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Vital Strike
Type:Offensive Skill
Levels:10, selectable
SP Cost:12~20
Cast Delay0.8/1 second
Target:Enemy
Range:5 cells
StatusVarious
Weapon:Spear
Status Icon
Prerequisites
(Knight) Cavalier Mastery Lv. 3, (Lord Knight) Traumatic Blow Lv. 3

Vital Strike (Alt: Joint Beat) is a Transcendent 2nd class offensive skill available as Lord Knight.

Effect

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Strikes a single target with a painful blow to inflict ranged physical damage. It has a chance of inflicting one of 6 status effects.

Level Damage (ATK) Base Chance of Effect Cast Delay SP Cost
1 60% 10% 0.8s 12
2 70% 15%
3 80% 20% 14
4 90% 25%
5 100% 30% 16
6 110% 35% 1.0s
7 120% 40% 18
8 130% 45%
9 140% 50% 20
10 150% 55%
Chance of Effect = Base_Chance_of_Effect − (Target_STR × 0.27)
Duration of Effect = [30 − (Target_AGI ÷ 10) − (Target_LUK ÷ 4)]s

Effects on the target

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Joint Status Effect
Ankle Break Halves Movement Speed
Knee Break Decreases Movement Speed by 30% and ASPD by 10%
Wrist Break Decreases ASPD by 25%
Shoulder Break Halves soft defense
Waist Break Decreases soft defense by 25% and attack by 25%
Neck Break Doubles damage from this skill, leaves vulnerable to Critical Hits (?) and inflicts Bleeding.

Notes

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  • Has a mediocre damage. Below level 4, this skill has lower damage than a normal auto attack.
  • There is no visual indication of success upon inflicting a status effect besides general observation.
  • The statuses all stack.
  • The duration of the statuses are reset each time a status is inflicted.

External

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Bestowed from

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iRO Wiki
Resplendent , TwilightsCall , SoulEclipse , ~Fake , NeoNilox , Yongky6749
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