level is +9 or higher. | ||||
| Gloria DominiLv. 5 |
|
Two Handed Spear | 20% | Attack (Physical) | If Upgrade level is +9 or higher. Autocast is only for Crusader class. | ||||
| Tarot Card of FateLv. 5 |
|
Whip | 10% | Use Arrow Vulcan | If Upgrade level is +9 or higher. | ||||
| Coin FlipLv. 1 |
|
Pistol | 100%? | Use Trigger Happy Shot | If Upgrade level is +9 or higher. | ||||
| Critical WoundsLv. 2 |
|
Huuma Shuriken | 20% | Use Throw Huuma Shuriken | If Upgrade level is +9 or higher. | ||||
| HealLv. 10 |
|
Huuma Shuriken | 100%? | Use Killing Stroke | If Upgrade level is +9 or higher. | ||||
| Critical WoundsLv. 2 |
|
One Handed Spear | 20% | Use Pierce | If Upgrade level is +9 or higher. | ||||
| Gloria DominiLv. 5 |
|
One Handed Spear | 10% | Attack (Physical) | If Upgrade level is +9 or higher, Autocast is only for Crusader class. | ||||
| Critical WoundsLv. 1 |
|
Two Handed Axe | 10% | Attack (Physical) | If Upgrade level is +9 or higher. | ||||
| Critical WoundsLv. 2 |
|
Two Handed Axe | 20% | Use Mammonite or High Speed Cart Ram | If Upgrade level is +9 or higher. | ||||
| Coin Flip |
|
Pistol | 10% | Attack (Physical) | Uses learned Skill Level. | ||||
| Turn UndeadLv. 3 |
|
Mace | 10% | Attack (Physical) | |||||
| Wind BladeLv. 5 |
|
Bow & Arrow | 10% | Attack (Physical) | If base INT is 40 or higher, chance is 20% instead. | ||||
| HealLv. 1 |
|
Dagger | 1% | Attack (Physical) | |||||
| Hammer FallLv. 3 |
|
Two Handed Axe | 3% | Attack (Physical) | Autocast is only for Merchant class. | ||||
| Fire BallLv. 5 |
|
Two Handed Spear | 10% | Attack (Physical) | |||||
| Bloody PartyLv. 1 |
|
Katar | 3% | Attack (Physical) | If Upgrade level is +9 or higher, uses Lv. 2 instead. | ||||
| Turn UndeadLv. 1 |
|
Rod & Shield | 2% | Take damage (Physical) | |||||
| Critical WoundsLv. 1 |
|
Knuckle | 3% | Attack (Physical) | |||||
| Occult ImpactionLv. 1 |
|
Knuckle | 10% | Use Raging Palm Strike | |||||
| Summon Spirit SphereLv. 5 |
|
Knuckle | 1% | Attack (Physical) | |||||
| Fire BallLv. 5 |
|
Huuma Shuriken | 3% | Attack (Physical) | |||||
| Snow Flake DraftLv. 1 |
|
Huuma Shuriken | 3% | Attack (Physical) | If learned, the highest level is used. Still uses an Ice Stone. | ||||
| Lightning JoltLv. 1 |
|
Huuma Shuriken | 3% | Attack (Physical) | If learned, the highest level is used. Still uses a Wind Stone. | ||||
| Vital StrikeLv. 3 |
|
Spear | 10% | Attack (Physical) | |||||
| Pulse StrikeLv. 5 |
|
Two Handed Axe | 2% | Attack (Physical) | |||||
| Cold BoltLv. 3 |
|
One Handed Sword | 10% | Attack (Physical) | |||||
| Endow TsunamiLv. 5 |
|
Knuckle | 1% | Attack (Physical) | |||||
| Soul DestroyerLv. 3 |
|
One Handed Sword | Var | Attack (Physical) | If learned, the highest level is used. Chance = ??% + (Refine Level x 3%) | ||||
| Critical WoundsLv. 1 |
|
Dagger | 3% | Attack (Physical) | |||||
| Critical WoundsLv. 1 |
|
Two Handed Spear | 10% | Attack (Physical) | |||||
| Sonic BlowLv. 1 |
|
Katar | 0.5% | Attack (Physical) | If learned, the highest level is used. | ||||
