Maces are a blunt weapon type usable by Acolyte, Swordman, Merchant, and Super Novice classes. Maces come in many varieties, with more slotted versions being dropped by monsters. Maces have medium to medium-high ATK or focus on MATK for magic-based classes. They also have the least size penalties of any weapon type.
All maces are also naturally unbreakable (such as from party or monster skills) but can still be broken in upgrade attempts during weapon refining.
| Size | Damage |
|---|---|
| Small | 75% |
| Medium | 100% |
| Large | 100% |
List
editNote: Forge denotes the Blacksmith ability Smith Mace. These versions have 0 slots, but can have elemental or strong modifiers.
| Name | Possible Slots | Weapon Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
Cat Club |
3 | 1 | 80 | 70 | Increases physical damage against Brute. Has a low chance of casting Seduce while physically attacking. |
Club |
Smith, 3, 4 | 1 | 23 | 70 | N/A |
Mace |
Smith, 3, 4 | 1 | 37 | 80 | N/A |
Novice Mace |
0 | 1 | 37 | 80 | N/A |
Chain |
Smith, 2, 3 | 2 | 84 | 80 | N/A |
Eden Mace I |
0 | 2 | 142 | 0 | Character bound. |
Eden Mace II |
0 | 2 | 163 | 0 | Character bound. |
Flail |
Smith, 2, 3 | 2 | 69 | 90 | N/A |
Smasher |
Smith, 2, 3 | 2 | 54 | 100 | N/A |
Brave Battlefield Morning Star |
0 | 3 | 105 | 0 | STR + 1, DEX + 1. Increases physical attack vs. Demi-Human. Stun by chance. Indestructible (except in upgrade attempts). |
Carga Mace |
2 | 3 | 175 | 150 | N/A |
Crimson Mace |
2 | 3 | 80 | 80 | ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. If the user's base level is 70 or higher, for every 10 base levels, ATK + 5. |
Eden Mace III |
0 | 3 | 172 | 0 | Character bound. |
Erde |
2 | 3 | 130 | 50 | MSP +50; damage inflicted with Bomb and Acid Terror +20%; recovery power of the user's healing skills +10% |
Iron Driver |
0 | 3 | 155 | 300 | N/A |
Lunakaligo |
3 | 3 | 110 | 70 | If the user's base STR is 77 or higher, ASPD +4%, 15% chance of inflicting Stun on the target when doing a melee attack, 5% chance of finding food when killing mosters |
Morning Star |
Smith, 1, 2 | 3 | 110 | 150 | N/A |
Pile Bunker |
0 | 3 | 450 | 30 | N/A |
Red Ether Bag |
1 | 3 | 15 | 100 | MATK +100. Increase Crazy Vines and Demonic Fire damage. Adds ATK increase for each skill for each upgrade above +6. |
Red Square Bag |
2 | 3 | 130 | 50 | MHP +200; damage inflicted with Bomb and Acid Terror +20%; if the user's base Str is 91 or higher, 5% chance of inflicting Stun on the target when doing a melee attack; chance of a potion type item dropping when a monster is killed |
Stunner |
Smith, 0, 2 | 3 | 140 | 200 | Stun by chance. |
Sword Mace |
Smith, 1 | 3 | 130 | 120 | N/A |
Valorous Battlefield Morning Star |
0 | 3 | 105 | 0 | STR +1. DEX +1. Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. |
Veteran Hammer |
2 | 3 | 160 | 180 | For each level of Divine Protection the user has learned,Heal skill power increased by 1%; For each level of Mace Mastery the user has learned, CRIT +2 |
Wrench |
0 | 3 | 115 | 250 | Stun, Blind, Poison, and Freeze by chance |
Empowered Mace of Judgement |
1 | 4 | 170 | 120 | MATK +180. STR +2. INT +2. Physical and Magical Attacks have a chance to do more damage to Demon monsters. Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement: |
Glorious Morning Star |
0 | 4 | 130 | 0 | Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. +6 upgrade bonus: ASPD +5%. Increases physical damage bonus til an upgrade of +14. Increases defense bypass. +9 upgrade bonus: ASPD +5%. Stun by chance. |
Golden Mace |
1, 2 | 4 | 110 | 80 | +10% dealt vs. Undead |
Grand Cross |
0, 1 | 4 | 140 | 150 | SP +1 with each attack vs. Undead, SP +3 with each Undead killed, LvL 3 Turn Undead by chance |
Long Mace |
0 | 4 | 135 | 80 | Resist +10% vs. ranged attacks |
Mace of Judgement |
1 | 4 | 170 | 120 | MATK +140. STR +1. INT +1. Physical and Magical Attacks have a chance to do more damage to Demon monsters. Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement: |
Mjolnir |
0 | 4 | 250 | 600 | DEX +40, STR +15, Raises ASPD |
Nemesis |
0 | 4 | 120 | 90 | 1% chance of using Signum Crucis on the target when doing a physical attack of a level equal to the upgrade on the weapon; physical damage against Demon race and Shadow element targets +10%; 10% chance for when dealing physical damage, the user will gain Atk +50 for 20 seconds |
Quadrille |
0 | 4 | 165 | 90 | +10% dealt vs. Undead, Demi-Human, and Earth |
Robot's Arm |
2 | 4 | 195 | 300 | Crit + 20 This item is indestructible in battle. |
Slash |
0 | 4 | 145 | 100 | +15% dealt vs. Undead, EXP +5% vs. Undead, Coma by chance vs. Undead |
Spike |
0, 2 | 4 | 85 | 70 | CRIT +40, DEF -2/3rds |
Bellum Flail (Vellum Flail) |
0 | 4 | 170 | 150 | Status during WoE & PvP: When dealing melee damage, chance to disable all healing effects on the target for a short duration. HIT and CRIT increase according to upgrade level. |
Bellum Stunner (Vellum Stunner) |
0 | 4 | 170 | 150 | Status during WoE & PvP: Reduces target's DEF and MDEF for 5 seconds after each physical melee hit. ASPD increases according to upgrade level. |
Related Links
edit| Weapons in Ragnarok Online | |
|---|---|
| Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
| Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shurikens |
| Acolyte | |
|---|---|
| Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal |
| Quests | Acolyte Skill Quest • Acolyte Training Quest |
| Weapons | Mace • Rod |
