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| Type: | Active Skill |
| Levels: | 5 |
| SP Cost: | 30 + (2 × Skill Level) |
| Fixed Cast Time | 1 seconds |
| Cast Delay | 0.5 seconds |
| Cooldown | 0.35 seconds |
| Target: | Enemy |
| Ammunition | 1 Bullets |
| Weapon: | Pistol or Rifle |
| AP Generated: | 1 |
| Prerequisites | |
Night Watch
| |
Only One Bullet (Alt: Only One Bullet) is a 4th Expanded class active skill available as Night Watch.
Contents
Effect
editFires a single shot to the target, inflicting ranged physical damage.
- If a Pistol is equipped, ignores physical defense of targets.
- If a Rifle is equipped, inflicts half of the total Critical Damage based on the caster's Critical chance.
- If you have an Aiming Count active, the skill consumes all the Aiming Count and skill damage is increased according to the amount of Aiming Count consumed.
| Level | Base Damage (ATK) - Pistol | Base Damage (ATK) - Rifle | Aiming Count Multiplier |
|---|---|---|---|
| 1 | 2,500% | 1,350% | 250 |
| 2 | 3,500% | 2,200% | 500 |
| 3 | 4,500% | 3,050% | 750 |
| 4 | 5,500% | 3,900% | 1000 |
| 5 | 6,500% | 4,750% | 1250 |
Damage (ATK) = [(Base_Damage + (Aiming Count x Multiplier) + 5 x CON) x Base_Lv ÷ 100]%
External
editEnhanced By
editNote: Equips whose image show up broken (<some-id>.png), are not released in iRO yet and should be released in upcoming patches.
Headgear
edit
Steamroller [1]
- For every 10 base levels, increases damage by 1%.
Weapon
edit
Scrap Pistol [2]
- For every 2 refine levels, increases damage by 6%.
Devil's Bullet [2]
- Increases damage by 5%.
- If refine level is +5 or higher, increases damage by 5%.
- If refine level is +9 or higher, increases damage by 10%.
- If refine level is +11 or higher, increases damage by 5%.
- When equipped with
Crown of Good and Evil (Night Watch - Revolver) [1] -
- For every 3 refine levels of weapon, increases damage by 4%.
- If weapon is grade B or higher, increases damage by 10%.
- When headgear is enchanted with
Evil Spell, increases damage by 15%.
Last Dawn [2]
- If refine level is +11 or higher, increases damage by 15%.
- When equipped with
Crown of Good and Evil (Night Watch - Rifle) [1] -
- For every 3 refine levels of weapon, increases damage by 5%.
- When headgear is enchanted with
Good Spell, increases damage by 20%.
Precision Pistol [2]
- For every 2 refine levels, increases damage by 7%.
- If grade C or higher, increases damage by 10%.
- When enchanted with
Only One Bullet Tuning Device -
- Increases damage by 5%.
- If grade D or higher, increases damage by 3%.
- If grade B or higher, increases damage by 4%.
- If grade A or higher, increases damage by 6%.
Poenitentia Flamen [2]
- Increases damage by 10%.
- If grade D or higher, increases damage by 5%.
- If grade C or higher, increases damage by 3%.
- If grade B or higher, increases damage by 5%.
- When equipped with
Poenetentia Willful Crown [1], increases damage by 10% for every 2 refine levels of weapon.
Poenitentia Penet [2]
- Increases damage by 10%.
- If grade D or higher, increases damage by 5%.
- If grade C or higher, increases damage by 3%.
- If grade B or higher, increases damage by 5%.
Shadows
edit
Wild Bullet Shadow Armor
- Increases damage by 8%.
- For every 3 refine levels, increases damage by 1%.
Equipment Sets
edit
Vivatus Fides Rifle [2] +
Helm of Faith (Rebellion) [1]
- For every 3 refine levels of weapon, increases damage by 7%.
- If grade C or higher, increases damage by 15%.
Furious Rifle [2] +
Furious Crown (Night Watch) [1]
- Increases damage by 25%.
Furious Rifle [2] +
Furious Boots [1]
- Increases damage by 25%.
Furious Night Gatling Gun [2] +
Furious Boots [1]
- Increases damage by 25%.
Bacchus Armor-LT [1] +
Dictator Bracelet [1]
- Increases damage by 10%.
- If armor is grade A, increases damage by 10%.
Circlet of Time(Rebellion) [1] +
Brave Heart (Night Watch) [1]
- If refine level is +12 or higher, increases damage by 50%.
Changelog
edit- TBA

ShinRai
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