| Hell's JudgementLv. 5 |
|
Book | 2% | Attack (Physical) | Autocast is only for Sage class. | ||||
| Cursed FateLv. 5 |
|
Rod | Var | Take damage (Physical) | [1 + 0.1 * Upgrade level]%. | ||||
| TrackingLv. 1 |
|
Rifle | 2% | Attack (Physical) | |||||
| AssumptioLv. 2 |
|
Spear & Shield | 0.5% | Take damage (Physical) | |||||
| Endow BlazeLv. 5 |
|
Knuckle | 1% | Attack (Physical) | |||||
| Decrease AGILv. 1 |
|
Two Handed Sword | 3% | Attack (Physical) | |||||
| Stone CurseLv. 3 |
|
One Handed Sword | 10% | Attack (Physical) | |||||
| Signum Crucis |
|
Mace | 1% | Attack (Physical) | Upgrade level = Skill Level (up to 10). | ||||
| Arrow RepelLv. 1 |
|
Bow | 2% | Use Double Strafe | |||||
| Gravitational FieldLv. 3 |
|
One Handed Sword & Headgear | ?% | Melee Attack (Physical) | |||||
| Sonic WaveLv. 2 |
|
Two Handed Sword | ??% | Melee Attack (Physical) | If learned, the highest level is used. If upgrade level is +9 or higher. | ||||
| Siren's VoiceLv. 1 |
|
Whip | ?% | Attack (Physical) | |||||
| Weapon PerfectionLv. 1 |
|
Dagger | ?% | Attack (Physical) | If Upgrade level is +9 or higher. | ||||
| Weapon PerfectionLv. 1 |
|
Mace | ?% | Attack (Physical) | If Upgrade level is +9 or higher. | ||||
| Mystical AmplificationLv. 1 |
|
Rod | ?% | Attack (Magical) | If Upgrade level is +9 or higher. | ||||
| Lightning BoltLv. 3 |
|
Two Handed Sword | 10% | Attack (Physical) | |||||
| Frost NovaLv. 5 |
|
One Handed Sword | 10% | Attack (Physical) | |||||
| Fire BoltLv. 5 |
|
One Handed Sword | 10% | Attack (Physical) | |||||
| Cold BoltLv. 5 |
|
One Handed Sword | 10% | Attack (Physical) | |||||
| BedlamLv. 2 |
|
Whip | 10% | Attack (Physical) | |||||
| Frost NovaLv. 3 |
|
Whip | 5% | Take damage (Physical) | |||||
| Endow QuakeLv. 5 |
|
Knuckle | 1% | Attack (Physical) | |||||
| Jupitel ThunderLv. 5 |
|
Two Handed Rod | Var | Take damage (Physical) | [2 * Upgrade level]% | ||||
| Slow CastLv. 1 |
|
Dagger | 5% | Attack (Physical) | If Upgrade level is +9 or higher, uses Lv. 2 and chance is 7% instead. | ||||
| ZenLv. 1 |
|
Knuckle | 2% | Attack (Physical) | |||||
| Meteor StormLv. 3 |
|
Two Handed Sword | 3% | Attack (Physical) | |||||
| Frost NovaLv. 5 |
|
Two Handed Sword | 5% | Attack (Physical) | |||||
| ThunderstormLv. 3 |
|
Two Handed Spear | 10% | Attack (Physical) |
Gears
edit| Skill Triggered | Gear | Class | Chance | Condition | Additional Notes | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire BallLv. 5 |
|
Accessory | 3% | Attack (Physical and Magical) | |||||||||
| AssumptioLv. 1 |
|
Headgear Garment Shield Armor |
3% | Take damage (Physical) | |||||||||
| ProvokeLv. 3 |
|
Headgear | 3% | Attack (Physical) | |||||||||
| Increase AGILv. 5 |
|
Headgear | 5% | Take damage (Physical) | |||||||||
| Fire BallLv. 5 |
|
Headgear | 3% | Take damage (Short-range Physical) | |||||||||
| Charming WinkLv. 1 |
|
Headgear | 5% | Take damage (Physical) | |||||||||
| Fire Bolt |
|
Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
| Cold Bolt |
|
Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
| Lightning Bolt |
|
Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
| Earth Spike |
|
Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
| Soul Strike |
|
Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
| Soul StrikeLv. 10 |
|
Headgear | ?% | Melee Attack (Physical) | |||||||||
| Earth GraveLv. 1 | Celine's Brooch & Evil Spirit Glove Set | Accessory | 2% | Attack (Physical) | |||||||||
| Varetyr SpearLv. 1 | Celine's Brooch & Evil Spirit Glove Set | Accessory | 2% | Attack (Physical) | |||||||||
| Recognized SpellLv. 1 | Celine's Brooch & Evil Spirit Glove Set | Accessory | 1% | Attack (Magical) | |||||||||
| QuagmireLv. 3 | Celine's Brooch & Evil Spirit Glove Set | Accessory | 5% | Take damage (Physical or Magical) | |||||||||
| Critical WoundsLv. 1 |
|
Accessory | 3% | Attack (Physical) | |||||||||
| Genesis RayLv. 1 |
|
Headgear | 100% | Use Holy Cross | If learned, the highest level is used. | ||||||||
| Tuna BellyLv. 2 |
|
Headgear | 100% | Use Genesis Ray | |||||||||
| Storm GustLv. 5 |
|
Headgear | 0.5% | Take damage (Physical) | |||||||||
| Frost NovaLv. 10 |
|
Accessory | 1% | Attack (Physical or Magical) | |||||||||
| Mystical AmplificationLv. 1 |
|
Accessory | 0.1% | Attack (Magical) | |||||||||
| Psychic WaveLv. 1 |
|
Accessory | 0.1% | Attack (Physical) | |||||||||
| ScreamLv. 1 |
|
Accessory | 0.1% | Take damage (Short-range Physical or Magical) | |||||||||
| Weapon PerfectionLv. 3 |
|
Headgear | 1% | Attack (Physical) | |||||||||
| Endow TsunamiLv. 1 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| Blitz BeatLv. 1 |
|
Headgear | ?% | Attack (Physical) | If learned, the highest level is used. | ||||||||
| Increase AGILv. 1 |
|
Footgear | 1% | Take damage (Physical) | |||||||||
| AspersioLv. 1 |
|
Headgear | ?% | Attack (Physical) | If upgrade level is +7 or higher, adds an additional ?% chance. | ||||||||
| QuagmireLv. 1 |
|
Headgear | ?% | Take damage (Physical) | If upgrade level is +9 or higher | ||||||||
| Bowling BashLv. 1 |
|
Headgear | ?% | Attack (Physical) | |||||||||
| Endow TornadoLv. 1 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| Fire BoltLv. 3 |
|
Headgear | 8% | Attack (Physical) | |||||||||
| Meteor StormLv. 3 |
|
Headgear | 3% | Take damage (Physical) | |||||||||
| Endow BlazeLv. 2 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| Critical WoundsLv. 1 |
|
Headgear | 3% | Attack (Physical) | If Upgrade level is +9 or higher, uses Lv. 3 instead. | ||||||||
| Bloody PartyLv. 1 |
|
Headgear | 1% | Attack (Physical) | If Upgrade level is +9 or higher. | ||||||||
| Lex AeternaLv. 1 |
|
Armor | Var | Attack (Magical) | ? × Upgrade level%. | ||||||||
| Kyrie EleisonLv. 10 |
|
Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
| HealLv. 10 |
|
Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
| Storm GustLv. 10 |
|
Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
| Improve ConcentrationLv. 10 |
|
Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
