For the normal and advanced version of this instance, see Old Glast Heim and Advanced Old Glast Heim.

This quest or instance can be repeated. This quest or instance has a 7 days cooldown period.
Beginner Old Glast Heim
Requirements
Base Level:65
Party:1+ Members
Hunting:Bloody Knight
1st Commander of Destruction
Rewards
Item(s):6608.png Coagulated Spell
Event Notice


Note:

Speak to Unique Clown in Glast Heim (glast_01 196/235)glast_01.png and agree to help him research the time gap. With 1 or more players in your party, the party leader must speak to Unique Clown in Glast Heim (glast_01 196/235)glast_01.png and "Generate Time Gap". After the dungeon is created, talk to Unique Clown again to enter Beginner Old Glast Heim.

  1. Once inside you will spawn in the 2nd Floor of Old Glastheim. The party leader will speak to Varmundt (gl_k 149/41)gl_k.png. He will tell you about an incoming invasion lead by a valkyrie named Himelmez.
  2. The party leader should head north after talking to Varmundt and speak to Heinrich (gl_k 149/100)gl_k.png. A cutscene will trigger between Heinrich and Himelmez.
  3. After their conversation, Picky (Shell) will spawn. You do not have to kill them. After a few minutes Heinrich will kill all the monsters.
  4. Heinrich and Varmundt will ask the player to help in finding any survivors that might need help. After the two disappear a portal will open to the west (gl_k 96/80)gl_k.png.
  5. Head into the portal and cross over to the west side. You will have to clear the Wraith, Ghoul, and Zombie that spawn there. Once enough mobs have been killed an announcement will be made to find any survivors.
  6. At this point only party leader needs to go to the southwest corner of the map and chat with survivor NPC Altar Boy Domun (glast_01 17/51)glast_01.png. The rest of the party can head over to central hall. Once leader chats with the survivor, a portal will open to the east.
  7. Head to the east portal. Similar to the west side, the party needs to clear sufficient number of mobs to activate the survivor NPC Holgren the Destroyer (glast_01 292/145)glast_01.png which is located up the eastern stairs. Again, only the party leader needs to speak with the NPC to open the portal in the North-east area. The rest of the party can go ahead.
    • On the eastern side there are Decomposed Bodies laid on the floor as traps. If a player comes within 3 cells of the body, it triggers a Maggot to spawn.
    • Being invisible (e.g. Cloaking, Camouflage) won't trigger the spawn.
  8. The north area of the map is filled with Raydric and Raydric Archer. Once enough mobs have been defeated head to the central north area of the map. Here you will again find Himelmez chatting with Varmundt and Heinrich. Once she disappears the first boss Bloody Knight will spawn.
  9. Go into the north portal to enter the 1st Floor of Old Glast Heim. Here Heinrich will again have a discussion with Varmundt and a portal will open in the west.
  10. Enter the west portal. In addition to the previous mobs the area will be filled with Khalitzburg.
  11. Upon clearing sufficient mobs, an announcement will be made stating the appearance of an evil presence. Find and defeat the Bloody Knight mini boss which will open a portal to the east.
  12. Head to the east portal via the central bridge. Similar to the west side, clear all the mobs to spawn the Bloody Knight mini boss and defeat him. A portal will open to the north.
    • Bloody Knight possible spawn points
  13. Enter the north portal and as you walk further north past some Decomposed Bodies, you will see Heinrich confronting Himelmez again. There is a floating body of the last survivor in Old Glast Heim which Himelmez will convert into 1st Commander of Destruction. Once the dialogue is over the boss will spawn at the location of the floating body.
  14. Defeat the boss and speak with Hugin to be warped straight to the Treasure Room on the 2nd Floor to collect Coagulated Spells and Jellopy.
iRO Wiki
Yongky6749
Внести вклад

Комментарии

Комментариев пока нет