| Double StrafeLv. 10 |
|
Armor | Var | Long-ranged Attack (Physical) | ? × Upgrade level%. | ||||||||
| Frost NovaLv. 10 | Hurt Mind & Kind Heart Set | Accessory | 1% | Attack (Physical or Magical) | |||||||||
| Mystical AmplificationLv. 1 | Hurt Mind & Kind Heart Set | Accessory | 0.1% | Attack (Magical) | |||||||||
| Psychic WaveLv. 1 | Hurt Mind & Kind Heart Set | Accessory | 0.1% | Attack (Physical) | |||||||||
| ScreamLv. 1 | Hurt Mind & Kind Heart Set | Accessory | 0.1% | Take damage (Short-range Physical or Magical) | |||||||||
| Rich's CoinLv. 1 |
|
Shoes | 100% | Use Hammer of God | |||||||||
| DelugeLv. 1 |
|
Headgear | ?% | Take damage (Physical) | |||||||||
| Water BallLv. 1 |
|
Headgear | ?% | Take damage (Physical) | Upgrade level of +3 or higher. Skill level increases by 1 every 3 upgrade levels. | ||||||||
| DelugeLv. 2 |
|
Headgear | 3% | Attack (Physical) | |||||||||
| Water BallLv. 3 |
|
Headgear | 3% | Attack (Physical) | |||||||||
| Find StoneLv. 1 |
|
Accessory | 10% | Attack (Physical) | |||||||||
| GreedLv. 1 |
|
Accessory | 1% | Attack (Physical) | |||||||||
| Item AppraisalLv. 1 |
|
Accessory | 5% | Attack (Physical) | |||||||||
| SenseLv. 1 |
|
Accessory | 8% | Attack (Physical) | |||||||||
| Back SlideLv. 1 |
|
Accessory | 5% | Take damage (Physical) | |||||||||
| First AidLv. 1 |
|
Accessory | 10% | Take damage (Physical) | |||||||||
| LeapLv. 3 |
|
Accessory | 3% | Take damage (Physical) | |||||||||
| SprintLv. 5 |
|
Accessory | 2% | Take damage (Physical) | |||||||||
| Meteor StormLv. 5 |
|
Headgear | ?% | Take damage (Physical) | |||||||||
| Water BallLv. 4-10 | Lunar Rainbow & Ring of the Ancient Wise King Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
| Earth SpikeLv. 4-10 Heaven's DriveLv. 4-10 |
Lunar Rainbow & Pitman Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
| Lightning BoltLv. 4-10 ThunderstormLv. 4-10 |
Lunar Rainbow & Hill Wind Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
| Cold BoltLv. 4-10 Frost NovaLv. 4-10 |
Lunar Rainbow & Laurell Weinder Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
| Fire BoltLv. 4-10 Fire BallLv. 4-10 |
Lunar Rainbow & Red Ferus Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
| Fire Bolt |
|
Headgear | ?% | Attack (Physical) | Randomly between Lv. 1~3 | ||||||||
| Cold Bolt |
|
Headgear | ?% | Attack (Physical) | Randomly between Lv. 1~3 | ||||||||
| Lightning Bolt |
|
Headgear | ?% | Attack (Physical) | Randomly between Lv. 1~3 | ||||||||
| HealLv. 1 |
|
Headgear | ?% | Take Damage (Physical) | |||||||||
| GreedLv. 1 |
|
Headgear | ?% | Take damage (Physical) | |||||||||
| DazzlerLv. 5 |
|
Headgear | 3% | Take damage (Physical) | |||||||||
| QuagmireLv. 1 |
|
Headgear | ?% | Take damage (Physical) | |||||||||
| AspersioLv. 1 |
|
Headgear | 5% | Attack (Physical) | |||||||||
| DeadzoneLv. 6 |
|
Garment | 20% | Take damage (Magical) | |||||||||
| Decrease AGILv. 1 |
|
Headgear | 5% | Attack (Physical) | |||||||||
| Heal |
|
Armor | 2% | Take damage (Physical) | Uses learned Skill Level. | ||||||||
| Adrenaline RushLv. 1 |
|
Headgear | ? | Take damage (Physical) | |||||||||
| Soul DestroyerLv. 1 |
|
Armor Footgear Garment Accessory |
2% | Attack (Physical) | If learned, the highest level is used. | ||||||||
| Pulse StrikeLv. 3 |
|
Headgear | 100% | Use Counter Slash | |||||||||
| Confusion RuleLv. 2 |
|
Accessory | 2~3%? | Take damage (Physical) | |||||||||
| RenovatioLv. 1 |
|
Accessory | 3% | Attack (Physical) | |||||||||
| SanctuaryLv. 3 |
|
Accessory | 2~3%? | Take damage (Physical) | |||||||||
| MaelstromLv. 1 |
|
Accessories | ?% | Take damage (Magical) | |||||||||
| MaelstromLv. 1 |
|
Accessory | ?% | Take damage (Magical) | |||||||||
| Spear DynamoLv. 1 |
|
Armor Garment Footgear Accessory |
?% | Attack (Physical) | If learned, the highest level is used. | ||||||||
| Magic MirrorLv. 7 |
|
Shield | 15% | Take damage (Magical) | |||||||||
| Lord of VermilionLv. 5 |
|
Headgear | ?% | Take damage (Physical) | |||||||||
| Bowling BashLv. 5 |
|
Accessory | 2% | Attack (Physical) | |||||||||
| Fire BallLv. 1 |
|
Accessory | 5% | Attack (Physical) | |||||||||
| FuryLv. 1 |
|
Accessory | 2% | Attack (Physical) | |||||||||
| Gloria DominiLv. 2 |
|
Accessory | 3% | Attack (Physical) | |||||||||
| ZenLv. 1 |
|
Accessory | 3% | Attack (Physical) | |||||||||
| Guillotine FistLv. 1 |
|
Accessories | 0.3% | Attack (Physical) | Not present in advanced version. | ||||||||
| Lex AeternaLv. 1 |
|
Accessories | 2% | Attack (Physical) | |||||||||
| Meteor AssaultLv. 2 |
|
Accessories | 5% | Attack (Physical) | |||||||||
| Occult ImpactionLv. 5 |
|
Accessories | 2% | Attack (Physical) | |||||||||
| Sonic BlowLv. 5 |
|
Accessories | 5% | Attack (Physical) | Not present in advanced version | ||||||||
| AssumptioLv. 3 |
|
Accessory | 2% | Take damage (Physical) | |||||||||
| HealLv. 10 |
|
Accessory | 3% | Take damage (Physical) | |||||||||
| QuagmireLv. 1 |
|
Accessory | 5% | Take damage (Physical) | |||||||||
| Tarot Card of FateLv. 5 |
|
Accessory | 2% | Take damage (Physical) | |||||||||
| Venom SplasherLv. 10 |
|
Accessory | 2% | Take damage (Physical) | |||||||||
| Increase AGILv. 10 |
|
Headgear | ?% | Attack or Take damage (Physical) | During the Christmas season | ||||||||
| Meteor AssaultLv. 1 |
|
Armor | 2% | Attack (Physical) | If learned, the highest level is used. | ||||||||
| CloakingLv. 3 |
|
Footgear | 10% | Take damage (Magical) | If learned, the highest level is used. | ||||||||
| HealLv. 1 |
|
Headgear | 5% | Take damage (Physical and Magical) | If learned, the highest level is used. | ||||||||
| Endow QuakeLv. 1 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| Unbarring OctaveLv. 1 |
|
Headgear | ?% | Attack (Physical) | |||||||||
| Increase AGILv. 1 |
|
Headgear | ?% | Attack or Take damage (Physical) | Upgrade level = Skill Level (up to 10). | ||||||||
| Stone SkinLv. 6 |
|
Garment | 2% | Take damage (Physical) | |||||||||
| Illusion-ShadowLv. 1 |
|
Armor | 3~5%? | Take damage (Physical) | If learned, the highest level is used. | ||||||||
| Double StrafeLv. 3 |
|
Armor Footgear Garment Accessory |
?% | Attack (Physical) | If learned, the highest level is used. | ||||||||
| Sonic BlowLv. 1 |
|
Headgear | 2% | Attack (Physical) | |||||||||
| SmiteLv. 1 |
|
Headgear | 1% | Attack (Physical) | |||||||||
| PneumaLv. 1 |
|
Headgear | 1% | Attack (Physical) | |||||||||
| Summon Spirit SphereLv. 5 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| Kyrie EleisonLv. 1 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| FuryLv. 3 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| Meteor AssaultLv. 1 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| Grand CrossLv. 1 |
|
Headgear | 0.5% | Attack (Physical) | |||||||||
| QuagmireLv. 1 |
|
Headgear | 0.3% | Attack (Physical) | |||||||||
| Improve ConcentrationLv. 5 |
|
Headgear | 0.1% | Attack (Physical) |
Cards
edit| Skill Triggered | Card | Equipment | Chance | Condition | Additional Notes | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SightLv. 1 |
|
Footgear | 20% | Take damage (Physical) | |||||||||||
| Charming WinkLv. 1 |
|
Armor | 5% | Take damage (Physical) | If holder is Dancer class, adds an additional 10% chance. | ||||||||||
| Tarot Card of FateLv. 2 |
|
Accessory Armor Weapon Garment Footgear |
5% | Take damage (Physical) | Autocast is only for Bard and Dancer classes. | ||||||||||
| Kyrie EleisonLv. 10 |
|
Footgear | 3% | Take damage (Physical) | If base INT is 99 or higher, chance is 10% instead. | ||||||||||
| Signum CrucisLv. 5 |
|
Shield | 3% | Take damage (Physical) | |||||||||||
| Improve ConcentrationLv. 1 |
|
Armor | 3% | Take damage (Physical) | Uses Lv. 10 if mastered. | ||||||||||
| TeleportLv. 1 |
|
Armor | 50% | Take damage (Physical) | |||||||||||
| Weapon PerfectionLv. 1 |
|
Weapon Footgear Accessory Headgear Armor |
0.3% | Attack (Physical) | |||||||||||
| Miscellaneous |
|
Weapon | 1% | Attack (Physical) | Aspd + 100% for 5 seconds. | ||||||||||
| Water BallLv. 5 |
|
Armor | 5% | Take damage (Short-range Physical) | Awakened Ktullanux Card & Saphien's Armor of Ocean [1] Set | ||||||||||
| Adrenaline RushLv. 1 |
|
Armor Headgear Accessory Footgear Weapon |
1% | Attack (Physical) | |||||||||||
| Bloody PartyLv. 4 |
|
Armor | ?% | Take damage (Physical) | |||||||||||
| Morpheus SlumberLv. 4 |
|
Armor | ?% | Take damage (Magical) | |||||||||||
| Meteor StormLv. 1 |
|
Weapon | 2% | Attack (Physical) | |||||||||||
| BashLv. 1 |
|
Accessory | 2% | Attack (Physical) | |||||||||||
| Medusa's StareLv. 4 |
|
Armor | ?% | Take damage (Magical) | |||||||||||
| Occult ImpactionLv. 5 |
|
Armor | ?% | Take damage (Physical) | |||||||||||
| HealLv. 5 |
|
Weapon | 5% | Attack (Physical) | This skill is casted on the target. | ||||||||||
| GuardLv. 3 |
|
Armor | 3% | Take damage (Physical) | Uses Lv. 10 if mastered. | ||||||||||
| Signum CrucisLv. 5 |
|
Accessory Weapon Headgear Armor |
1% | Attack (Physical) | |||||||||||
| Morpheus SlumberLv. 1 |
|
Weapon | 5~10% | Attack (Physical) | |||||||||||
| Medusa's StareLv. 1 |
|
Weapon | 5~10% | Attack (Physical) | |||||||||||
| Cursed FateLv. 1 |
|
Weapon | 5~10% | Attack (Physical) | |||||||||||
| Acid TerrorLv. 5 |
|
Armor | ?% | Take damage (Physical) | Uses 1 Acid Bottle. | ||||||||||
| Meteor StormLv. 5 |
|
Footgear | 10% | Take damage (Physical) | |||||||||||
| Magnetic EarthLv. 1 |
|
Armor | 7% | Take damage (Physical) | |||||||||||
| Miscellaneous |
|
Headgear | ?% | Attack (Physical) | Perfect Dodge + 10 for 4 seconds. | ||||||||||
| Hell InfernoLv. 3 |
|
Accessory | 2% | Attack (Physical) | |||||||||||
| PneumaLv. 1 |
|
Accessory | 5% | Take damage (Physical) | |||||||||||
| Cold BoltLv. 2 |
|
Accessory | 10% | Attack (Physical) | |||||||||||
| BlessingLv. 2 |
|
Armor | 5% | Take damage (Physical) | Uses Lv. 10 if mastered. | ||||||||||
| GloriaLv. 1 |
|
Headgear | 15% | Take damage (Physical) | |||||||||||
| Summon Spirit SphereLv. 5 |
|
Accessory | 0.2% | Attack (Physical) | If holder is Acolyte class, chance is 2% instead. | ||||||||||
| Miscellaneous |
|
Accessory | ?% | Take Damage (Physical and Magical) | Recover 1000 hp per second for 5 seconds. | ||||||||||
| Bowling BashLv. 5 |
|
Weapon | 1% | Attack (Physical) | Autocast is only for Swordman class. | ||||||||||
| Frost DiverLv. 3 |
|
Weapon | 5% | Attack (Physical) | |||||||||||
| Frost DiverLv. 3 |
|
Weapon Armor |
30% | Attack (Physical) | |||||||||||
| AssumptioLv. 1 |
|
Armor | 5% | Take damage | |||||||||||
| Spell BreakerLv. 1 |
|
Accessory | 10% | Attack (Physical) | |||||||||||
| Miscellaneous |
|
Footgear | 0.3% | Take damage (Physical and Magical) | Hard DEF + 10 for 10 seconds | ||||||||||
| EarthquakeLv. 2 |
|
Accessory | 2% | Take damage (Physical) | |||||||||||
| Ignition BreakLv. 5 |
|
Weapon | 5% | Attack (Physical) | |||||||||||
| Sonic BlowLv. 1 |
|
Weapon | 2% | Attack (Physical) | |||||||||||
| Miscellaneous |
|
Headgear | 5% | Attack (Magical) | Flee + 30 and Variable Cast Time - 50% for 5 seconds. | ||||||||||
| Fire BallLv. 5 |
|
Garment | 2% | Attack (Physical) | |||||||||||
| Fire BoltLv. 5 |
|
Garment | 2% | Attack (Physical) | |||||||||||
| Frost NovaLv. 10 |
|
Armor | 2% | Take damage | |||||||||||
| Grand CrossLv. 5 |
|
Weapon | 1% | Attack (Physical) | Autocast is only for Priest class. | ||||||||||
| HealLv. 3 |
|
Armor | 5% | Take damage (Physical) | |||||||||||
| EndureLv. 1 |
|
Accessory | 20% | Take damage (Physical) | Autocast is only for Novice class. | ||||||||||
| Decrease AGILv. 3 |
|
Weapon | 5% | Attack (Physical) | |||||||||||
| Lex DivinaLv. 5 |
|
Headgear | 15% | Take damage (Magical) | |||||||||||
| Divest WeaponLv. 1 |
|
Weapon | 5% | Attack (Physical) | |||||||||||
| HealLv. 1 |
|
Shield | 10% | Take damage (Physical) | |||||||||||
| Increase AGILv. 1 |
|
Shield | 10% | Take damage (Physical) | |||||||||||
| Fire BallLv. 3 |
|
Weapon | 5% | Attack (Physical) | If learned, the highest level is used. | ||||||||||
| Morpheus SlumberLv. 2 |
|
Footgear | ?% | Take damage (Physical and Magical) | Increased chance with Nightmare Ancient Mummy.
| ||||||||||
| Lex AeternaLv. 1 |
|
Accessory | 3% | Attack (Physical) | |||||||||||
| Lightning BoltLv. 5 |
|
Accesories | 2% | Attack (Physical) | |||||||||||
| Impositio ManusLv. 3 |
|
Accessory | 0.3% | Attack (Physical) | |||||||||||
| WhirlwindLv. 1 |
|
Accessory | ?% | Attack (Physical) | Casts level 5 if known. | ||||||||||
| Lord of VermilionLv. 1 |
|
Accessory | ?% | Attack (Physical) | Only with Owl Viscount
| ||||||||||
| Grand CrossLv. 10 |
|
Armor | ?% | Take damage (Physical) | |||||||||||
| Miscellaneous |
|
Headgear | 0.4% | Attack (Physical) | Crit + 20 for 4 seconds. | ||||||||||
| EnvenomLv. 1 |
|
Accessory | 2% | Attack (Physical) | |||||||||||
| Magnetic EarthLv. 5 |
|
Armor | ?% | Take damage (Magical) | |||||||||||
| QuagmireLv. 1 |
|
Garment | 5% | Take damage (Physical) | Uses Lv. 5 if mastered. | ||||||||||
| Increase AGILv. 1 |
|
Accessory | 10% | Take damage (Physical) | Autocast is only for Novice class. | ||||||||||
| DispellLv. 1 |
|
Weapon | ?% | Attack (Physical) | |||||||||||
| Miscellaneous |
|
Accessory | 1% | Attack (Magical) | Fixed Cast Time - 50% for 4 seconds. | ||||||||||
| Double StrafeLv. 5 |
|
Bow | 3% | Attack (Physical) | Autocast is only when using a bow. | ||||||||||
| EndureLv. 1 |
|
Footgear | 1% | Take damage (Physical) | Activates level 1 Endure, increased movement speed and Agi + 44 for 3 seconds. Drains 40 sp per cast. | ||||||||||
| EarthquakeLv. 2 |
|
Accessory | ?% | Take damage (Physical) | |||||||||||
| CloakingLv. 5 |
|
Accessory | 10% | Take damage (Physical) | |||||||||||
| Divest ArmorLv. 5 |
|
Accessory Headgear Garment Accessory Footgear |
5% | Attack (Physical) | Only if mastered. | ||||||||||
| Full DivestmentLv. 1 |
|
Armor | ?% | Take damage (Physical) | |||||||||||
| Fire WalkLv. 5 |
|
Shoes | 3.5% | Take damage (Physical) | |||||||||||
| Electric WalkLv. 5 |
|
Shoes | 8% | Take damage (Magical) | |||||||||||
| Storm GustLv. 2 |
|
Weapon | 2% | Attack (Physical) | |||||||||||
| Cursed FateLv. 2 |
|
Footgear | 2% | Take damage (Physical) | Increased chance with Arc Elder.
| ||||||||||
| Magnum BreakLv. 10 |
|
Weapon | 2% | Attack (Physical) | |||||||||||
| Miscellaneous |
|
Headgear | 0.5% | Attack (Physical) | Crit + 100 for 5 seconds. | ||||||||||
| Unbarring OctaveLv. 1 |
|
Accessory | 2% | Attack (Physical) | Uses Lv. 5 if mastered. | ||||||||||
| SnatchLv. 1 |
|
Garment | 2% | Attack (Physical) | Autocast is removed if Thief Set is assembled. | ||||||||||
| Divest ArmorLv. 1 |
|
Accessory | 5% | Attack (Physical) | Autocast may be overriden if Thief Set is assembled. | ||||||||||
| Increase AGILv. 1 |
|
Accessory | ?% | Attack (Physical) | |||||||||||
| Jupitel ThunderLv. 3 |
|
Accessory | 2% | Attack (Physical) | Uses Lv. 10 if mastered. | ||||||||||
| Double AttackLv. 1 |
|
Weapon | 5% | Attack (Physical) | Uses a higher level if that level is learned. |
| Items in Ragnarok Online | |
|---|---|
| Equipment | Armors • Headgears • Weapons (Weapon Materials) • Shields • Garments • Footgear • Accessories • Equipment Sets • Skill Equipment • Shadow Equipment |
| Cards | Card Reference • Card Sets |
| Consumables | Healing Items (Restoration Calculation) • ASPD Potion • Taming Items |
| Item Mixing | Juice Ingredients • Potion Ingredients • Dye Ingredients • Tame Ingredients • Headgear Ingredients (Headgear Quests) • Cute Pet Equipment • Counteragent and Mixture Quest |
| Miscellaneous | Quest Items • Autocast |

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